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Fantastic reading, exceptional detail. Just bought the game and Semper Fi, and ran across this by accident. So very, very glad I did. The exceeding detail in your "why's" throughout this tutorial, with practical implementations, truly make this post one of the best I have ever read. I have more questions, of course, but the forums will provide the answers to most of them. I played through HOI 2 a couple months ago, but I used the codes to supply all the resources , etc., preferring just to concentrate on the fighting. Your explanations and detail in squeezing out even a penny in a series of trades and the hard work in achieving each ounce of IC entices me greatly to take on that aspect of the game I had ignored in the previous release. Bravo, well done. Thank you ever so much for all the time and great amount of effort. I much prefer this style of post then the newer, story-style. That's just me, I am very to the point and hate hunting, pecking and learning through inference.
 
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Brilliant read... Learned alot about command structure, pincers and especially reading the opponent and being flexible enough to retreat and organize a retreat before doom falls. Hope you get back to it... Would love to see the rest of the retreat and your defence against the falling hammer of germany. :D
 
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Hello and thank you for your AAR. It's quite a while I'm struggling with HOI3 to grasp it, and I'm very happy you took so much time to write this down. It's really helpful and so far, I must say I'm learning very fast now.
I though have some minor differences with your tutorial, but nothing truly big. It's just some numbers that are now different. I guess it has to do with a few patch since your writing. But I'm still struggling for the moment right before the very first moment you start the timer for events to happen. I just can't reorganize correctly due to major differences there. If you just want an example for it : you mention that there are cavalry in the 7th army, which I never find any longer. But I do find some in the 9th Army... In the end, I always end up having all my units messed up. I understand what you are trying to achieve : giving each unit a proper chain of command by placing units in the scheme 2 stars HQ relating to a 3, and so forth... I just totally mess up that part... But It's ok, I'll manage to find a way out :)

Thanks for this awesome tutorial... I wish it could go for the full campaign and do not stop at around 1940... But thanks for everything there you did...
 
Hey everyone.... I'm amazed to come back to the forum and see that people are still reading the TutAARial! Thanks for the interest! I'm actually in the process of installing the FTM expansion, but I haven't managed to get it to work yet. I don't know if i'll finish the AAR, but judging from the feedback, I think I hit some of the most important bits....

Vampyrebe: I don't think differences in the original set up of units really makes a difference. I normally try to organize my army into the following structure:

1 Army Group = 2-5 Armies (depends on how many units you have in any area)
1 Army = 2-5 Corps (again. . . with more infantry divisions, you can have more corps in an infantry army than in an armoured army/corps)
1 Corps = 2-5 divisions

I organize based on locations. At the Maginot Line, you can actually have 1 corps of 5 infantry divisions to defend 2 provinces (2 in each and 1 in reserve), so with 9 provinces in the Maginot Line, you can do it with 1 army of 5 Corps . . .etc. etc.

Obviously you need many more units to attack as oppsed to defending.

How you organize units is up to you, but you do want to make sure that you can keep them in radio range (so that the units get the bonuses from the HQ commanders all the way up).

Lord Sagan: Since I probably won't finish this AAR, I'm going to give all of you the bare-bones version (sorry . . . no screen shots)......
 
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Part 4: Anti-Climax part 1

Alright, due to popular demand, here is the rest of the AAR that I've played to.

I'm just going to post the notes that I took as I played the game. Things might not make sense without the screen shots, but I hope it's better than wondering! I'll point out a couple of "mistakes" I made near the end (where I actually learned something quite valuable).

Finally, please try to keep the map in mind as you read, or it will be super-boring.

