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Thread: Age of Colonialism

  1. #541
    General Van Diemen's Avatar
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    Some info about the next release

    To all of you that are interested. I'm happy to report that the next release for AoC will feature many of the changes made by the Improved 1836 mod by CaptRobau besides compatibility with the Victoria II v1.4 beta patch 1 and will very likely be released shortly.

    There will be some obvious and huge changes to economy again in this upcoming version and will of course have fixes to resolve the issues surrounding the CSA and the Taiping. Though you should not expect the Taiping to be able to form their nation in most games that you will play, for sure they will cause some serious problems and damage to the Chinese. Furthermore, China in general seems to be a bit stronger and more capable now of repulsing invaders, though with the current warscore system it will remain very likely that in the end China will lose some territory to Great Britain and/or Russia.
    The HRE Revised Mod is a Holy Roman Empire and CKII balance mod aimed to stop want to be despot emperors in their tracks

    Try the 3.4 version of the Age of Colonialism mod for Victoria II v1.4 beta 26 sept 2011

  2. #542
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    Quote Originally Posted by van diemen View Post
    to all of you that are interested. I'm happy to report that the next release for aoc will feature many of the changes made by the improved 1836 mod by captrobau besides compatibility with the victoria ii v1.4 beta patch 1 and will very likely be released shortly.

    There will be some obvious and huge changes to economy again in this upcoming version and will of course have fixes to resolve the issues surrounding the csa and the taiping. Though you should not expect the taiping to be able to form their nation in most games that you will play, for sure they will cause some serious problems and damage to the chinese. Furthermore, china in general seems to be a bit stronger and more capable now of repulsing invaders, though with the current warscore system it will remain very likely that in the end china will lose some territory to great britain and/or russia.
    yessss.
    Creator of the Minor Improvement Project a minimod for Victoria 2 and E Pluribus Unum a Submod for PDM.

  3. #543
    The Guardian of Divergences Athalcor's Avatar
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    Hi. Could I use your election events? They look very flavorful and tasty . Thanks for response.

    (credits are guaranteed)
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  4. #544
    Quote Originally Posted by Van Diemen View Post
    To all of you that are interested. I'm happy to report that the next release for AoC will feature many of the changes made by the Improved 1836 mod by CaptRobau besides compatibility with the Victoria II v1.4 beta patch 1 and will very likely be released shortly.
    Will there be a version compatible for 1.3 as well? Mac users don't have the luxury of getting their own 1.4 beta app

    Quote Originally Posted by Van Diemen View Post
    There will be some obvious and huge changes to economy again in this upcoming version and will of course have fixes to resolve the issues surrounding the CSA and the Taiping. Though you should not expect the Taiping to be able to form their nation in most games that you will play, for sure they will cause some serious problems and damage to the Chinese. Furthermore, China in general seems to be a bit stronger and more capable now of repulsing invaders, though with the current warscore system it will remain very likely that in the end China will lose some territory to Great Britain and/or Russia.
    So a peaceful transition of the Chinese Khabarovsk and Primorsky regions to Russia is more likely to happen? A lot of games I've witnesses doesn't see british forces stomp Beijing or the territories relevant to trigger that event for Russia.

  5. #545
    Quote Originally Posted by Ayetach View Post
    Will there be a version compatible for 1.3 as well? Mac users don't have the luxury of getting their own 1.4 beta app
    The only compatiblity issue between 1.4 and 1.3 is that 1.4 has a 'local_ruling_party_support' option, which is used only in crime.txt. Having this in the 1.3 version will not cause crashouts or anything, the game will simply ignore the line, so there shouldn't be any issues with using a 1.4 version on a 1.3 base.
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  6. #546
    Modding Victoria 2 ZomgK3tchup's Avatar
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    About fixing stuff, could you change "Encourage [Blah Blah] in the capital" to "Encourage [Blah Blah]" or at least uppercase important first letters since it's a decision title.

