I'd say for tech strategy, make sure to always research the research boosting ones as soon as possible; count how much RP you'll need and save up that much so that you can get them at the instant they become available. This'll maximize the time you can research at top speed, and give you a very high chance of netting 100's of prestige points thanks to being at least a year ahead of anyone else at researching them. Plurality-increasing ones, especially Ideological Thought and State & Government are good for boosting research speed too, though they affect other parts of your society in ways you don't already want. Apart from that, it depends on what your nation needs. Medicine increases your pop growth which means that the earlier you get it, the bigger the benefit in terms of population. Also, Freedom of Trade should usually be your first tech if playing a nation which doesn't start with it. In that case, I usually start with FoT, then save RP until 1840 and instantly research Idealism.
EDIT: On general strategy, apart from that, it depends on how you play. If you plan to fight a lot of wars, you should really prioritize military techs since they make a huge difference, especially early tactics techs and the attack/defense ones (the two to the left). If you plan to emphasize economy though, I'd spread research more evenly in, get as many techs as possible since there's no real killer ones in the same way as with military tech, you'll get more of an edge (generally) from having many industrial and commercial techs research instead of spiking ahead in one field. Culture on the other hand is more like military, you'll want to get specific techs (the ones with prestige point inventions) ahead of everyone else to really reap the benefits, so prestige strategy means specializing in culture tech. If you have a cultural or military strategy, it usually makes sense to pick the research school that benefits it.