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Dec. 13. We’re attacked at Baden Baden. This will hold 3 of our divisions in place.
Dec. 14: Canada asks if we will allow debt. Sure!
I stop some of our divisions in the southern pocket from going too far, in order to make a corridor for the divisions at Baden-Baden, and give them the order to disengage.
Dec. 18: We keep trying to disengage and retreat. We were attacked at Rottweil.
Dec. 19: We try to relieve pressure on Rottweil by attacking some of the divisions who have them surrounded.
Assault concentration advance!
We lose at Trier, and we’re attacked at Bitburg. We win at Rottweil and this will allow our other troops to disengage cleaner.
Dec. 20: Infantry Warfare Advance.
Dec. 22: We lost Rottweil, and the battle of Keiserslautern. We’re attacked at Saarlouis, but immediately disengage. The 21st Infantry division retreats to Luxembourg. We disengage at Neuenkirchen, and quickly get attacked at Achern.
Dec. 25: We disengage at Baden and Bitburg, Germans disengage from Pirmasens. We disengage at Achern.
Dec. 26: We’re attacked at Pirmasens again.
Dec. 27: All of our units have made it to Luxembourg and are now making the journey to Metz.
Dec. 28: Finland is now Mobilizing.
All of our retreating troops have made it to Pirmasens. We break off and make the final retreat to Sarreguemines, and our last 3 divisions finally make it back to Wissembourg at about 2100 hours.
December 29: it has been a month since we began our withdrawal and it is almost complete. 4 divisions remain in retreat from Pirmasens, and should hopefully arrive tomorrow. 7 more divisions are about to arrive back in Metz from Luxembourg within the next few days.
Dec. 30: Sinkiang was accepted into Comintern.
 
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Part 4: Anti-Climax part 2

Happy New Year! Jan 1. 1940!
Our new elections result in some interesting new developments. A Nationalist Socialist ruling party has gained power, and if we choose, we can enact some new laws that reflect the fascist government. We can enact Mixed Industry, which we do, but I just don’t have the fascist in me to go to a totalitarian system. Yet. There’s a nice counterespionage boost from doing that.

Jan 2: All but one division is back from Luxembourg, and only 2 remain on the retreat from Pirmasens. Very shortly, we’re going to have to begin shuffling our divisions around and pulling the 1st Army Group back to prepare for a possible attack through Holland and Belgium. I’ll discuss more about my defense plan once the shuffling about of units to make sure we have enough in place to defend the Maginot Line, which will probably take another 2 weeks.

Jan. 3: Except for the 42nd Armoured division, returning from Luxembourg, our retreat is complete. In all, I believe we only lost 2 or 3 divisions maximum, to the German’s losing at least 4 in the early days.

*Note* If I haven't mentioned it before, I'm renaming all of my division and corps to make them easier to identify: All Armies are now named 1st, 2nd, 3rd, etc. Each corps will be 2 digits. The first is the number of the army, and the second is the number of the corps within the army. Therefore, the 1st corps of the 1st army is 11 Corps. Armoured corps will have an "A" instead of a number (below, you'll see references to 2A corps, which is the armoured corps of the 2nd Army). Each division is numbered the same way, so the first division of the first corps of the first army is 111 Division.

I’m tasking the 2nd Army to defend most of the Maginot Line, with 23 Corps and their 4 divisions moving to take their place in the far south. I’ll only be moving one corps at a time in order to make sure there aren’t any holes in the line as we shuffle units around. I also want to make sure that there aren’t any provinces that only have moving units. They need to be dug in. At present, I count 27 German divisions bordering us at the Line. I don’t want to give them any excuse to attack. Also, before moving the rested divisions out, I need to make sure that the 23 Corps divisions have the chance to regain their organization and replenish their dead and wounded. We’re also going to take this opportunity to shuffle our generals and put the best generals for their units in place now, as well as promote those who have gained skill levels enough to make a difference at Corps, Army and Army Group levels.

Jan. 5: With 23 Corps in place, we now move 22 Corps to cover the next two provinces – Colmar and Selestat. Fortunately, 23 Corps has picked up one of the newer divisions and is at full 5 divisional strength. Additionally, almost all of the divisions have full organization and are close to where we want to situate them.

January 8: The units are in place for 22 Corps and I start moving 21 Corps around. Also, fortunately, most divisions are in the right place.

By Jan 9, all of the 2nd army is in place, except for the 2A Corps. The 4 armoured divisions are also close by in Wissembourg and Strasbourg. They’ll be pulled back to St. Die where they’ll act as reserve for this sector of the front, from Belfort in the south to Wissembourg, and they’re redeployed and resting in St. Die in the morning of January 10.

On the 10th, we pull the first Marine Corps back to Charmes. As an element of the 7th Army, they’ll be redeployed further north and east before March. As of the January 10th, except for a couple of HQ units, the entire 2nd Army has been redeployed and are in place on the Maginot Line. Now it’s time to tackle the 1st Army.

