Gloria di Firenze
A Magna Mundi Ultimate (submod) AAR
The Republic of Florence, 1453
A Magna Mundi Ultimate (submod) AAR
The Republic of Florence, 1453
This AAR is dedicated to the Magna Mundi team for all their fine work, and to the hope they will include Florence and Tuscany as seperate states in their upcoming standalone game.
Table of Contents
Introduction - Below (original post)
Chapter I - The Birth of a New Republic
Chapter II - The Death of the Father
Chapter III - "il Magnifico"
Tolerance Update 1501
Chapter IV - Fall of the Republic
Chapter V - il Granducato di Toscana
Tolerance/Religion Update 1538
Chapter VI - To Trample Underfoot
Chapter VII - Like Father, Like Son
Chapter VIII - Dynastic Succession
Religion Update 1599
Chapter IX - A Weak Duke Amongst Kings
Chapter X - Italian Ambitions
Introduction
Welcome to my first EU3 AAR. (I have done two EU:Rome AARs, check them out in my sig) I will be playing Florence in my personal modification of MMU 1.26. Firstly, as you can see, I have modified and "ported" my Repubblica di Firenze mod to MMU, which simply replaces Tuscany with Florence and adds a decision to form Tuscany as a Grand Duchy. For MM, this includes modding the localisation for a Tuscan culture monarchy (Major) to be called a Grand Duchy. Secondly, this mod/AAR will be testing some modifications I have made to MM's Ecumenism and Humanist Tolerance Ideas, and to static_modifiers, in the hopes of slowing down conversion in "tolerant" states (OE, Lithuania, etc). Basically, Ecumenism and HT now give significant penalties to missionaries, but even more importantly, the effect of tolerance on missionary success chance has been increased dramatically.
Other than that, it is exactly the same as MMU 1.26. My main goals in this AAR are to form Tuscany, and later, form Italy... The last requirements for forming Tuscany aren't shown very well in game, but basically you either 1) are Catholic and are good friends with the Pope (ie Pope declares you Grand Duke - historical option) (2) are good friends with the Emperor (ie HRE proclaims you Grand Duke) or (3) are not Catholic AND not in the Empire (ie you proclaim yourself a Grand Duke)
Other than that, whether or not I become entangled in colonial empires or the Reformation will be decided when the time comes. I try not to play with too much of a plan in my mind, but for my general strategy to be as reactionary as possible while still being successful.
So, without further ado...
Diplomacy
In 1453 Florence begins in a 5-way alliance with the duchies of Milan, Modena, Urbino, and the Republic of Siena. Milan is embroiled in a war with the far stronger Venice, and Modena is ruled by the Duke of Ferrara.
Florence is part of the Holy Roman Empire, as are most Italian states. Venice is not, and directly to Florence's south and east, Urbino and the Papal State are not under the juridiction of the Empire. In 1454, Cosimo de Medici turns his gaze outside his borders, recognizing that he cannot rely on Germans to protect Florence. In order to secure Florence's independence, it must expand and grow strong, but expansion is only possible outside the boundaries of the Empire. Cosimo informs the Duke of Urbino that their previous arrangements are no longer valid, but guarantees their protection in the event of attack. Simultaneously, the wise Cosimo guarantees the Papal States, and signs an alliance with the Duke of Ferrara.
Economics
Florence is rich, as is the port city of Pisa which the Republic controls. But such a small state cannot become prosperous enough for conquest on taxes alone. With a National Trade Policy and a history of Merchant Adventures, Cosimo seeks to expand trade, sending merchants to Genoa, and later, Venice.
Military
But what a conqueror needs most is an army, and possibly a navy. In 1454, Cosimo is able to use his considerable political power to push for a new National Idea, by creating popular appeal for either a new professional army or navy.
What Idea should Cosimo adopt? A naval idea would help with piracy and enable Florence to fight on the Mediterranean Sea... instilling Military Drill or a Regimental System would make the army the backbone of Florentine power...
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