+ Reply to Thread
Page 41 of 77 FirstFirst ... 16 31 39 40 41 42 43 51 66 ... LastLast
Results 801 to 820 of 1531

Thread: Children of the Sun - a Cuzco MEIOU AAR

  1. #801
    Black Hound of Han Enewald's Avatar
    200k clubArsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings II
    Darkest HourDeus VultDungeonlandEU3 CompleteDivine Wind
    For The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineIron CrossLeviathan: WarshipsThe Kings CrusadeMagicka
    EU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeThe Showdown EffectVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisWarlock: Master of the ArcaneWar of the Roses
    EU Rome Collectors EditionEU3 Collectors Edition500k clubEuropa Universalis IV: Pre-order

    Join Date
    Oct 2007
    Location
    Hellsinki,Finland
    Posts
    22,185
    Splendid!
    Why must the Ai send all forces to Americas?

  2. #802
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    The next slider move is pretty close and my high ADM Sapa Inca is still alive, so does anyone remember how military modernization works? Are your preferred units changed to Western automatically or do you change them manually? It seems that the New World cavalry at this tech level has considerably better shock pips than the Western one (strange, I know, but quite obvious from the casualties) and I may have to reconsider modernization at this point if you lose the original units instantly.

    Quote Originally Posted by FinnishFish View Post
    Wow update this time not posted in midnight

    Anyway keep sure that you kick that iberian ass ^^
    Will do! I have the flu, nothing too bad but I don't feel like posting in the midnight and have more time earlier anyway.

    Quote Originally Posted by Omen View Post
    A very well fought war. How do the odds of getting backstabbed by Portugal look? Do you plan on rewarding Naples with Spanish land in Greece?
    Thanks! Definitely not, if I succeed in my goals I'll go over the infamy limit just for my own stuff. And besides, I don't think I'll be able to scrape up enough warscore for just one Greek province, never mind both that and my own needs.

    Sadly, I don't think Portugal will backstab me. If they did, I'm sure my Mesoamerican forces would take care of them no problem. And they, unlike Spain, don't have serious transport capacity so, lacking a land connection, they couldn't cause any trouble in South America, which is the critical place.

    Quote Originally Posted by Chief Ragusa View Post
    Suitably quick destruction of the Spanish armies in South America. Now you need to get your fleet in action. What warscore do you need to get the provinces connecting INca south with mesoamerica Portugal? You may be able to land troops in Spain and thanks to Naples' assistance -great alliance that - the Spanish may have left their homeland unprotected.
    Uhh... no. I have 30 cogs at naval tech 7, Spain has 150 ships including 120 warships at naval tech 30. In most cases, my ships can't even leave the harbor because of blockades. And that's as planned, the extent of my naval operations here was moving the ships to the safest possible provinces before the war so they can't get thrown to sea.

    Quote Originally Posted by naggy View Post
    Given the infamy he'll take per province...that seems to be a very bad idea.

    South America: Where the Spanish Army goes to die.
    And die they do! Correct on the infamy.

    Quote Originally Posted by gabor View Post
    Spain should be now pretty war exhausted too. Push a bit harder and you'll get what you want.
    I'm more war exhausted than they are. Of course, my WE is going down and theirs up, so what you're saying should be true soon enough.

    Quote Originally Posted by Athalcor View Post
    Hunt down the pale men and eat their hearts to gain the power of Inti!
    ...I'm happy that EU III has such abstracted battles.

    Quote Originally Posted by PrawnStar View Post
    Question here about strategy on those bady damaged doomstacks - does it make sense to not destroy them but actually let them continue to drain reinforcements by knocking them about a lot without letting them either recover or die?

    I remember killing a French 100 regiment doomstack in 'Rebels' and watching the French AI build and reinforce like crazy once the drain from that damaged stack had gone.
    The problem for that is travel times in the area. There are even places where travel from one province to next takes three months, enough for that doomstack to recover enough to beat me if they make a retreat like that in their own territory (not to mention the WE I'd take). And I can't let it get away, there's a possibility that it attacks a bit smarter next time if there is a next time...

    This will lead to Spain building troops, but what they can put together as a new army in this region is limited by their transport capacity. I'm much more confident about handling 30 regiments than 95, and I doubt that the AI can coordinate the naval operation it would take to put together even the 30.

