+ Reply to Thread
Page 10 of 77 FirstFirst ... 8 9 10 11 12 20 35 60 ... LastLast
Results 181 to 200 of 1531

Thread: Children of the Sun - a Cuzco MEIOU AAR

  1. #181
    Black Hound of Han Enewald's Avatar
    200k clubArsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings II
    Darkest HourDeus VultDungeonlandEU3 CompleteDivine Wind
    For The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineIron CrossLeviathan: WarshipsThe Kings CrusadeMagicka
    EU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeThe Showdown EffectVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisWarlock: Master of the ArcaneWar of the Roses
    EU Rome Collectors EditionEU3 Collectors Edition500k clubEuropa Universalis IV: Pre-order

    Join Date
    Oct 2007
    Location
    Hellsinki,Finland
    Posts
    22,171
    Nah nah, BB is useless.
    Bask in it!

  2. #182
    Lt. General Beowulf1990's Avatar
    Crusader Kings IIDivine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Heir to the ThroneImpireSemper FiMount & Blade: Warband500k club
    Europa Universalis IV: Pre-orderEUIV: Call to arms event

    Join Date
    Oct 2009
    Location
    Belgium
    Posts
    1,205
    Just read the two last updates and i like how this is going!
    Not only are you seriously close to the Incan Empire but mesoamerica is swinging wildly in favour of Tenochitlan. Chichen Itza has the only real opposition, without them they can pick whatever minor they want to gobble up.
    "There are no limits to what science can explore."

    -Ernest Solvay, Belgian Chemist

  3. #183
    Quote Originally Posted by PrawnStar View Post
    BB limit is Johan's way of saving you diplomats.
    Finally someone who thinks like me
    Nothing to say.

    Fan of the Week - 31 July, 2011

  4. #184
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    To everyone who's commented on the BB limit: If it was just the possible BB wars, I'd have gone past the limit ages ago all the while screaming with joy. It's the events that I want to avoid. Vanilla allows you to go to 125 % of the limit before any trouble, but in this mod I've had stuff happen even just above it.

    Quote Originally Posted by PrawnStar View Post
    Personally I'd be waiting for Mesoamerican consolidation the spelling looks a nightmare
    ...
    Good progress overall!

    Edit : Had a look at the MEIOU reference sheets - absolutely love the idea Tea improves Discipline.
    Thanks! Hehe, we've discussed the properties of tea before.

    As far as spelling goes, I fortunately have the foresight to hover over some province of the nation in question for the screenshot if I expect to have to type the name.

    If you add those other provinces will that control your precious metal inflation?
    I doubt it, at least not instantly. Newly added non-core provinces produce no or next to no income in MEIOU (nationalism RR eats the percentage multiplier). That's why the precious metals were the only really useful additions in the beginning. I haven't counted where my income categories will be when I have all of South America cored. We'll see.

    However, inflation isn't much of a problem at the moment after getting the idea and the advisor: it's going down slowly but steadily. Granted, I'd like to mint sometimes but I'm okay with not doing so. After all, it's better in the long term anyway.

    Quote Originally Posted by Chief Ragusa View Post
    You would say that!
    Haha, my thoughts exactly. Nice to have an observant commenter like you following. And it's true that rebels are my main opponent in South America by now.

    I think you've been lucky in the generals you've had.
    Not really. Take a look at the generals my opponents have had: they're no worse. Not only do I get the feeling from what I've played and from other AARs that MEIOU leaders are generally better, but I have everything (high tradition, full offensive, even a +leader shock advisor for everything but the last couple of years) going for me as far as leader skill goes.

    Quote Originally Posted by Beowulf1990 View Post
    Just read the two last updates and i like how this is going!
    Not only are you seriously close to the Incan Empire but mesoamerica is swinging wildly in favour of Tenochitlan. Chichen Itza has the only real opposition, without them they can pick whatever minor they want to gobble up.
    Yes. If I had another way of getting to Central America I'd be happy for no opposition for Tenochtitlan as I want them to be strong. However, as I need a PU I want the region to have as many nations as possible to maximize the candidates.

