Hmm... hmm... how long will it take the Incas to go on a holiday European tour?![]()
Hmm... hmm... how long will it take the Incas to go on a holiday European tour?![]()
-6 stability, well that's peanuts in comparison to the new unit types you can get now. Portugal must be getting very concerned about their Meso-American possessions.
Congratulations on full Easternisation! (What, it's not Westernisation for the Inca, look at the map!)
I noticed you unlocked Admin Kingdom do you plan on switching now that you've just made a slider move, or hold out for Absolute?
There is an event for Catholic countries that are allied to non-Christians in which the pope demands they cancel their alliance with the heathens. I think the AI is rather likely to do that instead of taking the -100 relations hit with the pope (which admittedly smarts). If the Reformation has produced any good alliance candidates it might be better to seek them among the Lutheran or Reformed nations (Switzerland perhaps?).
Last edited by MannheimCouncil; 27-03-2011 at 23:34.
timeo hominem unius libri
Hehe, could be!I suppose that EU III, let alone MEIOU, is long enough that it all evens out in the end.
Apart from natural disasters that is, I don't think there's enough time left for those to regress to mean.
I somehow feared that might be the case.Yeah, I've only spent two evenings on Vicky II and find the economy daunting for now. I have to put my mind into it but for that I need some time with it - most of my gaming time goes to the two AAR games, I've even had DW for ten days but haven't installed it!
Hah, with this tech difference I'd probably need a thousand!and to get Gib you must build ships lot lot lot of ships...![]()
I think I'll rather wait for a time when I have ships that weren't obsolete a century and a half ago.
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Thanks! I'm not sure about allying them, everyone's DoWing them all the time!After they're out of badboy territory, I think I might give it a shot, why not. After all, I've had a good time following their adventures as well.
Like mentioned in the previous feedback post, Naples isn't my ally anymore for some reason. Netherlands is one nation that is on the agenda, but I haven't touched them yet in the game (I'm something like 15-20 years ahead of the AAR).Can't wait to see what's next. An emergency intervention against the Netherlands? Helping out your Neapolitan allies against the Ottomans?
Yes, he's indeed a great one. Not everything about his reign will be as rosy as it looks so far however...
Heh yeah, I suppose they ran out of space for discontinuous colonies so they had no choice but to fill the gaps!You've thrown a load of colonies across the breadth of South America to the English colonies- the English have, it would appear, learned the art of joined up colonial government.While I'd love to colonize stuff close to home (some provinces bordering the original Cuzco lands are still vacant, which I find a bit embarrassing), blocking the European colonizers at the coast is priority number one when it comes to my own colony placement.
Infamy is 7.1 so it would be gone in under seven years, but for some reason I get more of it a few times along the way.I loved that info about Switzerland -dogpiled and still given lots of money.You've told us about your WE shrinking to 0, how's the infamy? How long to wait until Portugal gets it?There are delays regarding Portugal.
There's no OPM there - only three province Tlacopan with two adjacent provinces and a dying colony a bit north of them, separated by the dead province (natural disasters FTW).
Regarding being at -3 stab, yeah that hinders things: I don't end up fighting again before I'm at -2!
Definitely.The only concern is that the Europeans will get better military tactics soon along with the other better modifiers from land tech, and I can't catch them at the same rate anymore now that neighbor bonuses are going down. But all things considered, I'm very happy with the situation, especially since I have the numbers to throw at any problems.
Yep. I'm still not in steamrolling territory so I have to be careful - which is actually good as it's more interesting this way - but I certainly feel nice and secure in my own lands now.
You may be onto something though I suspect that the Alps themselves are the fortress.We've seen in my region how devastating the mountains can be, and as the Swiss really don't have the troop numbers to be as successful as they are against those enemies, I guess they're using the mountains to throw out any invaders. Of course another strength that they have is the ridiculous amount of cash they've extorted from their neighbors.
Oh and thanks for the comment, welcome to the thread!
No idea but I'll say this much: I'm starting to be fully confident that it'll happen this century.