    I'm a bit of a stickler for grammar. Sorry. >_____>

  7. #547
    General Van Diemen's Avatar
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    Quote Originally Posted by ZomgK3tchup View Post
    About fixing stuff, could you change "Encourage [Blah Blah] in the capital" to "Encourage [Blah Blah]" or at least uppercase important first letters since it's a decision title.

    I'm a bit of a stickler for grammar. Sorry. >_____>
    Indeed, thanks for reminding me about improving this. It annoys me as well, but as it is unimportant I forget about it.
    The HRE Revised Mod is a Holy Roman Empire and CKII balance mod aimed to stop want to be despot emperors in their tracks

    Try the 3.4 version of the Age of Colonialism mod for Victoria II v1.4 beta 26 sept 2011

  8. #548
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    To all of you that are interested. I'm happy to report that the next release for AoC will feature many of the changes made by the Improved 1836 mod by CaptRobau besides compatibility with the Victoria II v1.4 beta patch 1 and will very likely be released shortly.
    Great to hear! I updated to 1.4 and I realized how many things I miss from AoC. Please save me quickly!
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  9. #549
    General Van Diemen's Avatar
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    A small teaser for the next AoC release

    Here is an example of the new implementation of the Taiping rebellion. As said the chance of getting an independent Taiping nation is smaller, but they are stronger and can now take over all of China in case they win the civil war. Here is an example of what AI taiping managed to do against AI China.

    The HRE Revised Mod is a Holy Roman Empire and CKII balance mod aimed to stop want to be despot emperors in their tracks

    Try the 3.4 version of the Age of Colonialism mod for Victoria II v1.4 beta 26 sept 2011

  10. #550
    I just managed to civilize China with your latest release. It has been civilized for ca. ten years, but I keep getting western missionaires causing problems and the endemic corruption and crime does'nt go away from my provinces. 1.2% of my population are bureaucrats.

  11. #551
    The Guardian of Divergences Athalcor's Avatar
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    I will bump my question:
    Hi. Could I use your election events? They look very flavorful and tasty . Thanks for response.

    (credits are guaranteed)
    All Hail Britannia - a V2 AAR - awarded the Weekly AAR Showcase on 6/15/14, came 2nd in the 2014 Q2 ACAs.


    Will mod for food. Last meal for [MiniMod] Holy Britannian Empire Formation.


    My two other shamefully abandoned AARs...(there is also a third one hiding in the corners of the V2 AARland, not even worth linking)


  12. #552
    How about a cultural union with the PDM, creating the "Union of Mod Awesomeness"?
    Is there any moment in history where a country attacks another country because their allied with a country that is at war with a country that is the first countries ally?

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  13. #553
    Quote Originally Posted by Van Diemen View Post
    Here is an example of the new implementation of the Taiping rebellion. As said the chance of getting an independent Taiping nation is smaller, but they are stronger and can now take over all of China in case they win the civil war. Here is an example of what AI taiping managed to do against AI China.

    I don't know if idea works well since historically the Heavenly Kingdom wanted independance from China like CSA wanted independance from the USA. Having that uniting of a kingdom seems somewhat unrealistic given their circumstances - but you said the chances of this happening is really small?

  14. #554
    General Van Diemen's Avatar
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    Quote Originally Posted by Athalcor View Post
    I will bump my question:
    Hi. Could I use your election events? They look very flavorful and tasty . Thanks for response.

    (credits are guaranteed)
    Sorry, I have read you message, but it is not my call to give you permission. Rizzmond should decide about these issues and he is lately very bussy during the week.

    Quote Originally Posted by Ayetach View Post
    I don't know if idea works well since historically the Heavenly Kingdom wanted independance from China like CSA wanted independance from the USA. Having that uniting of a kingdom seems somewhat unrealistic given their circumstances - but you said the chances of this happening is really small?
    Yes, well indeed they strived for independence, however I do not think it is very far fetched to allow them to annex all of China if they are strong enough. Indeed, China must be very weakend if they really have any chance of pulling this off. We mostly changed this because at least it ensures a very long conflict with neither side willing to give in easily.
    The HRE Revised Mod is a Holy Roman Empire and CKII balance mod aimed to stop want to be despot emperors in their tracks