    When it comes to PU's if I ever get one, it's starting to look like it's not going to be a walk in the park even if I get it on a larger tribe. At one point, three Mesoamerican tribes (Tenochtitlan, Chichen Itza and Tlacopan I think) had over 100k troops. I've built up to over 60k so getting military superiority wouldn't take an eternity if I get a PU with one of those, but the most I can comfortably afford with even that is 70 % maintenance. If I inherit a big tribe and have to maintain 100k troops, it's a choice between having my no morale troops eaten alive by rebels or having my inflation skyrocket.
    Last edited by Malurous; 16-10-2010 at 17:52. Reason: my memory failed me...
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  5. #185
    Black Hound of Han Enewald's Avatar
    200k clubArsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings II
    Darkest HourDeus VultDungeonlandEU3 CompleteDivine Wind
    For The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineIron CrossLeviathan: WarshipsThe Kings CrusadeMagicka
    EU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeThe Showdown EffectVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisWarlock: Master of the ArcaneWar of the Roses
    EU Rome Collectors EditionEU3 Collectors Edition500k clubEuropa Universalis IV: Pre-order

    Join Date
    Oct 2007
    Location
    Hellsinki,Finland
    Posts
    22,171
    I know the BB punishment of MEIOU and they are fantastic, but better were were they a bit worse!
    You are having it too easy!

  6. #186
    Captain Axe27's Avatar
    Achtung PanzerCrusader Kings IIDarkest HourDeus VultDivine Wind
    For the MotherlandHearts of Iron IIIHeir to the ThroneMarch of the EaglesVictoria: Revolutions
    Semper FiSengokuSupreme Ruler: Cold WarVictoria 2Mount & Blade: Warband

    Join Date
    May 2010
    Location
    San Diego
    Posts
    485
    Ugh, Whenever I see somebody go over the BB limit, I feel sick to my stomach. I've been playing a game as Muscowy in Vanilla, and whenever I should go over the BB limit (usually happens when a monarch dies and I get a regency council), I end up getting dogpiled by everybody and their vassal.

    Thank god I westernized. Makes getting nations to concede defeat is a lot easier when I'm murdering Mughal stacks with Mauritians.

  7. #187
    Historically plausible Dewirix's Avatar
    Crusader Kings IIDeus VultEU3 CompleteDivine WindFor the Motherland
    Hearts of Iron IIIHeir to the ThroneSemper FiVictoria 2Victoria II: A House Divided
    Mount & Blade: WarbandPride of Nations500k clubEuropa Universalis IV

    Join Date
    Feb 2010
    Location
    London
    Posts
    1,959
    Does BB have an affect on the chances of forming a PU? If not, it shouldn't be that much of a big deal given your dominant position in South America.

    As to troop sizes, is Central America that much richer? Things will improve as more of your territory becomes core.
    AAR in progress
    Yet this will go onward the same: the Yamato Destiny - Continuation of the last AAR in Victoria 2. Last updated 17th October 2012

    Completed AAR
    The Yamato Destiny: A Japan HTTT AAR

  8. #188
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Quote Originally Posted by Enewald View Post
    I know the BB punishment of MEIOU and they are fantastic, but better were were they a bit worse!
    You are having it too easy!
    Quote Originally Posted by Dewirix View Post
    Does BB have an affect on the chances of forming a PU? If not, it shouldn't be that much of a big deal given your dominant position in South America.
    I simply don't see the point in deliberately making the game less fun to play now (extra RR and stab hits -> more repetitive rebel fighting) in order to make it less fun to play in the future (be done with the region earlier and therefore have to wait for a longer time with nothing to do).

    The only difference it makes for PUs (I claim the thrones anyway instead of just RM'ing) is that bribing for RMs would cost a bit more as my relations would go down.

    Axe27: Heh, here's hoping I get to those unit types at some point.

