Pictured: Prime Ministers at a reception at Lancaster House for the 1926 Imperial Conference. From left to right: W.T. Cosgrove (IRE), J.B.M. Herzog (SAF), W.L.M. King (CAN), S. Baldwin (ENG), S. Bruce (AST), J.G. Coates (NZL), W.S. Monroe (NEW).
DOWNLOAD VERSION 1.3: Rapidshare | Strategy Informer
Version 1.2 (1.2 compatible):
Rapidshare | Strategy Informer
Version 1.11 (1.2 compatible): Rapidshare
Version 1.0 (1.1 compatible): Rapidshare
Dominion adds events and decisions relating to governmental changes within the British Empire, as well as modelling the evolution of the relationship between the UK and the "settler colonies" from satellite state to de facto independence.
Install notes and compatibility:
Extract the zip into your V2 base folder, or use JSGME to install. Delete the files to uninstall manually.
Dominion is compatible with all other mods provided you take note that common\event_modifiers.txt may need to be altered. It will overwrite changes made by mods that add new country modifiers. Merge the changes manually by copying and pasting the final block of the file marked ### DOMINION ### from this mod's event_modifiers.txt to that of the mod you're using.
Changelog:
v1.3
Prestige required for Independence decisions halved
To declare independence you must have fascists, communists or anarcholiberals in control of the Upper House. (I assume reactionaries are basically high-and-mighty imperialists). You still need sufficient liberals to petition for independence.
Balfour Declaration altered: it is now enabled once a dominion petitions for independence. Not entirely historical, but I'm open to different suggestionsThe triggers I had put on it did not seem to be working.
v1.2
Redesigned the mod's satellite-breaking mechanic. The initial "independence or reform" event only fires if your country is already independent, thus only rebel-induced collapse will trigger it.
Declare Independence/Petition for Independence decisions now work for ANY satellite country
Great Powers should now not get exile event more than once (don't know what happens if all 8 refuse though)
Reconciling as a dominion (the final event you get after the end of an exile) will now reform your government to a monarchy again
Some of the event text rewritten
v1.11 (Victoria II 1.2 compatible)
Fixed the war of independence having its war goals switched around. Good luck trying to Annex United Kingdom!
Added New England as a possible dominion
Fixed localisation problems and an accidentally duplicated description
Changed the Allegiance event from triggered to MTTH to fix the AI quirk where every recipient nation chooses the same option en masse
UK now loses 100 prestige if the monarchy is overthrown. Harsh, but the UK always has thousands of prestige points to throw around!
Added a few extra checks to the seeking exile event, including differentiating the "loyalist" and "republican" dominions, and ensuring they don't go straight back to Britain just because it is a GP :S
Issue: If you annex a country hosting monarchy in exile, they will "disappear" from the game but the non-existent country will still have the modifier (and it will be properly cleared upon The British Restoration). I don't know how to clear such modifiers upon conquest.
v1.1 (Victoria II 1.2 compatible)
Reconfigured event so any vassal of the UK in the British culture group, Neo-European culture group, or India (special case) are counted as dominions. Thus the new South Rhodesia now counted as a dominion.
CSV made "multilanguage" (copied English across all languages)
event_modifiers.txt updated to 1.2 version
The new "release and play as" feature in 1.2 will leave you as an independent HM's Government if you use it on Canada/South Africa/etc. I added a cleanup event that checks if you are in the right culture groups, and have the default government, in which case you get asked once whether you are a dominion (go back to vassal) or independent (become a democracy). The AI will always choose democracy, in case a release puppet war goal is used against it or something.
Fixed typographical errors
v1.0 (Victoria II 1.1 compatible)
Initial release.
Credits:
Grandmasta, for demonstrating exactly how to write a decision that removes a country from an SoI
Cainrae, for Declaration of Independence events
Jamie, for the Victoria 2 Validator









The triggers I had put on it did not seem to be working.

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