    Quote Originally Posted by Mr. Sometimes View Post
    Heh, whenever I fight a war I usually end up being "the Spain".

    Keep up the killing, Inca shall rule the world!
    Ruling the world might be a bit overconfident, but we'll certainly do some killing!

    Quote Originally Posted by Basileus444 View Post
    Impressive job so far of beating up the Spanish. It's a far cry from the days when the Incas trembled in terror at the mere sight of a Portuguese frown. But now it is the Inca that march forward, led by their valiant llama cavalry, whose thunderous charge is heralded by a hail of spitballs. Against such an attack, no army can possibly withstand for long.
    Thanks. It seems that the in-game unit descriptions need some work. It's true that things have changed quickly thanks to the westernization and the resulting tech progress.

    Quote Originally Posted by Boris ze Spider View Post
    what do you plan on taking from this war?
    The Spanish part of the Inca land connection, i.e. land northwest to the Portuguese border.

    Quote Originally Posted by Zzzzz... View Post
    Well fought! That damage is impressive
    Cheers!

    Quote Originally Posted by Grunthex View Post
    Great start to the war!

    As to one of your early quotes... "Cuahnahuac converts in the end of April, immediately followed by Huaxtepec on May 1st and then Tlapan on the 16th. Hmm, I guess I took the religion screenshot at a bad time, seeing that there were three conversions in the next half a year..."

    Nah, this means you should take more conversion screenshots! Or maybe wait until you're sieging about 10 Spanish provinces, and take a 'siege progress' shot!
    Thanks! I added that part that I bolded pretty late, I didn't notice that I had so many conversions so soon after before I was posting the update. I took those overview shots when I loaded the save with the intention of starting the war ASAP so I didn't think much about the other stuff.

    I unfortunately seem to have less unobstructed map screenshots during the war than I should - I don't think I have zoomed out shots that really show that siege stuff in a large area.

    Quote Originally Posted by Dewirix View Post
    Are you going to seize any of the new Spanish colonies? Should be a warscore-free way of weakening their grip on South America, although at the expense of awarding you anything to bargain with. Do you think you can get enough warscore together to establish a land-bridge to Portuguese Central America?
    There are none. All of the Spanish provinces in that region are cities. And these provinces aren't very good bargaining chips, 0.1 warscore per... It's battle score that I hope to get stuff with.

    What's needed at a minimum is four provinces for eight warscore total, so it should be doable.

    Quote Originally Posted by Enewald View Post
    Splendid!
    Why must the Ai send all forces to Americas?
    While the AI leaving their homeland close to empty isn't usually smart, I'd say it's a good call here. Especially since they have now allied Mallorca, the only truly dangerous nation bordering them (damn I'm happy they hadn't when I DoWed...). I'm the big threat for them.
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  3. #803
    Field Marshal naggy's Avatar
    HoI AnthologyCities in MotionCrusader Kings IIEuropa Universalis 3Divine Wind
    For the MotherlandHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineKing Arthur II
    MagickaMajesty 2EU3 Napoleon's AmbitionEuropa Universalis: RomeSemper Fi
    Victoria 2Victoria II: A House DividedRome: Vae VictisMount & Blade: WarbandCK2: Holy Knight
    500k clubEuropa Universalis IV

    Join Date
    Oct 2003
    Location
    Indianapolis, Indiana, United States
    Posts
    5,755
    Blog Entries
    20
    Quote Originally Posted by Malurous View Post
    [FONT="Palatino Linotype"][SIZE="3"]The next slider move is pretty close and my high ADM Sapa Inca is still alive, so does anyone remember how military modernization works? Are your preferred units changed to Western automatically or do you change them manually? It seems that the New World cavalry at this tech level has considerably better shock pips than the Western one (strange, I know, but quite obvious from the casualties) and I may have to reconsider modernization at this point if you lose the original units instantly.
    IIRC, you have to switch them manually, so you could switch infantry and keep cavalry for now.