    Quote Originally Posted by Dewirix View Post
    As to troop sizes, is Central America that much richer? Things will improve as more of your territory becomes core.
    Tenochtitlan has the Blessings of God modifier that gives them both tax and force limits among other things, so they are supposed to be able to have a troop count like that. Chichen Itza, meanwhile, is going severely down in numbers after losing those provinces, so I guess it was just being big. And their army was the smallest to begin with. But when it comes to Tlacopan, I really can't see how they can afford those armies.

    True about cores.
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  9. #189
    General gabor's Avatar
    Crusader Kings IIEuropa Universalis 3Heir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's Ambition

    Join Date
    Jan 2008
    Location
    1802
    Posts
    2,410
    So no wars for a while and as of now we'll be reading about Habsburg-esque marriage intrigue?

  10. #190
    Part Time Warp aldriq's Avatar
    200k clubCrusader Kings IIDeus VultEuropa Universalis 3Europa Universalis: Chronicles
    Heir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's AmbitionRome GoldVictoria 2
    Victoria II: A House Divided500k clubEuropa Universalis IV: Pre-order

    Join Date
    May 2007
    Location
    UK
    Posts
    3,165
    Even if you get the PU, will you be able to move troops to Mesoamerica?

    BTW, I've just passed you the Weekly AAR Showcase. Congrats!
    On-hold: Mamma Mia! The AAR
    Completed: Europe is our dancefloor | The Shortest Road to Damascus | No Iron, One Lion, Maybe Zion
    Tintero

    The April AARlander is out now, no excuse not to read it: Thread | PDF | iBooks

  11. #191
    Banned Iwanow's Avatar
    Europa Universalis 3Europa Universalis: ChroniclesEU3 CompleteEU3 Napoleon's AmbitionEuropa Universalis: Rome

    Join Date
    Jul 2007
    Location
    NO_TEXT_FOR_KEY_INDEP
    Posts
    8,713
    Quote Originally Posted by Malurous View Post

    I'm sad if it comes across like that. I find it no different than smiling when you meet someone - just random politeness to hopefully make the world a little bit happier place. And personally as a readAAR, when I follow an AAR a kind word from the authAAR does make me feel like throwing comments out there instead of just lurking. I simply go by what I like to write and what I'd like to read - much like with the AAR itself.
    Hah, i like merchant kindness ;P . Not matter i am just a cynical man who likes to be cynic, but still try to be kind - as being kind just make you friends, even if they are only friends that will be with you while youre kind . I think ur just a nice and kind men. And i did only sad that i feel "some" so i meant, youre kind to everyone, not only me . But i apologize if it hurted you in any way .

    I see you have crossed bb limit - but i think you can easily regain your reputation (loose the infamy ). Also the empire looks great, and i think it will give you power enough to manage the europeans. Still think they will not come until half of XV century - even if they will tech very fast. So you still have some time to gain new lands.

  12. #192
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Quote Originally Posted by gabor View Post
    So no wars for a while and as of now we'll be reading about Habsburg-esque marriage intrigue?
    It still only takes seven-eight years to get infamy all the way to zero. The limit is so low that being just above the limit doesn't mean decades of waiting like it would for a non-Tribal.

    What you'll be reading about depends on what, if anything, happens - there's not that much going on on the marriage front either...

    Quote Originally Posted by aldriq View Post
    Even if you get the PU, will you be able to move troops to Mesoamerica?
    No. Worst case scenario in that case is that I end up inheriting an OPM whose other provinces have been seized... Hopefully not, as in that case building an army in that area would be a pain.

    BTW, I've just passed you the Weekly AAR Showcase. Congrats!
    Wow, thank you a lot! I'm honored. Though the task of choosing the successor seems daunting.

    I really should start following your Vicky AAR again too. For some reason, the forum didn't let me post comments there - I figured I needed to have Vicky II - for quite a while so I kind of quit, but I checked and posting is possible now.

