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Thread: Education efficiency

  1. #21
    Another reason that your literacy decreases can be turning colonies into states, if there are fewer literate pops than your average. Turning all of India into a state gives the UK a lot of soldiers and industry, but it definetly doesn't help its research.

  2. #22
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    Quote Originally Posted by Risa View Post
    What's wrong with that? 25% literacy of a POP just mean "a quarter of people of that type are literate", not "all people of that type know 'a quarter of' reading and writing".

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    Education happens in province level. If a province has too few clergymen (percentage wise), literacy rate there can fall, even if national (average) clergymen rate is very high.
    i.e. 1 province with 100% clergy and 24 provinces (all with the same population) with no clergy, means you have 4% clergy nationally, and terrible literacy.

    Literacy tends to accelerate because you need 4% clergy in a province to push it fastest, and getting clergy in a province is easier when there is decent literacy there. You can easily have low literacy provinces sitting on 0.2% clergy. They don't get clergy because they are not literate, and literacy doesn't increase because they don't have clergy. You need to spend a lot of NF to push up, and keep up, the clergy percentage in your low literacy provinces to get the literacy ball rolling. With lots of low literacy provinces and few NFs it takes a long time. 2% nationally gives maximum research contribution, but maximum literacy increase needs 4% in every province.

    Btw is that a bug? How can 25% literate clergy educate 70% literate farmers...
    25% literate clerics means that out of 1000, 250 are fully literate and doing the educating, and 750 are sitting in the classroom along with the 30% of farmers that are illiterate. Maybe it ought to mean that 250 rather than 1000 counted against the 4% limit and slow down literacy gain unless there were 16% clergy, but I don't think it is programmed like that.

  3. #23
    Quote Originally Posted by Premu View Post
    Another reason that your literacy decreases can be turning colonies into states, if there are fewer literate pops than your average. Turning all of India into a state gives the UK a lot of soldiers and industry, but it definetly doesn't help its research.
    No, UK has the magical ability to turn all indians into literate british. In 1890 they have 80%+ literacy although the 80% of their population is indians and chinese!
    Germany: the same

    However russia can't educate their own people!!! They stuck to 15-25% and never move up! WHY?? Why british can and russians can't? In my german game chinese have more literacy than russians!

    I propose that the literacy average should give a weight to your primary and secondary cultures
    For example If you have 100 germans (80%) and 100 russians(20%) literacy should be= [100*80%*2(germans)+100*20%*1(non-germans)]/(10*2+10)=60% and not 50%

  4. #24
    Try to educate turks which start with 4% literacy. or some unciv, start with 2%, efiopia is an example.

  5. #25
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    For the record, if you grab Age of Colonialism mod, it'll fix India becoming British problem for you and a dozen other bugs in the game (Russia power-industrialization for one example). This mod is like the patch we're all waiting for. Check it out.
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  6. #26
    Quote Originally Posted by The Arch Mede View Post
    i.e. 1 province with 100% clergy and 24 provinces (all with the same population) with no clergy, means you have 4% clergy nationally, and terrible literacy.

    Literacy tends to accelerate because you need 4% clergy in a province to push it fastest, and getting clergy in a province is easier when there is decent literacy there. You can easily have low literacy provinces sitting on 0.2% clergy. They don't get clergy because they are not literate, and literacy doesn't increase because they don't have clergy. You need to spend a lot of NF to push up, and keep up, the clergy percentage in your low literacy provinces to get the literacy ball rolling. With lots of low literacy provinces and few NFs it takes a long time. 2% nationally gives maximum research contribution, but maximum literacy increase needs 4% in every province.


    25% literate clerics means that out of 1000, 250 are fully literate and doing the educating, and 750 are sitting in the classroom along with the 30% of farmers that are illiterate. Maybe it ought to mean that 250 rather than 1000 counted against the 4% limit and slow down literacy gain unless there were 16% clergy, but I don't think it is programmed like that.
    Lol I know I was just joking, seemed funny to me at the time. Really though they should probably have a look at it.

  7. #27
    In V2 literacy is actually programmed to decline in the abscence of educators. Hence provinces without clergy (or with very low % of clergy) will see falling literacy. I would guess that the Netherlands has some provinces (perhaps in the Indies?) with very low literacy and low clergy %. Certainly for OE (and Russia, I would assume) literacy is low everywhere and clergy % is also modest.
    As noted by others, low literacy rates means almost no promotion to clergy other than through NF (and not much even then).
    Even with maximum spending and all NF on clergy, I was seeing clergy % dropping for OE.

    In desperation, I modified the save game and increased the size of OE clergy pops (roughly 4 times from 0.8% up to about 3%, but not in every province) and the literacy increase rate per month shifted from about +0.0085% to +0.05% per month (about 6 times). So in a year before, my average literacy increased about 0.1% (from 12% to 12.1% say) and afterwards by 0.6% (from 12% to 12.6%). I would note that the in the absence of NF, the clergy % is still dropping afterwards.

    IRL nations willing to spend the money could and did increase literacy much more than V2 allows - particularly through universal primary schooling. In practice, getting a nation up to 40%+ literacy (i.e. most people aged 15-30, who represented the largest group of workers, given higher death rates then) could be done within 20 years. Actually getting from 70% to 90% (dealing with adult illiteracy) is much harder than getting from 10% to 30% (basic primary education) - not in V2 mechanics however.

    I think the reality is that V2 needs to allow some more effective mechanism to permit nations to raise education efficiency and/or number of clergy/educators. But it also needs to be expensive (and there should be less money in the game anyway), so it is a real challenge whether to do it or not.
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  8. #28
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    Quote Originally Posted by gamer42_au View Post
    IRL nations willing to spend the money could and did increase literacy much more than V2 allows - particularly through universal primary schooling. In practice, getting a nation up to 40%+ literacy (i.e. most people aged 15-30, who represented the largest group of workers, given higher death rates then) could be done within 20 years. Actually getting from 70% to 90% (dealing with adult illiteracy) is much harder than getting from 10% to 30% (basic primary education) - not in V2 mechanics however.

    I think the reality is that V2 needs to allow some more effective mechanism to permit nations to raise education efficiency and/or number of clergy/educators. But it also needs to be expensive (and there should be less money in the game anyway), so it is a real challenge whether to do it or not.
    I agree with your toughts. I think having the ed. slider at 100% shoudl be really expensive, but I also think it should give a HUGE boost to people becoming clergy and literate.

    PS. To be fair, the problem, from a real life point of view, is that the game doesnīt let you dedicate to education whatever you want, but just to fund education according to a slider which represents a percentage of what the game thinks should be your maximum spending on education. That means that illiterate countries canīt spend per capita all they want, just what the game thinks is right, so catching highly literate countries should be impossible as long as they also fund education at 100% of the slider. The root of the problem is on the concept of the game sliders. As this canīt be changed, I think that funding 100% should be difficult to pay for, so that countries have to really make a big effort to fund 100%. This would make difficult for everybody to fund 100%, but it would allow illiterate countries to catch more literate ones if they make a big effort.
    Last edited by No idea; 25-01-2011 at 12:55.

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