Hello forumites,
For every player, the research is a fundamental part of the fun. Technologies that allow you to target your capacity depending of your nation and objectives, giving new possibilities and relating technologies to achieve further improvements.
Therefore, the new tech tree is undoubtedly one of the great strengths of the Iron Cross.
More than 800 technologies to investigate give the player a realism never seen before to help you develop and advance your nation. The historic year is 'something' of the past and never again will guide your research. The Iron Cross gives you the freedom to invest your efforts on what you really need or want.
This new system will improve the nation since the 30's until the postwar era, offering the player a different decision-making in each branch. Always leaving the choice of 'what' and 'when' to investigate into the player's hands.
All branches are completely new, based on actual developments of the war period. The branches of doctrines have been specially designed to offer an unprecedented historical depth.
To complete the new research system a lot of new tech teams have been added for all nations of the game.
Something never seen in previous versions of HoI2
Irshappa ID & Paradox Interactive
www.irshappa.com
www.paradoxplaza.com
Facebook : Facebook Page
Twitter : Twitter Page
For every player, the research is a fundamental part of the fun. Technologies that allow you to target your capacity depending of your nation and objectives, giving new possibilities and relating technologies to achieve further improvements.
Therefore, the new tech tree is undoubtedly one of the great strengths of the Iron Cross.
More than 800 technologies to investigate give the player a realism never seen before to help you develop and advance your nation. The historic year is 'something' of the past and never again will guide your research. The Iron Cross gives you the freedom to invest your efforts on what you really need or want.
This new system will improve the nation since the 30's until the postwar era, offering the player a different decision-making in each branch. Always leaving the choice of 'what' and 'when' to investigate into the player's hands.
All branches are completely new, based on actual developments of the war period. The branches of doctrines have been specially designed to offer an unprecedented historical depth.
To complete the new research system a lot of new tech teams have been added for all nations of the game.
Something never seen in previous versions of HoI2
Irshappa ID & Paradox Interactive
www.irshappa.com
www.paradoxplaza.com
Facebook : Facebook Page
Twitter : Twitter Page
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