    Quote Originally Posted by Iwanow View Post
    I see you have crossed bb limit - but i think you can easily regain your reputation (loose the infamy ). Also the empire looks great, and i think it will give you power enough to manage the europeans. Still think they will not come until half of XV century - even if they will tech very fast. So you still have some time to gain new lands.
    Yes, the infamy burns fast. But the nasty events are quick to fire too... I'm just hoping to gain a foothold in Central America. If I don't, chances are that the Europeans will have a strong presence in America already by the time they reach me, making things way more difficult.

    Oh and I wasn't offended or anything at all. I just feared I had come across wrong, but it seems that that's not even the case. Thanks for the kind words.
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  13. #193
    This is so awe... wait for it!! SOME!!

    I never seem to be able to get anywhere playing native American countries

  14. #194
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Expect an update within an hour or two.

    Quote Originally Posted by Kipsnif View Post
    This is so awe... wait for it!! SOME!!
    Good to hear! Glad to have you reading.

    I never seem to be able to get anywhere playing native American countries
    Do try MEIOU - there's so much more to do in this region. And things like forts make it more manageable.
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  15. #195
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Chapter Twelve
    1395-1401


    Fortunately, relentless work by Tupac Yupanqui and relentless "work" by Yahuar Hacuac Chilche make sure that the worst is over in seven months. The only longer lasting problem from Chancay's annexation turns out to be a bunch of patriot conspirators in former Chibchaya lands.



    Fair enough - I didn't think, so this is deserved, and it could have been worse.

    Also in 1395, Production tech level 4 (PE +2 %) is reached. Attention turns back to Government technology. I need all kinds of stuff (Land for better units, Trade for the eventual colonists...) but Government for the second Idea, additional decisions and enabling government reform for when the Europeans come still seems to be the most important.

    In 1396, a fortification expert does a great job in Pucara. The rest of the year is marred by several major rebellions. I lose a couple of battles and thousands of men, but in an otherwise peaceful time this can be managed.

    This continues in 1397 - rebellions rise faster than I can put down the existing ones thanks to low rebel casualties. I have to concentrate on saving provinces with near-completion sieges.

    A June battle against Ayamarca nationalists goes exceptionally well otherwise (1800 dead rebels vs. 444 Cuzco warriors lost), but this happens:



    So, my six-shock guy managed to live for four years and no serious wartime? Great.

    On September 5th, Cuzco is rebel free for the first time in one and a half years. Chimu patriots rise twelve days later (is it just me or does this paragraph feel like it belongs in some other AAR?).

    The situation appears to be getting normal by March 1398 when a small rebel force is beaten in Shipibo, starting a longer rebel free period.

    In July, a mission is completed.



    We got this when getting caught funding Copan nationalists caused relations damage.

    At the same time, a seemingly never-ending war between Quito and Chimu finally ends with little effect.



    This war lasted for more than six years but I don't think anything happened in the last five.

    In October, the tribal peace penalty fires:



    With no rebels and no WE, we should be fighting a war. I see little sense in fighting a war if I can't take anything and then must wait for five years for the truce to end...

    I'm a bit afraid of this event - I should see plenty of it when I'm done with South America. I can see other nations (the Central American tribes) so that condition of the event is fulfilled, but as I can't really reach them, all I can do to avoid the event is to get myself into phony wars.

    Another revolt takes place in the north days later. Neither of these is a real problem.

    By April 1399 I'm rebel free, infamy is down to four and I'm fed up with gameplay that consists of nothing but rebels. War is declared on Chimu.



    Chimu has been at peace for only nine months after that long Quito war, so they aren't in a pretty state.



    Only 3000 of those men are Chimu.

    Unlike the promptly routed Sechura regiment, the 2000 men in the capital fight extremely well. However, Parinango is finally able to drive them away.



    This Chimu "main army" is eliminated in June. Almost a shame to kill them, capable guys if you take the numbers into account.

    Also in June, the battle of Copiapo more or less wins the Aymara front for me.



    Everything goes smoothly until August. Then, I lose a battle.

    Yeah you guessed it, that was against rebels.

    The Aymara province of Bio Bio is quick to fall in October. Aymara tries to offer white peace but I obviously can't accept as they are the alliance leader.

    Aymara's super ruler-general is once again stupid enough to attack, trying to retake Bio Bio in November.



