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Thread: New Reforms: Jus sanguinis and Jus soli

  1. #1
    Field Marshal Andrelvis's Avatar
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    New Reforms: Jus sanguinis and Jus soli

    This minimod adds two new reforms: Jus sanguinis and Jus soli. These are reforms in regards to citizenship in your country; Jus sanguinis (citizens are only those who are born from other citizens) makes things be as per default. Jus soli (everyone born in the territory of your country is a citizen), however, gives +10% assimilation rate, +1% immigrant attraction, as well as +0.01 militancy in non-colonial territories.

    The change of these reforms is done through decisions; Jus sanguinis requires either a party with either limited citizenship or residency as it's citizenship policy in power. Jus soli requires a full citizenship party in power.

    By default, the AI will choose to enact the Jus soli reform when it is civilized and is in the Americas or is South Africa, Transvaal, Oranje, Australia or New Zealand. For Jus sanguinis, it is the opposite - it will choose to enact it when it's not in the Americas, isn't South Africa, Oranje, Australia or New Zealand, or isn't civilized.


    Mirror (Strategy Informer)
    Last edited by Andrelvis; 28-09-2010 at 21:57.
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  2. #2
    Absent Minded Orinsul's Avatar
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    great idea with having decisions change it given the narrowness of the reforms screen when it comes to modding
    and cool sounding reforms too, cant wait to try them out
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  3. #3
    i like them but i thing that you should give a bonus to jus sanguinis

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