By Jan. 11, 11 Corps is in place, defending Sarreguemines and Cattenom. 12 Corps was understrength, having lost a division. The first one off the production lines, on January 30 will help fill it out. 12 Corps will have 2 divisions in Metz, and 2 in Longuyon.

Jan. 16: I’m not sure what the Germans are doing along the Line. The division stacks are huge. I estimate upwards of 55 divisions along the line. Do they expect us to attack again? Will they attack once we move the 1st Army Group off the line? On the bright side, the more German (and I see some Slovakians too) divisions we can keep on the Maginot line, there will be fewer that can attack up north in the Low Countries. We are also renaming our divisions to help coordinate them with their Corps.
Jan. 20: The newly renamed 1A4 Armoured Division has finally made it back to Metz from Luxembourg. They’ll get some rest and recovery. We’ve ordered the 7A Corps to pull back to Le Thilot. This will be the first stage of the pull back to see if the Germans move their divisions away from our border because their fear of another attack has been relaxed. If they see our pulling back as an opportunity to attack, our divisions will still be close enough to react.

Jan 22: 71 Corps gets the same treatment, pulling back to Schirmeck.
Jan 23: Light Tank Armour advance!
Jan 24: Light Tank Gun Advance! 72 Corps is pulled back to Schirmeck.
Jan 25: First Aid and Combat Medicine Advance!
Jan 30: We deploy the 124 Infantry Division to Longuyon.
 
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Part 4: Anti-Climax part 3

February 1: Despite the presence of only 2 Infantry divisions per province in the south of the Maginot Line, the Germans haven’t attacked, nor have they dispersed. Perhaps their plan is to attack the line when they start launch their western front. We move the 7th Army back to Neufchateau. They’ll stay there for a while, before deploying northwest. The 3rd Army will remain as a reserve force for the Maginot Line HQ. Germany has attacked Norway!

Feb. 8: A new infantry Division is ready to deploy. We’ll start a new Corps for the 1st Army, 13 Corps.
Feb. 15: We start to see some German movement along the line after we pull back 32 Corps to Nancy. We have also deployed 132 Infantry Division at Nancy.
Feb 20: We deployed the 3A1 Armoured Division to the new 3A Corps at Fresnes. We put another infantry division and an interceptor squadron into the build queue.
Feb. 23: We send the 7th Army to St. Quentin.
Feb. 26: Light Tank Reliability Advance.
March 3: Light Tank Engine Advance.
March 4: Land Fort in Longuyon.
March 9: Interceptors deployed to Paris.
March 10: 3A2 Armoured Division deployed to Fresnes. Another armour division and infantry division in the queue.
March 13: Operational Level Org. advance.
March 15: Deployed 133 Infantry Division to Nancy.
March 23: Deployed Mountain Division to 1AA Corps in Albertville.

April 1: Bulgaria Joins Axis. 134 Infantry Division deployed at Nancy, completing the 1st Army, which now has 171k men in 3 infantry corps and 1 armoured corps.
April 4: Germans are massed on Maginot Line. We have 2 (mostly) infantry divisions at each province, with 4 divisions in the 13 division as reserve as well as 8 armoured divisions as reserve. We send the 1st Marine Corps to Dunquerque for use as amphibious assaulters behind German lines if they attack through the Ardennes.

April 16: Special Forces Advance.

April 22: Radar Advance! We also take delivery of a new Close Air Support wing. We’ve also begun to deploy our 1st Army Group along the border with Belgium. I’m going to be experimenting with a different defense strategy that will hopefully cut off and encircle a large number of German divisions, while maintaining control of the ports along the English Channel.

April 30: Germany declares war on Luxembourg, and this seems to push South Africa into joining the Allies. As you can see, the Germans are pulling their divisions off the line with us to support their attack against Luxembourg (and soon Netherlands and Belgium). I’m deploying my troops in the defensive line, taking advantage of our Military access treaty with Belgium. I’m not worried about our line breaking at Metz or Cattenom, but just in case, I’m bringing the 13 Corps from Nancy to Longuyon.
 