Actually the troops don't improve immediately. But as I get more tech levels the difference will be big, so it was absolutely critical to get that decision done while I have the required ADM 7 ruler. If Tupac Hualpa II had died too early and there was no suitable replacement soon, I would have been in trouble eventually with New World units.
Hehe, thanks!
I'm aiming for Absolute. As mentioned, as a pagan I have a hard time getting CBs, so Imperialism would be huge.
Ah, thanks for enlightening me.Never been in a situation like that before so I hadn't found out. Allying the Swiss right now would just get me into needless wars with everyone, which is counterproductive. Maybe later if they're interested.
Then again, I'm fine with disposable alliances for wars like the Spanish one.![]()
Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010, ●
Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)
Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)
WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
Speed - A Castille (mini-?)AAR (finished)
Took part in the HT Succession Game (finished)
Have you converted any Spanish provinces yet? I find the idea of conversion to paganism hilarious for some reason.
I must say, I find the idea of your ruler still going on to what, lose his marbles, perplexing. At -3 Stab, you can't DoW. Can't see anyone DoWing the Incas. 7 years to no infamy only for more to be picked up along the way. The English, but no, they wouldn't, DoW the mighty Inca, would they?
New ruler with fresh ideas is quickly needed.
Well played!
How about you rename Aparai as Äpäräi?![]()
Great job finishing off both the Spanish connection and military westernisation - I'm very jealous that you managed to get it all done within the lifespan of a single ruler. I shudder to think what Incan society must be like after three decades of blistering technological change and a major war against one of the worlds major powers.
Once you get the Portuguese colonies it's doubtful if anyone will be able to stop you.
AAR in progress
Yet this will go onward the same: the Yamato Destiny - Continuation of the last AAR in Victoria 2. Last updated 17th October 2012
Completed AAR
The Yamato Destiny: A Japan HTTT AAR
It's right there under the avatar.Besides, I mentioned it in the succession game thread, so if you have a problem with not seeing it in writing then you can only blame yourself for not following that AAR!
The Spanish have 150 ships. And I'm likely to end up against others too. I know from experience that with less of a tech difference, double isn't enough. So with a tech difference like this (and full land against the neutral or navally inclined Iberians) I'd need a main fleet of hundreds of ships if I wanted to be sure. So in fact, it isn't necessary to debate if that's smart - with no Press Gangs available (you can't get it in MEIOU if you have a heavy land slider) I can't even afford it!and now im gonna say something rare when where talking about navies
Quality < Quatanty
Not yet - the conversion chance is too far into negative to make it possible no matter what I do. But yeah, that's in the same vein as the Inca conquistadors pushing into Spanish territory that I found funny in some update.
It's not so much the ruler that goes wrong, more that his death is pretty badly timed. Not that I can whine about it, seeing how long he lived to enable full westernization.
Yeah, the war at -2 is just a "placeholder" - and I'm indeed the one doing the DoWing. Oh and please don't tell that to the target, it's pretty rude to call it a placeholder when you attack someone.
Thanks! I'll do that as soon as I see an AAR where someone renames the vanilla Indian province of Bastar into Bastard.
Cheers! Yeah I definitely agree that that was very lucky - however I'm also inclined to agree with Boris ze Spider that it just evened out the waiting for the PU and inheritance, and the westernization capable Sapa Inca didn't come immediately either.
The changes have been huge. The tech speed has been ridiculous for a while; like I mentioned, I'm really struggling with these reports now as I have to say "tech x went up a level" twenty times in an update without sounding like a broken record!But that progress indeed has ended the vulnerable period that started when the Europeans came. Fortunately they never really took advantage of it.
Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010, ●
Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)
Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)
WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
Speed - A Castille (mini-?)AAR (finished)
Took part in the HT Succession Game (finished)
Chapter Forty-four
1622-1625
After the modernization, we're of course at stability -3. I haven't seen this many rebels in a while... Thankfully, they're of course not a threat at this point.
I may be investing in stability, but the neighborhood bonus is still at work. Trade tech 24 is reached in November, moving me to the next colonization category:
Very nice. Non-tropical colonies will actually grow now. Of course, I mostly colonize tropical provinces these days, but this will still have its uses. Not to mention the significant boost in colonist gain.