  4. #804
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Quote Originally Posted by naggy View Post
    IIRC, you have to switch them manually, so you could switch infantry and keep cavalry for now.
    Okay thanks. And now that I think about it, I suppose there's no harm in testing it, I'll just save right before I modernize (if I modernize, still some years for the ruler to stay alive).
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  5. #805

  6. #806
    The old hide the fleet in any safe port ploy. That's a sizeable Spanish fleet. One day the Incan fleet will outnumber it and then they will die. Once you have taken the connecting provinces, how long before you remove the Portuguese from meso-America?

  7. #807
    General morningSIDEr's Avatar
    Hearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3Divine Wind
    Hearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: Revolutions
    Europa Universalis: RomeVictoria 2Victoria II: A House DividedRome: Vae Victis

    Join Date
    Mar 2008
    Location
    Edinburgh, Scotland
    Posts
    2,362
    Very impressive stuff against Spain. Hopefully all this good work will result in some decent gains, although as you said the AI can be quite vexing with regards to how resistant it is to giving up land at times.
    This AAR Soks
    WritAAR of the Week: 8 January 2012 and Weekly AAR Showcase: 15 April 2012

    Are you Deshtined to suffer another kiss?
    Favourite EU Comedy AAR AARland Choice AwAARds 2010 (Q3) and 2011 (Q3)
    Character Writer of the Week: 5 December 2010


    My Inkwell - Warning! This content is rated EP: Extremely Poor
    Fan of the Week: 7 September 2010, 27 February 2011 and 26 April 2012

  8. #808
    Field Marshal blsteen's Avatar
    Europa Universalis 3EU3 CompleteDivine WindFor The GloryHearts of Iron III Collection

    Join Date
    Aug 2007
    Location
    Eastern part of Western Canada
    Posts
    2,634
    Nice to see the Spanish taken down a peg but you'll have to work the Inca hard to get a decent peace
    I was Sir blsteen, Knight of the Eastern West... in :One Last HurRAAh: A Milanese Empire Interactive AAR:

    I was FOTW 11/25/09 and 9/12/10

  9. #809
    Part Time Warp aldriq's Avatar
    200k clubCrusader Kings IIDeus VultEuropa Universalis 3Europa Universalis: Chronicles
    Heir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's AmbitionRome GoldVictoria 2
    Victoria II: A House Divided500k clubEuropa Universalis IV: Pre-order

    Join Date
    May 2007
    Location
    UK
    Posts
    3,169
    Excellent work in this war so far. I was quite surprised by how aggressively Spain has managed to colonise in this game. Good thing the Portuguese set their little buffer in Texas, imagine if the Spaniards had had another front with you available there...
    On-hold: Mamma Mia! The AAR
    Completed: Europe is our dancefloor | The Shortest Road to Damascus | No Iron, One Lion, Maybe Zion
    Tintero

    The April AARlander is out now, no excuse not to read it: Thread | PDF | iBooks

  10. #810
    Disciple of Peperna CatKnight's Avatar
    200k clubArsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus Vult
    DiplomacyDungeonlandEuropa Universalis 3EU3 CompleteDivine Wind
    For The GloryHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In NomineLegio
    Leviathan: WarshipsMagickaMarch of the EaglesEU3 Napoleon's AmbitionEuropa Universalis: Rome
    SengokuSword of the StarsThe Showdown EffectVictoria 2Victoria II: A House Divided
    Victoria II: Heart of DarknessRome: Vae VictisMount & Blade: WarbandWarlock: Master of the ArcaneWar of the Roses
    Pride of NationsCK2: Holy KnightEU3 Collectors Edition500k clubEuropa Universalis IV: Pre-order

    Join Date
    May 2004
    Location
    In Service to the Holy Cow
    Posts
    4,448
    Quote Originally Posted by Malurous View Post
    I was wondering when you'd pop in and say something, I spied you endorsing this in the bAAR. Thanks for that!
    Oh my. I didn't realize I never commented. How remiss of me. It was your AAR that introduced me to MEIOU and convinced me to give it a shot!

    Excellent war so far with Spain. I agree taking out the 95 regiments was necessary and will hopefully mess up the AI for some time.

    Now...convincing the Spanish AI they've lost - that's going to be harder.