Part 4: Anti-Climax part 4

May 1: I send 1st Bomber group to crater the runway at Bitburg. It will also give us an idea of the airpower they’re massing, and hopefully it won’t get too shot up by German fighters.
May 2: The Germans have taken Luxembourg already. This wasn’t exactly unexpected.
May 3: German troops keep moving north. They’re probably going to attack the Netherlands next.
May 8: Germany declares war on both the Netherlands and Belgium. The units that I had sitting in Belgium were out of supply, but once we’re allies against Germany, the Belgians supply our troops too.

May 9: My troops are in position to be deployed for the experimental defense strategy. I have 7A Corps in Brugge. They, along with the 3A Corps (at Kortrijk, and who have been temporarily attached to the 7th Army) are going to be the drawstring of a bag we’re going to let the Germans come into. Our infantry corps, 71, 72, 31 and 31 will engage the germans near the French/Belgian border, and try to keep them in place. We will then use the armour to encircle them and keep them from taking the ports along the Channel. If we are able to, we will push our armour from the 1A Corps at Metz through Luxembourg, which, at the moment is only being defended by 1 division. I will not make any movements on that line (unless it’s to attack along the Maginot Line as a distraction) in order to lull the Germans into thinking that that flank is secure. I have sent 7A Corps to Den Haag to extend the drawstring a little more. Another strategy that I’m using is to let the Germans tire themselves out fighting the Belgians and the Dutch. This strategy will allow us to get them when they’re not at their best. I’ll be using the new fortifications at Longuyon and Monmedi as help for my infantry.
May 11: With the German Luftwaffe no longer maintaining air cover over Metz, I send my bombers for another run over Bitburg. This time, there are only 3 fighters providing cover (rather than the 6 there were last time).
May 13: I’ve sent the 3A division to Middleburg, and covered the port at Brugge with 2 infantry divisions from 71 Corps. I don’t want to mass my infantry too much; I may deploy some forward to deliberately get chewed up by the Germans. Again, the goal is to make the Germans commit as many of their divisions into the pocket as possible, then close it up with the Armour and Marines. On the bright side, the RAF has shown up, flying fighter cover over Nijmegen. The Germans are quickly making progress, already taking Eindhoven.

One hint for setting up defenses. Always make sure to carefully examine the borders so you don’t leave any gaps, as small as they might be, open. If you look at the map, you might think that Philippeville only borders France at Hirson and Montmedi, but Reims actually has a 1 unit border that can be attacked. Therefore, I’ve made sure to have 2 infantry divisions in Rheims defending. If you look at the card for the province of Reims, you can see that it’s bordered on 5 sides by river, which means it’s going to be much easier to defend.

May 14: Excellent, you can see the Belgians setting up their defense against the Germans. They should hold for a little while. Also, if you look, we don’t see a huge concentration of units on the attack, nor do we see a lot of armour. You can also compare the Belgian infantry with ours. If you look at the counter, you can see that the Belgians have stats of “2-3,” which are their attack and defend ratings. If you see ours, it’s “4-5,” which means one of our infantry divisions is worth almost two of the Belgians.

May 15: The Germans are almost at Amsterdam, and usually the Dutch can hang on a little while there. We’re not going to come to Amsterdam’s aid – we need the Germans to come further south so that we can cut them off. I send our new Close Air Support (CAS) squadron to do an Interdiction attack at Maastricht. I believe that Interdiction looks for moving units, but I also think that it attacks organization. Excellent. There are 2 divisions there, and there was no German fighter intervention. A good sign that the British have slapped them down a peg or two. The Germans have broken through to Bastogne. I’m going to send our Tactical Bombers on a Logistical Bombing run, which will help destroy supply lines for the German advance.

Here’s a word on the effect that supply lines have on troops. If units are out of supply, two things happen. The first is that they lose organization… fast! They also can’t recover their organization. The other effect is that there’s a major combat penalty for units being out of supply. Once the germans enter our pocket, and if we can disrupt their supply lines enough, they’ll be easy pickings once we close the encirclement. This is another major reason why encirclements are so valuable. By cutting off any supply lines to the surrounded units, you gain the ability to beat them faster. However, this can be delayed by using transport aircraft to resupply the units. But in order to do that, you need transport aircraft (very expensive in IC), and you need to have air superiority so that the transports don't get chewed up by enemy fighters.

