There's the AAR listing but most of the recent ones are anything but gameplay AARs. The Naples one went pretty deep into the mechanics but that's with a game and mod version that's nearly as old as what I'm using for this AAR. The Sibir one is at least for DW and you can probably pick something up there even though it's not very long.
Don't be too intimidated by MEIOU though, even if none of the AARs really give what you're looking for. While it adds and changes a lot of stuff it's one of the more intuitive mods out there as far as learning to play it goes IMO if you have a good grasp of the vanilla game. I really hadn't played that much when I started this AAR and the game's gone just fine. Granted, reading the files helped in some situations.
Even though it was in a very inconvenient province, I had to laugh when the first natural disaster I got after getting back to the game hit me for 90% of the inhabitants.I sort of dropped out on commenting on this before it paused, so it's nice to see that natural disasters are still hitting you hard.
I haven't counted how many wars it will take (and indeed some parts are still TI so I don't even have the accurate province count) but "some decades" should be the correct answer.
We'll see about England, they've been in pretty much the same situation for a long time and so far there has been no sign of it changing. If Geneva decides to eat them they're toast, but that hasn't happened so far.