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unmerged(107578)

Sergeant
Jul 14, 2008
59
0
How to turn the sound off? I can turn master_volume to -1 for eu3 and I see in the system.log it stops loading sound but in HoI3 when you change master to -1 sound still loads? Anyone know how to stop it loading.

Cheers
 
in the options, you can set all sound volumes to 0.
 
Ive tried renaming the music and sound folders too, I had big problems with EU3 with sound but setting master_volume to -1 worked for eu3 but im trying to get the demo for HOI3 to work but it seems to ignore the fact I put master_volume to -1 and still loads sound modules up see:

These are the last things written in system.log before it crashes:


Kernel Release[eu3application.cpp:286]: Sound...
Kernel Release[dxmusic.cpp:39]: Init Music
Kernel Release[dxmusic.cpp:45]: Graph done -2147221164


I can't post this in tech support because I'm on the demo please don't ask me!
 
So I guess you got no soundcard? Or if you got one, what happens if you disable all sound devices in the hardware manager?
 
Am I seriously the only one who gets these sound issues with everyone of paradoxes games on win7 64bit!! Its a godsend that EU3 can have dxmusic disabled in settings because at least I can play that until someone finds a solution because I really ridiculously want to get into vic2 and hoi3 but the demos dont work!!
 
Am I seriously the only one who gets these sound issues with everyone of paradoxes games on win7 64bit!! Its a godsend that EU3 can have dxmusic disabled in settings because at least I can play that until someone finds a solution because I really ridiculously want to get into vic2 and hoi3 but the demos dont work!!

I have EU3 including all expensions and HoI3 running on a win7 64bit system running without problems. If I dont want the sound, I enter the Options menu and put the sliders all the way to the left.
 
Am I seriously the only one who gets these sound issues with everyone of paradoxes games on win7 64bit!! Its a godsend that EU3 can have dxmusic disabled in settings because at least I can play that until someone finds a solution because I really ridiculously want to get into vic2 and hoi3 but the demos dont work!!

I play semper fi on Win 7 (64 bit) and have no problems with sound...

If your speakers have a switch (on/off) .. switch it off.

Put earphones into the plug in socket in the speaker (if there) and you won't hear the sound, if you don't put the earphones in your ear...

delete the sound files in the HOI3 directory...

Unplug the speakers from your pc....
 
Ok I don't think everyone fully understands my problem. When I double click on the game it crashes before it loads because it has a problem with sound on my system, the only way I could possibly get it to work is to stop the music being initialized at all, it doesnt matter if the master_volume is set to -1 it still loads sound anyway and thus It crashes on load. Its not just for Hoi3, its the same for Vic2 and EU games, Its an epidemic! Although the the nice people from technical support managed to find a workaround for eu3 but it doesnt work for any of the other games. Can anyone suggest what I can do?

Ive tried, installing C++ framework thing, updating directx(v9,10,11), plugging in a new soundcard(drivers and everything installed fine), deleting all sound drivers from device manager, editing settings.txt, setting volume to -1, running as administrator, running in compatibility mode, deleting/moving sound and music folders...

But it still crashes on initialising music:


Kernel Release[eu3application.cpp:286]: Sound...
Kernel Release[dxmusic.cpp:39]: Init Music
Kernel Release[dxmusic.cpp:45]: Graph done -2147221164 ( :( It crashes on this line)
 
Am I seriously the only one who gets these sound issues with everyone of paradoxes games on win7 64bit!! Its a godsend that EU3 can have dxmusic disabled in settings because at least I can play that until someone finds a solution because I really ridiculously want to get into vic2 and hoi3 but the demos dont work!!

are you sure your soundcard is win7 compatable? Do you have any problems with other games/sounds?
 
Ok I don't think everyone fully understands my problem. When I double click on the game it crashes before it loads because it has a problem with sound on my system, the only way I could possibly get it to work is to stop the music being initialized at all, it doesnt matter if the master_volume is set to -1 it still loads sound anyway and thus It crashes on load. Its not just for Hoi3, its the same for Vic2 and EU games, Its an epidemic! Although the the nice people from technical support managed to find a workaround for eu3 but it doesnt work for any of the other games. Can anyone suggest what I can do?

Ive tried, installing C++ framework thing, updating directx(v9,10,11), plugging in a new soundcard(drivers and everything installed fine), deleting all sound drivers from device manager, editing settings.txt, setting volume to -1, running as administrator, running in compatibility mode, deleting/moving sound and music folders...

But it still crashes on initialising music:


Kernel Release[eu3application.cpp:286]: Sound...
Kernel Release[dxmusic.cpp:39]: Init Music
Kernel Release[dxmusic.cpp:45]: Graph done -2147221164 ( :( It crashes on this line)

OK I understand...

Remember that Win7 doesn't install games the same way as say, XP does.

It has a Games Folder kinda setup.. maybe this is related to your problem??

I downloaded my HOI3 and Semper Fi from Impulse, it all installed fine and ran first time.. even allowing for Win 7 oddities..