May 17th: I keep bombing. We tried a run over Luxembourg, but the German fighters, while not doing much damage, are enough to deter us. I want to keep our bombers fresh for when we really need them. I do, however, send our CAS over Bastogne and we were unopposed. If you look at the interface in the upper right, you can actually scroll down to bombings (while they’re active). I’m also using the Air Mapmode, where you can see friendly (green) and enemy (red) bombings in the last week. If you mouse over a province with an icon, it will give you a little more information about what’s been going on there lately.

May 18: I send our CAS to Rotterdam, where you can see the Germans are close to Den Haag, where we have our tank division. Hopefully, they’ll be significantly deterred from attacking the massive amount of firepower we have there. However, one problem that can occur is that the Germans attack us there and tie us down. That’s one reason why we’re using our Marines as a failsafe. We can deploy them behind enemly lines to free up our armour if they’re attacked.

May 19: You can see here that the British have landed an expeditionary force at Brugge. You can also see that our infantry is still more powerful than theirs. This is good. More screens to tire out the Germans before come into our trap.

May 20: I start some logistical bombing of Rotterdam. By now, the Germans have taken Arlon, but there’s not much to fear – there’s only 1 German division there. I send our CAS on a “recon” bombing mission (another good reason for fighters and bombers – they’ll give you intelligence on what they’re attacking and what they fly over) and see that the German infantry division is a “triangle” (3 brigade) division with just infantry. Our artillery will rip them to shreds if they decide to test their luck, and our defenses. I’m also sending our 1 interceptor squadron to provide some air superiority over Arlon. I don’t really foresee German attacks here though. The British are probably keeping them busy.

May 21: Another way of comparing how two divisions stack up is their organization. Doctrine techs as well as commander skill level, and overall officer percentage are the three biggest determining factors. When a unit runs out of organization, they exit the battle. If you compare the organization with the Germans in Arlon, ours is 70.619, and theirs is 54.5.

May 24: Nothing changed yet. The British are rushing to the Belgians’ aid. The Germans haven’t even tried to attack us at Den Haag, or anywhere else. Amsterdam has yet to fall. It also looks as if the Germans are taking units from the Maginot line to help out. If they get down to just one division per province, We’ll make an attempt to break through again and sweep up to make our encirclement even bigger. This is a “wait and see” strategy, but it’s definitely on the drawing board.

May 25: I’m going to change our CAS from attacking Arlon to attacking the German Armoured division at Roosendaal. CAS is much better at “Hard Attack”, or attacking tanks, than Tactical Bombers, which are much better at attacking “soft” targets.

May 26: We have another infantry division to deploy – the 314 Infantry Division, attacked to the 31 Corps, which was under strength at just 3 divisions.
May 28: The Germans take Liege, with the Belgians retreating. It does look like some of the Maginot line is being cannibalized to help the offensive in Belgium and Holland. Not enough for us to do anything yet. What the Germans don’t understand is that every province they take, and the further south they get, the closer to our trap they get….
May 29th: There are now 2 divisions in Rotterdam, except one is retreating and of no threat to us.
May 31: In bombing Roosendaal, we’re joining the British who are using 2 strategic bombers and a Carrier Air Group (CAG).
 