    General Sahuaraura, while inferior in shock, is faster than the enemy leader. This of course leads to problems for the Aymara army in future battles.

    Meanwhile, Parinango is finally able to dislodge a particularly troublesome Nazca rebel stack.



    Fortunately, the war is easy so I can gather such ridiculous numbers to take out rebels.

    Late in the year, I decide to raise war taxes for the first time. Funny that no-one questions the fact that they're only used in a war with no real opposition.

    In February 1400 (yay for the new century!) Quito DoWs Chibchaya. I hope that they annex, sparing me a war against the OPM.

    In June, the Aymara army meets an embarrassing end.



    So, 700 ferocity 2 natives is what did them in. Right.

    Huilliche falls in August and Hatun Canar, the first Chimu province, in September. Mapuche and Chimu follow suit in October and Sechura in November, making peace possible.

    When it comes to making peace, Quito is faster:



    That's good news as far as I'm concerned.

    I'm quick to follow:



    Most importantly, my major opponent has completely vanished now. As a bonus, Hatun Canar is a maize province so it helps my quest for food self-sufficiency.

    With my victory over Chimu and Quito's over Chibchaya, the north is starting to look quite pretty.



    I could sign peace with Aymara, but I want the available legitimacy boost from occupying Tilcara. After almost two years of sieging, it finally falls in August 1401.

    As I can't take Aymara's full infamy price land, I devise a cunning plan to grab provinces faster. My peace terms indicate that.



    This will eventually fail miserably due to rotten luck timing-wise.

    In addition to eating Chimu, this war was definitely good for my economy: I had war taxes for over a year and a half (including two year ends) and never raised army maintenance as I could get by at 70 %.


    * * *


    Speaking of bad luck ruining cunning plans, the Copan nationalists that I funded did their job a bit too well.



    Copan declares independence in December 1401, but as they took a Tlaxcala province as well, they have a border with enemies and are quickly annexed.
    Last edited by Malurous; 22-10-2010 at 16:19. Reason: typo
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  16. #196
    Black Hound of Han Enewald's Avatar
    200k clubArsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings II
    Darkest HourDeus VultDungeonlandEU3 CompleteDivine Wind
    For The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineIron CrossLeviathan: WarshipsThe Kings CrusadeMagicka
    EU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeThe Showdown EffectVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisWarlock: Master of the ArcaneWar of the Roses
    EU Rome Collectors EditionEU3 Collectors Edition500k clubEuropa Universalis IV: Pre-order

    Join Date
    Oct 2007
    Location
    Hellsinki,Finland
    Posts
    22,171
    Mesoamerica is ripe...
    prepare the fleet!

  17. #197
    Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeee
    Nothing to say.

    Fan of the Week - 31 July, 2011

  18. #198
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Quote Originally Posted by Enewald View Post
    Mesoamerica is ripe...
    prepare the fleet!
    Fleet? What is that?

    FinnishFish:
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  19. #199
    Black Hound of Han Enewald's Avatar
    200k clubArsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings II
    Darkest HourDeus VultDungeonlandEU3 CompleteDivine Wind
    For The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineIron CrossLeviathan: WarshipsThe Kings CrusadeMagicka
    EU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeThe Showdown EffectVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisWarlock: Master of the ArcaneWar of the Roses
    EU Rome Collectors EditionEU3 Collectors Edition500k clubEuropa Universalis IV: Pre-order

    Join Date
    Oct 2007
    Location
    Hellsinki,Finland
    Posts
    22,171
    Fleet is something you have to use if you cannot stay afloat atop 100k slaves or prisoners of war.

  20. #200
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Quote Originally Posted by Enewald View Post
    Fleet is something you have to use if you cannot stay afloat atop 100k slaves or prisoners of war.
    Afloat? You mean in the ocean? Bah, from a Cuzco point of view, your foreign concept seems preposterous.
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

+ Reply to Thread
Page 10 of 77 FirstFirst ... 8 9 10 11 12 20 35 60 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts