I think it would look better if the black coast borders would be removed. Alternativly they could have a beach colour, but I don't really like black. Other than that I think the map looks incredibly awesome ofcourse
Hot DAMN, that map looks AMAZING. It looks like you guys put a lot of real effort, thought and time into this. Great job. Now it not only looks "cool" but also accurate.
Now if only there was a way to start from 1453 and conquer the world under the Minnesota Empire! :P
Another thing, since you used hydrographic data, and we can see light and dark blue waters, how does that translate in gameplay? Since we have different types of terrain (mountains, forest, jungle, desert, etc), what will be the different types of sea (deep waters, shallow waters, artic waters, coast, etc)? And since there will be climate regions (tropical, temperate, dry and boreal) will they also apply to the sea? Also, will there be winds? I mean if in a specific route it will be faster to sail from east to west, rather than west to east?
Last edited by Arbus; 12-11-2010 at 20:44.
This is perhaps the most beautiful game map I've yet seen. Very excellent job.
I do have some questions about the map Ubik, like where did you get the data, especially the land cover? Is it freely available or proprietary? And what software did you use to make the map? I ask this as a student cartographer who makes strategy game maps for boardgames in my spare time. I'm currently working on one related to WWI, and looking for landcover that does not involve me tracing it off low detail period maps.
Current work: Clerk
Cash reserves: $25
Revolt risk: 2.36%
Militancy: 6 (+0.05)
Consciousness: 7 (+0.14)
Only problem I have with this is that I spend virtually no time looking at the map in terrain mode, surely I'm not the only one?
Hailing from Sweden... I feel this is the first time I've seen Scandinavia properly modelled; the mountainous Norway, the long-streched Sweden with so many different terrain types, the thousand lakes land Finland. Impressed x 10!
Can we see an image of the Caribbean and far east Asia?
Terrific work, Andrés. You've set the bar very high for any games coming after this one.
Very beautiful, even the map is educational in the great magna mundi
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"Things I would like to see...
2. Support the peace loving Finns (for example) and make them rebel against Russia, a more hands on make poo for your neighbours." -Swertinge
I'm lost for words; it looks so good! You're right each of us knows their region better than far-away places, and I have to say you paid attention to even small details, like back then Hel Peninsula, and Vistula and Curonian Spits being rather chains of islands than peninsulas. I can't wait to get more delicious MM morsels.
Still don't like the sea., you should be able to come up with a much better wave pattern that looks good zoomed in and not so repetitive zoomed out. Mind you looking at the screen of Portugal on your web page it looks OK zoomed in.
And I like those trees.
Re-textured Map for HOI3. http://forum.paradoxplaza.com/forum/...d.php?t=429738
Re-textured Map For EU3\Cities. http://forum.paradoxplaza.com/forum/...d.php?t=283243
Re-textured map for Victoria II. http://forum.paradoxplaza.com/forum/...d.php?t=498811
Re-textured map for Divine Wind. http://forum.paradoxplaza.com/forum/...or-Divine-Wind.
That is one of the finest maps from the artistic point of view that I saw it is wonderful it is just nice! Well distortions exist because this is a projection so I don't mind about this as long as it is not game-breaking
And the Lord spake, saying, "First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in my sight, shall snuff it." Amen.