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Part 4: Anti-Climax part 5

June 1: Still waiting for the Germans to hit our net. We’ll have to wait for Amsterdam to fall so that the Germans can free those troops up to head south.
June 2: The Germans take Neufchateau. Looking at their organization and manpower, they’re cutting through the Belgians as it they’re not there. They’re in for a surprise when they hit us! The Germans get some air cover over Neufchateau and their interceptors cut our CAS to shreds…We’ll have to let them get back up to strength before we use them again.
June 3: At Roosendaal, we’re definitely making progress with the 7th TD Brigade (Tank Destroyer), they’re down to 67.1%.
June 5: This month, we’re going to take possession of another two infantry divisions, and a fighter squadron, and July will bring 2 more infantry divisions and a motorized infantry division, while August and September promise 1 armoured division each month. Things look good. The Germans probably have a lot of troops guarding the East (as well as keeping an eye on us at the Maginot line). We should be able to hold them up and hopefully take as many as 15-20 divisions out of action when we do.
June 6: The Belgians have lost Leuven, but the British are bolstering defenses at Amsterdam, and our bombing in Roosendaal has been taking its toll on the German Panzer division there.
June 8: The Luftwaffe has begun defending the airspace over Roosendaal, as losing some TAC bombers shows… However, the RAF aren’t abandoning us this time…allowing us to continue. We also contribute our own interceptor to help with the German planes.
June 10: I switch out our nicked up bombers from Metz with two from Paris. They’ll take over pounding the armoured division at Roosendaal.
June 11: The Germans have moved the 20. Motorised Infantry division into Roosendaal to join the 4. Panzer division, and they’ve also taken Phillipeville. Hopefully they’ll bring more divisions to push against the French border, which is the bottom of our net.
June 13: The Germans are playing right into our hand, moving south of Roosendaal to attack the Belgians and the British at Gent. The 4. Panzer division has taken a beating at the hands of our bombers.
June 14: Interesting. The Germans pull back from Phillipeville. Perhaps they need more help up north? But they have taken Amsterdam. 2 more divisions are being moved off the Maginot Line to help out In the north.
June 15: The Germans seem to have abandoned their attempt to take Gent, and are attacking from Antwerpen to Aalst. Up in the north, the Dutch and British are going to lose a lot of divisions if they’re not careful. They’re sandwiched between the Germans in Amsterdam and Waddeneilanden. If the Germans cut them off at Leiden, they’ll be easy pickings.
June 16: The British and Dutch at Den Helder are now cut off. They’ll be surrendering shortly. You can also see the Germans bringing their armoured divisions down to help out in the push into France.
June 17: The Dutch ask to be allowed to run a debt. Sure! No problem, friends!
June 18: Namur has been taken, and more divisions stream northwest.
June 19: The Germans have taken Leiden, effectively cutting off several divisions, but also a large number of HQs. I expect to be hit soon. If the Germans were smart, they would attack straight down the coast, rather than in the middle, tying up our armour. However, to bolster against this possibility, we have the 1A armoured corps in reserve at Metz to try to pull our drawstring tight from the other end. We can also spare the reserve armour from the 2nd Army at St. Die that we can also bring up to help out.
June 20: The Germans send some interceptors to stop our bombers, but this time the British are nowhere to be found. I send our other interceptor to help (I had stopped them in order to cut down on stacking penalties – more on this later), and switched back to our other TAC bombers from Metz. The Germans are getting a little more cocky and are now basing planes out of the captured airfields at Antwerpen. The Germans are now in Aaslt, trying to surround Brussels, let’s see what they do here.

June 21: Advanced Aircraft Design! I send our bombers to bomb the runways at Antwerpen, and we find out that the Germans are flying their interceptors over Metz. I’ll move the bombers to Paris where they’ll be aware of the interceptors. You can see that there are 3 interceptor squadrons being based out of Antwerpen. If we can catch them on the ground, we can do some damage.
June 22: German Divisions stream north into the pocket. If you see how vulnerable the motorized division at Philippeville is. We can attack it from 3 provinces, 4 if you count Brussels.
June 24: We added the 315 Infantry Division to the 31 Corps filling it up. We should be taking another infantry division tomorrow. That will go into the 2nd Army to add strength in the southern Maginot Line. You can see that the British have pushed the Germans out of Aalst, while they attack Brussels from 3 sides.
June 25: We add the 235 Infantry Division to the 23 Corps. For now it’s in reserve at Montbeliard.
June 26: What are the Germans doing on Waddeneilanden? They don’t need all those divisions just to cut off the Dutch….
June 27: We see some our first Kiwis and Canucks – New Zealand and Canadian troops that have been given to Belgium and Holland as expeditionary forces.
June 30: The Soviets Annex the Baltic states.
July 1: Bad news. Our supplies are getting drawn down to nothing in Den Haag. We’re going to evacuate our troops from there.