    Try the 3.4 version of the Age of Colonialism mod for Victoria II v1.4 beta 26 sept 2011

  15. #555
    The Guardian of Divergences Athalcor's Avatar
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    Quote Originally Posted by Van Diemen View Post
    Sorry, I have read you message, but it is not my call to give you permission. Rizzmond should decide about these issues and he is lately very bussy during the week.
    oh sorry, I thought you could give me an answer.
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  16. #556
    Quote Originally Posted by Van Diemen View Post
    Yes, well indeed they strived for independence, however I do not think it is very far fetched to allow them to annex all of China if they are strong enough. Indeed, China must be very weakend if they really have any chance of pulling this off. We mostly changed this because at least it ensures a very long conflict with neither side willing to give in easily.
    We've recently had something of a debate on this in the PDM subforum, and it may be better for Qing China to be a separate entity from China itself, with far more limited cores. Then, create a decision that allows anyone holding all of China, who is also Cvilized, to 'become China' and change Tags. This will also allow warlords to form China if they win etc, and give a more appropriate disintegration of China, as well as a better representation of the true weakness of the Qing dynasty.

    Please, take a look and join the discussion http://forum.paradoxplaza.com/forum/...p?539308-China
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  17. #557
    And again, How about a cultural union with the PDM, creating the "Union of Mod Awesomeness"?
    Because seriously, there are SO many great features in the AoC that will fit wonderfully in the PDM.
    Last edited by Clendor; 31-05-2011 at 18:59.
    Is there any moment in history where a country attacks another country because their allied with a country that is at war with a country that is the first countries ally?

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  18. #558
    Quote Originally Posted by Naselus View Post
    We've recently had something of a debate on this in the PDM subforum, and it may be better for Qing China to be a separate entity from China itself, with far more limited cores. Then, create a decision that allows anyone holding all of China, who is also Cvilized, to 'become China' and change Tags. This will also allow warlords to form China if they win etc, and give a more appropriate disintegration of China, as well as a better representation of the true weakness of the Qing dynasty.
    Interesting idea, does this idea include the possible shattering of china into the distict cliques as well should things be unstable enough? That would be an interesting development.

  19. #559
    Quote Originally Posted by Clendor View Post
    And again, How about a cultural union with the PDM, creating the "Union of Mod Awesomeness"?
    Because seriously, there are SO many great features in the AoC that will fit wonderfully in the PDM.
    There's fundamental design incompatibilities between the two, which would make the economies unmergeable. At least, that's the theory; the economies are closer now following the inflation problem in 1.3 forcing Riz to re-write POP needs, but really, the two are aiming for very different things indeed. It's like VRRP's heavily regulated model is incompatible with the more free-form approach of the other two mods, or PDM's wild expansionism goes against the minimalist philosophy of AoC. It's been discussed a lot, but we've pretty much concluded that any merge would require all of us to stop working on our individual mods for about a million years, by which time everyone will either be playing Vicky 3 or VIP2 anyway. Each of us made fundamental design decisions depending on our own priorities, which make combination effectively impossible - so Kon included Jan Mayen to regulate his game; Riz deliberately attempts to keep things as close to V2 as possible, and PDM actively goes out of it's way to expand the game.

    Regardless, there's free flow of ideas between all the major mods. I've shamelessly borrowed Rizz's election events for PDM; Rizz modified my own solution to the inflationary problem. Taiping was discussed heavily before we all went off and made our own interpretations of the rebellion. This way is better, as it gives greater variety to the player - ZomgK3tchup, for example, prefers less changes in his V2, so he wants a mod like AoC. Ryelock, on the other hand, adores his extra content, so he's a PDM kind of guy. And I enjoy playing all three of the big 'balance' mods - after all, I stare at PDM so much that I need something to play to unwind :P
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  20. #560
    Quote Originally Posted by Ayetach View Post
    Interesting idea, does this idea include the possible shattering of china into the distict cliques as well should things be unstable enough? That would be an interesting development.
    follow the link and find out, I don't want to derail this thread.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

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