Tell you what, the game is brilliant, forget about the Demo... go buy it.. if you cannot, I'll make you a present of it, that's HOI3 and Semper Fi.. then your problems should be over...

I'm off to finish watching the All Ireland Football final on TV, so I'll check back here later to see what you want to do ok?
 
are you sure your soundcard is win7 compatable? Do you have any problems with other games/sounds?

I never really had any issues with sound, the drivers are compatible with win7, plus Ive tried taking the soundcard out and using onboard but I still get the same problem!
 
OK I understand...

Remember that Win7 doesn't install games the same way as say, XP does.

It has a Games Folder kinda setup.. maybe this is related to your problem??

I downloaded my HOI3 and Semper Fi from Impulse, it all installed fine and ran first time.. even allowing for Win 7 oddities..

Tell you what, the game is brilliant, forget about the Demo... go buy it.. if you cannot, I'll make you a present of it, that's HOI3 and Semper Fi.. then your problems should be over...


Ok Ill try installing to a different location on another hard drive and get back to you, also I am not considering buying it until I know it can run which at the moment it definitely won't, I just really need to narrow down the problem to a part of my system that maybe I can replace, e.g. sound-card .
 
In the tech support section, Paradox is suggesting the following:

Code:
11. Sound can cause a crash.
Install this (K-lite codec pack): 
[URL="http://www.codecguide.com/download_k..._pack_mega.htm"]http://www.codecguide.com/download_k..._pack_mega.htm [/URL]
 
These are the last things written in system.log before it crashes:

Kernel Release[eu3application.cpp:286]: Sound...
Kernel Release[dxmusic.cpp:39]: Init Music
Kernel Release[dxmusic.cpp:45]: Graph done -2147221164

I can't post this in tech support because I'm on the demo please don't ask me!

That number 214... put that into Google and search to see what the error code means...

It must be related to whatever else you were just doing before you tried to install, or some other program ??

I would:
Uninstall the demo, in fact all demos.
I'd defrag the hard drive, clean up the system, run whatever checks you have on Win 7.. and then try to install the demo.

Can you list the details of your system?

You should really go to the Tech people here on this forum, they probably have the answer right away?

So what if it's a demo, what difference does it make, .. surely if you like the demo, you may buy the game...??
 
In the tech support section, Paradox is suggesting the following:

Code:
11. Sound can cause a crash.
Install this (K-lite codec pack): 
[URL="http://www.codecguide.com/download_k..._pack_mega.htm"]http://www.codecguide.com/download_k..._pack_mega.htm [/URL]

Ok am downloading will report back see if it works!
 
That number 214... put that into Google and search to see what the error code means...

It must be related to whatever else you were just doing before you tried to install, or some other program ??

I would:
Uninstall the demo, in fact all demos.
I'd defrag the hard drive, clean up the system, run whatever checks you have on Win 7.. and then try to install the demo.

Can you list the details of your system?

You should really go to the Tech people here on this forum, they probably have the answer right away?

So what if it's a demo, what difference does it make, .. surely if you like the demo, you may buy the game...??


Thats exactly my thoughts, but until you register a game you cannot see the tech support forum. Here is my dxdiag up to sound capture:

------------------
System Information
------------------
Time of this report: 9/19/2010, 18:34:02
Machine name: ELLIOTT-PC
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/15/09 10:37:30 Ver: 08.00.14
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory: 4096MB RAM
Available OS Memory: 4096MB RAM
Page File: 1846MB used, 6341MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI Radeon HD 4600 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x9490)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9490&SUBSYS_02681043&REV_00
Display Memory: 2296 MB
Dedicated Memory: 504 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: LG TV
Monitor Id: GSMC37E
Native Mode: 1920 x 1080(p) (59.876Hz)
Output Type: HD15
Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1036 (English)
Driver Version: 8.753.0.0
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 7/7/2010 02:53:20, 594432 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-D7D0-11CF-FF77-6222BEC2C535}
Vendor ID: 0x1002
Device ID: 0x9490
SubSys ID: 0x02681043
Revision ID: 0x0000
Driver Strong Name: oem28.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_R7X:8.753.0.0:pci\ven_1002&dev_9490
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Speakers (6- C-Media PCI Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_011113F6&REV_10
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudax3.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 10/13/2009 11:13:18, 1155072 bytes
Other Files:
Driver Provider: C-Media Electronics Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Digital Audio (HDMI) (2- High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_104383AE&REV_1000
Manufacturer ID: 1
Product ID: 65535
Type: WDM
Driver Name: HdAudio.sys
Driver Version: 6.01.7600.16385 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/14/2009 01:07:00, 350208 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Digital Audio (S/PDIF) (2- High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_104383AE&REV_1000
Manufacturer ID: 1
Product ID: 65535
Type: WDM
Driver Name: HdAudio.sys
Driver Version: 6.01.7600.16385 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/14/2009 01:07:00, 350208 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No