July 3: We’ve completed our evacuation, and withdrawn our two armoured divisions at Middelburg to Dunquerque. The new plan will be to draw the Germans south, retake Amsterdam with our Marines, protect the harbor there while we move our armour into place behind them. I’m going to send as many transports as I have in the Mediterannean fleet around to Dunquerque to ensure that we can get as many of our armoured divisions there in the fewest trips possible. Fortunately, the RN owns the channel, thus our supply convoys to Amsterdam will be free to supply our troops. We will, however have to keep an eye on those divisions in Waddeneilanden. It looks like the Germans are going to use Slovakian forces to hold Amsterdam.

So the one thing I learned about supply was that supply flows from a country's capital. When we had our armour stationed in the Netherlands, as long as Amsterdam was free, we could be supplied, but when Amsterdam is captured, the capital in exile of the Netherlands is in the East Indies. This is why our armour had was out of supply and had to be removed.

If I was to try this strategy again, I would only station the "drawstring" to the net (the armour) on my own soil in order to ensure that they would stay in supply.

So that's it! Good luck in your own games!
 
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Well, I decided to give another shot at HoI 3 + SF lately and I came across your AAR. I must admit it is very helpful in many ways so thanks a lot for taking the time to write all this. I am still getting beaten hard but at least, I tend to know why now. :D
 
So after reading this whole tutAARial, I am going to give HoI 3 another shot. I never played any of the previous ones, but love other Paradox games, such as EU3 or V2. I found this AAR being linked on the EU3 board Here. I somewhat understand it now (only gave it about 30 minutes before). Just wanted to say I appreciate the AAR.
 
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Well, I decided to give another shot at HoI 3 + SF lately and I came across your AAR. I must admit it is very helpful in many ways so thanks a lot for taking the time to write all this. I am still getting beaten hard but at least, I tend to know why now. :D

Thanks Rekka . . . the one daunting thing I found with HOI3 when I started playing it was the huge learning curve. I actually spent hours and hours reading through the manuals, the strategy guides, and the forums (I had a trip to Montreal from Toronto, about 7 hours on the bus each way, to read up without actually playing the game)!

So after reading this whole tutAARial, I am going to give HoI 3 another shot. I never played any of the previous ones, but love other Paradox games, such as EU3 or V2. I found this AAR being linked on the EU3 board Here. I somewhat understand it now (only gave it about 30 minutes before). Just wanted to say I appreciate the AAR.

Thanks Inem! I'm a little sad that I had to give up on this AAR, there is a thread here on the forum that takes a different (and successful) approach to playing as France (using infantry divisions consisting of 2 X MOT and 2 X TD to get the combined arms bonus). I'd love to get into EU3, but unfortunately, my time is limited, and I can only deal with 1 game addiction at a time!
 
So after reading this whole tutAARial, I am going to give HoI 3 another shot. I never played any of the previous ones, but love other Paradox games, such as EU3 or V2. I found this AAR being linked on the EU3 board Here. I somewhat understand it now (only gave it about 30 minutes before). Just wanted to say I appreciate the AAR.

I started that EU3 thread, glad I could send you to this one. I've said it before and I'll say it again. I learned more about playing HOI3 from this thread/AAR than any other source.
 
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I started that EU3 thread, glad I could send you to this one. I've said it before and I'll say it again. I learned more about playing HOI3 from this thread/AAR than any other source.

Awwww shucks... *blushes* Thanks Union Jack... As mentioned above, it came from a lot of reading and putting different sources together (kind of what I do in real life as a PhD candidate. . .. kind of why the thread died was that I got too busy with my dissertation). However, I did notice a real deficiency for a Tutorial in the AARs. I'm not sure what the Tutorials in FTM look like, but I learded almost nothing from the SF ones.

If you're interested, you can follow my new AAR, playing an Axis Nationalist Spain.
 
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Only just found this AAR and wanted to post a big thank you to mankle for putting it together - it taught me several new things that I will implement in my coming games, while explaining a lot of the basic and intermediate things very nicely with great screenshots and examples! Thanks again!
 
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Great War but you don't get confused when giving orders to the units?

I'm a bit of a micro-manager so I like to take control of as much as possible. Also, the whole point of naming the units in a clear, simple way helps out a lot.

I also wonder how you control the real time. Possible stopping every day and moving units? I'm interested in that point.

You can start and stop the time and slow it down with the clock. I usually keep it at level 3 when playing in wartime but I start and stop frequently to make sure things don't get out of hand.
 
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