
Originally Posted by
Rastar
On the industrial side, it sounds like you are doing quite well. Since Haiti is a bit thin on population, I suspect that the 2 factories you already have are plenty. Your risk here is if coal gets scarce, as that would cause problems to both factories.
For increasing $$$, would think the research you are already doing on tobacco farm efficiency, plus railroads, are the best things possible.
On the military side, some of the South American countries have very small armies. In the very early going Peru and Ecuador only have a couple brigades each. Over time the USA will often put most of South America in it's sphere of influence, so if you want to attack you need to do it before that happens. You could switch your NF to promoting soldiers, but that would mean fewer people headed to the factories.
How is your clergy percentage? If it is below 2%, then you could probably boost your research a lot by changing the NF to promoting clergy. Since tobacco is a pretty valuable crop, you should have a lot of rich farmers that are ready to promote to something better.
In my current game (around 1885), Haiti is in the sphere of the USA and cuban revolters have just succeeded in freeing the country from Spain.