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Thread: (MOD) Devlet-i Ali Osman

  1. #41
    Registered User perhat's Avatar
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    Dude i am talking about Kingdom of Bosnia in 1400...not the Sanjak...

  2. #42
    Quote Originally Posted by perhat View Post
    Dude i am talking about Kingdom of Bosnia in 1400...not the Sanjak...
    Might I suggest this map as a visual help? I can't vouch for its accuracy, of course; it's just something I found on the internet.

  3. #43
    F-CEO of EUIV:MEIOU and Taxes gigau's Avatar
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    The problem with Bosnia (and with other places on the map) is : do you want to better model the start of the end of scenario ? You can't have both... it would require adding an insane amount of provinces for each border change. So one needs to select a point in time and "stick" to it... or compromise.
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  4. #44
    Quote Originally Posted by gigau View Post
    The problem with Bosnia (and with other places on the map) is : do you want to better model the start of the end of scenario ? You can't have both... it would require adding an insane amount of provinces for each border change. So one needs to select a point in time and "stick" to it... or compromise.
    Yeah .. that would be my idea on how to set it up, just as a suggestion.



    I don't like the idea of adding too many provinces to Europe in general, so four is the max they'd get.

    The Ottoman Bosnia would then simply have all the four + one more north-west of it, without a port and with Bihać as the province's main city.

    This way, the province density is around the same as in HRE or UK, so that's fine in my opinion.

  5. #45
    Sergeant Benjodo's Avatar
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    Nice jobs!

    - Is this mod affect only the map ?
    - What are the others features ?

    Thank you

  6. #46
    For now this is just the best mod for DW.
    I know that doesnt say much but its still AWESOME

  7. #47
    Quote Originally Posted by perhat View Post
    Dude i am talking about Kingdom of Bosnia in 1400...not the Sanjak...
    Its a vast improvement on the vanilla map, thats all the really matters.

  8. #48
    General CanOmer's Avatar
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    Quote Originally Posted by Captain Frakas View Post
    Sure, any province in this map could be expanded a little bit to match the adequat size. There should not be any problem here. 1 could take a little bit on 2 and 3 and 13 could take on 18 and on Picardy.

    In vanilla there is 3 costal cities, but in your current map there is 4 coastal cities, and in my map correction, there is 4 also. It's just the same. So it should not be a problem at all.
    Sorry for late answer. I will work on Benelux with your advice.

  9. #49
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    Quote Originally Posted by Captain Frakas View Post
    Please wait comment before implementing this suggestion, especially for Germanic lands, as I am less sure for this area than for France but :
    This setup keep the same provinces.


    1. Antwerpen (Antwerpen) (with an access to sea on 8)
    2. Brabant (Brussel)
    3. Hainaut wallon (Mons)
    4. Namur (Namur)
    5. Liège (Liège)
    15. Brugge (Brugge). Named Gent (Gent) around 1470s-1480s...
    16. Lillois (Lille). Represent part of Flanders conquered by France.
    I'm considering modern Belgium borders, so these 7 provinces must be in Belgium territory. Some provinces became larger, some provinces smaller. Thus, this can't be same as your map %100.



    Edit:

    I made some corrections for provinces in Belgium and enlargement for Valenciennes and Cambray.
    Antwerpen has port.

  10. #50
    That looks fantastic!

  11. #51
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    Quote Originally Posted by Josip View Post
    Vastergotland should have an exit to the sea, and the city should be located on the coast and named Gothenburg:
    http://img593.imageshack.us/img593/2...pboard01ds.jpg
    Done:

    But, City name is Skara.

  12. #52
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    Awesome map. Just a thought, will you add provinces to the near east?

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  14. #54
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    [QUOTE=CanOmer;12006243]I'm considering modern Belgium borders, so these 7 provinces must be in Belgium territory. Some provinces became larger, some provinces smaller. Thus, this can't be same as your map %100.

    Why are you going for modern Belgium borders? Belgium wasn't around in the EU3 timeframe. And as far as I know the divisions of Limburg and Luxemburg at the end of the war against Netherlands were somewhat arbitrary meaning, not really matching former history.
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  15. #55
    F-CEO of EUIV:MEIOU and Taxes gigau's Avatar
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    I can only agree with Ilkhold. Principality of Liège and of Antwerpen went further into your provinces of Breda. Big part of the south of the province of Liège should belong to the province of Luxemburg.

    I'd give the northern half of Limburg to Breda, and give east part of Brabant above Liège to Limburg.


    Just a friendly suggestion.
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  16. #56
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    Quote Originally Posted by CanOmer View Post
    I'm considering modern Belgium borders, so these 7 provinces must be in Belgium territory. Some provinces became larger, some provinces smaller. Thus, this can't be same as your map %100.
    This left me a bit confused, as well. A lot of modern borders were drawn only after the EU3 timeframe - or just in the last years. Wien, Versailles and Yalta were the main forces that shaped this changes - and the earliest is 1815, 6 years before endgame. Basing an Early Modern Age map on Contemporary Age borders is a bit...awkward, even the effect is way better than vanilla map. And, Turin is still in Aosta, and Cuneo in Turin. You did not change that. 8D

  17. #57
    General CanOmer's Avatar
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    I have a plan to make the end time 1919 (maybe 1936), so I'm considering modern borders.

    Turin is still in Aosta, and Cuneo in Turin.
    I will try to correct. But, where is Aosta?

  18. #58
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    Here are the correct capital positions for Northern Italy. There is one special case: Piedmont doesn't contain its capital, Turin, so the province border has to be changed (it is in Cuneo, as of now).

  19. #59
    Field Marshal Sute]{h's Avatar
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    I havn't tried your mod yet, but I posted this map suggestion in the Bugreports section. It simply redraws the borders internally in Denmark. You might want to move Lolland a bit to the east though, since it should almost touch Falster.
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  20. #60
    General CanOmer's Avatar
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    Quote Originally Posted by Sute]{h View Post
    I havn't tried your mod yet, but I posted this map suggestion in the Bugreports section. It simply redraws the borders internally in Denmark. You might want to move Lolland a bit to the east though, since it should almost touch Falster.
    This is same as DAO's Denmark.

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