On April 14th, 1639 Pachacutec II rises to the throne. As mentioned, he doesn't really inspire confidence.
He's a gruff diplomat (-1 % prestige, +0.1 yearly diplomats). Well, that's not good but it's a small improvement over what we had before.
At least six-year-old heir Yahuar Hacuac is very good (A/D/M 7/6/8).
I'd very much like a huge or big celebration as legitimacy is only 36, but I really can't afford one.
Okay, so our Sapa Inca sucks and we have no money. But we now have a Sapa Inca, and that means that we can declare war! As I had our troops and ships in position beforehand, I can DoW immediately.
Bavaria, Hesse and Padoa are there as well.
I actually start raising war taxes. This shouldn't take forever and I need any financial boost I can get.
A few days into the war we complete our mission as more ships are ready. The next mission is to colonize Guachichil - we have a colonist en route already!
We beat Tuscany's troops in South America on May 27th. It's simple because they shipped a lot of men out recently.
Meanwhile, military access has been secured from Fez. Our relations with the Muslim power were over 90 (over 100 now) for some reason, so getting them to allow us to supply our ships in their ports wasn't a problem. Not that there's even much supplying to do as it's not a long journey between Brazil and the western coast of Africa, but it does help with time at sea attrition modifiers.
As Tuscany had no ships in South America, we make that naval journey over the Atlantic and, eventually, through the Pillars of Hercules.
Our land tech advances in July.
The cavalry is no use to us as our Dragoons are still better, but what makes me happy is that we have now caught Portugal in land tech!
Also in July, we've seized both target colonies, Tupi and Tembe. Now we'll just have to get peace.
Colonists are sent to flip the colonies to Quechua and Inti. They prove resistant, but we succeed eventually.
After resupplying in Northern Africa, our navy catches the Tuscan transport fleet just west of Sardinia.
The battle is highly successful. Most of the enemy coalition's transport capacity went to the bottom of the sea there.
Days later, we sink four galleys in Cote d'Azur. They were trying to flee east from the Gulf of Lyon, but we caught them from the side.
On the first of August we get military access from the League of Lezhe, the friendliest nation in Eastern Mediterranean. Meanwhile, Quibdo cores.
In the late month we spot Guyenne's fleet next to Crete, with a transport trying to land troops. Turns out that they're also at war with the small island as well as the strong Mallorca. Their small war fleet attacks us, trying to buy time for their army to land.
That's our first captured ship! Here we find out that at least Guyenne is using the same Race Built Galleons that we are. Afterwards, I head to the Sea of Crete and sink the transport.
In other news, Karaja starts producing sugar.
A proud moment: here we are in September in the Gulf of Venice. Thanks to our blockade, the main Tuscan fleet is stuck in Romagna as they don't dare to come out!
Padoa offers white peace and we readily accept.
We start spreading our blockade around Tuscany, while some slightly damaged vessels head to the Albanian port of Arianiti for repairs.
Then in October, I find out that my 6 warscore from battles and blockades is enough to convince the HRE that there's no point in continuing the war.
The rest of the victorious Inca fleet resupplies in Arianiti, after which they begin the long journey home.