The Divine Wind expansion has firmly put the EU-series back in front.
With the new graphics (VicII-style) and exiting new features (minor bugs must be rooted out...) the game is once again my favourite game alongside, maybe even a bit ahead of, HoI-III.
Furthermore it has given me great hopes for the next version of Europa Universalis (number IV). Victoria II has been somewhat of a dissappointment, because of the many bugs and missing scenarios. Although the era of Vic2 is exiting, something is missing when playing it.
If Europa Universalis IV added a simplefied version of the POP system from the Victoria-series, extended the gameplay to last 500 years (1380-1880) and made the opening up of wastelands for colonization, once reaching certain technology levels. These changes would really enhance the game-experience and playability. Furthermore this would allow a multitude of new scenarios, like: The US-Mexican War; The American Civil War; The Crimean War: The German Unification and much more.
The enddate around 1880 is to avoid the Great War era with its dreadnoughts, submarines, aeroplanes etc. The Ironclads should be the top navy tech and early-machineguns should be the top land tech.
The era from around 1900 and upwards could then be nicely portrayed in version IV of the Hearts of Iron-series (a 20th Century Game). The Russo-Japanese War in 1905 and the build up to the Great War in 1914, the Russian Revolution in 1917, The Chino-Japanese Wars during the mid-war era, Germany at the Nazi-takeover in 1933-34, 2nd World War in 1939, the Korean War in 1950 and finally a possible doomsday-scenario in 1961 with the Cold War turning over Cuba...
I know these ideas are too far-reaching to some, but the next versions of EU and HoI should be much larger games - Divine Wind has shown the way...
With the new graphics (VicII-style) and exiting new features (minor bugs must be rooted out...) the game is once again my favourite game alongside, maybe even a bit ahead of, HoI-III.
Furthermore it has given me great hopes for the next version of Europa Universalis (number IV). Victoria II has been somewhat of a dissappointment, because of the many bugs and missing scenarios. Although the era of Vic2 is exiting, something is missing when playing it.
If Europa Universalis IV added a simplefied version of the POP system from the Victoria-series, extended the gameplay to last 500 years (1380-1880) and made the opening up of wastelands for colonization, once reaching certain technology levels. These changes would really enhance the game-experience and playability. Furthermore this would allow a multitude of new scenarios, like: The US-Mexican War; The American Civil War; The Crimean War: The German Unification and much more.
The enddate around 1880 is to avoid the Great War era with its dreadnoughts, submarines, aeroplanes etc. The Ironclads should be the top navy tech and early-machineguns should be the top land tech.
The era from around 1900 and upwards could then be nicely portrayed in version IV of the Hearts of Iron-series (a 20th Century Game). The Russo-Japanese War in 1905 and the build up to the Great War in 1914, the Russian Revolution in 1917, The Chino-Japanese Wars during the mid-war era, Germany at the Nazi-takeover in 1933-34, 2nd World War in 1939, the Korean War in 1950 and finally a possible doomsday-scenario in 1961 with the Cold War turning over Cuba...
I know these ideas are too far-reaching to some, but the next versions of EU and HoI should be much larger games - Divine Wind has shown the way...
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