Update 12-03-11
Re-textured map for Divine Wind.
I have decided to call this version DWMapMap5.1.
Download here (10.65MB):http: http://www.mediafire.com/?aen6v20p81e9cc3
Important notes I have altered the provinces.bmp and the terrain.bmp to fix minor graphical problems with the vanilla map I think this will change the check sum.
(Paradox should check these out because they have fixed some of the mistakes with the vanilla maps and they should really be the default provinces and terrain.bmp.)
It is safer to change the vanilla files (making backups) rather then running from the mod folder.
Instructions:
1\ Download and extract the files into your main EU3 folder , this will create two new folders called (RetexturedDW5.1)Map and (DW5.1)FX
2\ Backup your original map folder by simply renaming it (for example vanilla map) then rename my (RetexturedDW5.1) map folder to map.
3\ Backup and replace your vanilla gfx\FX files with my four new ones from the (DW5.1)FX folder
4\ Start the game (default), it will take a short while to create a new cache in the map folder it will only need to do this once.
Description: An attempt to create a more map like feel for the game and also make it beautiful.
Screenshots.
Change list:
1\ New texture sheets.
2\ New and more detailed colormap.dds to work with the new texturesheets
3\ New colormap_water.dds
4\ Country borders Zoomed in changed to red (looks better I think) and a few other files see terrain folder.
Note: I have removed all of the old HTTT terrain files.
5\ New water_include.h to stop the movement of the sea.
Issues: There should be no real problems but keep an eye on the winter as this may not be as clear compared to the vanilla map, personally I think its OK. .
Changes will have no impact on the game play.
Cheers Modestus.















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