Additionally, trade tech 24 enables cotton producer bonuses.
Stab -2 makes things a bit easier in March 1623.
In the same month, Aparai grows into a city. Maue is the next target.
Sayri Tupac, the heir, dies in April. This is actually a bit scary as Tupac Hualpa II is so old.
Death seems to be in - my Cardinal dies weeks later and I replace him with another one. This was simply careless: I have missionaries in every province that has a positive chance, so having a yearly missionaries advisor isn't a very good call. Well, no matter, I endorse some culture and commission paintings, and get a new high level advisor.
I didn't know we had Sharia judges in these parts, but it seems that they're pretty damn good at keeping the ruffians in check. The effect is noticeable.
Okay, stability is still -2, but our military is in good form and, having teched enough to have growing colonies, I can think of a poor dying colony that would benefit from our gentle care.
Yopitzinco notices that an Inti nation is attacked and immediately decides that converting to that religion is a good idea.
I don't even bother to raise military upkeep, there's simply no need. The Tlacopan army is taken care of easily enough in two June battles:
It's just sieging now.
Aparai starts producing Maize in July, but this is replaced by sugar the next year.
We reach stability -1 and learn land tech 28 in September.
Meztitlan is the first province to fall, its ten inhabitants reluctantly becoming part of the Inca Empire in December. A hundred Incas are immediately sent to join them, thought it'll take more than a year.
I also send a colonist to Axocopan, the adjacent dead province. The long colonist times aren't such a big problem now that colonists aren't dying.
Stab zero is reached in January 1624, while Xilotepec is occupied the next month.
We get a new heir in April.
This is a very interesting situation. He's very, very bad so by basic EU III mechanics he's likely to have a long reign, but his name is Pachacutec so by Children of the Sun karma he's likely to die before assuming power. We'll see which effect is stronger.
Stability becomes positive in June, and doubly so in October.
Maue grows into a city, so we can start colonizing Satere, a nice province in the sense that we get a new way for our armies to march east.
And still in October, Tlacopan finally falls and peace is negotiated.
Meztitlan's colonist succeeds and flips that province to Quechua and Inti.
We get full stability in February 1625 - the modernization process is finished.
Also in February, trade tech 25 is discovered, while government tech progresses to level 26 in April.
And finally on the 8th, Axocopan comes back to life when our colonists arrive in that province. No holes in Mesoamerica anymore!
No rival Native Americans either. The Inca Empire is now officially the last one standing.
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Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010, ●
Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)
Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)
WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
Speed - A Castille (mini-?)AAR (finished)
Took part in the HT Succession Game (finished)
I love how MEIOU worlds always turn out. Things seem so strangely ahistorical but somehow plausible.
Well the Inca certainly are the last one standing.
Too bad about the heir but we'll see how strong the force is with this one
I was Sir blsteen, Knight of the Eastern West... in :One Last HurRAAh: A Milanese Empire Interactive AAR:
I was FOTW 11/25/09 and 9/12/10
March of Austria - yes, it is an ambiguously named AAR!
Successful Story - A Succession CK2 game free for you to join!
That has to be satisfying. Finally all Native Americans united under one flag (don't know where they got the idea of flags from, but well).
Who are the newcomers on the South American coast? Britanny and Avignon? Or Naples?
timeo hominem unius libri
The unification of meso-america is now complete. I bsee you've still a way to go to reach the Atlantic Ocean. The death of your ruler would lead to a long regency and no wars started by the Inca. No doubt, you waited for 0 infamy before launching a war against Portugal and lost your long-standing ruler.
Will you start moving towards naval or do you have other slider priorities?
I see Mutapa is still there and growing. How about marriages with all the pagan states?
Last edited by Chief Ragusa; 30-03-2011 at 20:54.
How about colonizing northwards, to prevent Portugal expanding to the west coast?
Much furries there!![]()













































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