    The good news is that even if you're forced to white peace, you've proven you can stand toe-to-toe against the greatest colonizer in your world. Once you finish westernizing you'll be able to take the fight to them.
    Active:
    Random World Order(EU4, Random)

    Past:
    Beyond Tannenberg IV: The More Things Change(EU4, Teutonic Order, COMPLETE (Defeated))
    Beyond Tannenberg III: The Last Crusade (EU3, Teutonic Order, COMPLETE (Corrupt Save))
    Resurrection: Rebirth of the United States COMPLETED!
    *******
    CatKnight's Inkwell

  11. #811
    Colonel Grunthex's Avatar
    A Game of DwarvesCities in MotionCrusader Kings IIElven Legacy CollectionEuropa Universalis 3
    EU3 CompleteDivine WindHearts of Iron IIIHeir to the ThroneSword of the Stars II
    Victoria 2Victoria II: A House DividedMount & Blade: WarbandWarlock: Master of the ArcaneMount & Blade: With Fire and Sword
    Knights of Pen and Paper +1 EditionEuropa Universalis IV: Pre-order

    Join Date
    Nov 2001
    Location
    Calgary AB Canada
    Posts
    975
    Quote Originally Posted by Boris ze Spider View Post
    Why didnt you get a Holy War CB?
    Primitives don't get Holy War CB. Only Christians and Muslims, I think. Pretty sure the Hindu don't from a Vij* game I played a while back, no idea about the Buddhists.

    This is for HTTT anyway, things may have changed for DW, I dunnO!

  12. #812
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Quote Originally Posted by Boris ze Spider View Post
    Why didnt you get a Holy War CB?
    That's for Christian and Muslim religious groups only. In vanilla and in MEIOU as well.

    Quote Originally Posted by Chief Ragusa View Post
    The old hide the fleet in any safe port ploy. That's a sizeable Spanish fleet. One day the Incan fleet will outnumber it and then they will die. Once you have taken the connecting provinces, how long before you remove the Portuguese from meso-America?
    That depends on a couple of factors. They've been guaranteed by Spain as well as England so I'd probably have to fight them as well. I've racked up some WE by this point and infamy should go high as well, so those would have to decrease before further action. Should the Europeans advance in land tech during that wait, I may have no choice but to wait for a diplomatic opening.

    Also, that's just finishing the connection, actually removing them from Mesoamerica would take two wars I think.

    I'm looking forward to the day my fleet can compete, but that'll have to wait for quite a while - no sense in building models that are obsolete from a European point of view. Heavy naval tech investment is on the agenda quite soon.

    Quote Originally Posted by morningSIDEr View Post
    Very impressive stuff against Spain. Hopefully all this good work will result in some decent gains, although as you said the AI can be quite vexing with regards to how resistant it is to giving up land at times.
    Thanks. That's true, I have to be pretty nasty with the Spanish before they're ready to negotiate.

    Quote Originally Posted by blsteen View Post
    Nice to see the Spanish taken down a peg but you'll have to work the Inca hard to get a decent peace
    Indeed.

    Quote Originally Posted by aldriq View Post
    Excellent work in this war so far. I was quite surprised by how aggressively Spain has managed to colonise in this game. Good thing the Portuguese set their little buffer in Texas, imagine if the Spaniards had had another front with you available there...
    Thanks! Heh true, that would be very difficult to manage. I doubt that they'd have enough troops to properly man both regions (now they have like 2000 men that I can see in North America) but still such a war would require much more caution.

    Quote Originally Posted by CatKnight View Post
    Oh my. I didn't realize I never commented. How remiss of me. It was your AAR that introduced me to MEIOU and convinced me to give it a shot!
    That's always good to hear. Showcasing MEIOU is one of the goals here.

    Excellent war so far with Spain. I agree taking out the 95 regiments was necessary and will hopefully mess up the AI for some time.
    Thanks! Yeah, considering the strategic situation, it makes it a lot easier for me when they have to ship the replacements instead of that stack reinforcing.

    Now...convincing the Spanish AI they've lost - that's going to be harder.

    The good news is that even if you're forced to white peace, you've proven you can stand toe-to-toe against the greatest colonizer in your world. Once you finish westernizing you'll be able to take the fight to them.
    Very much true. Unless I go for one of those gamey "get military access from someone -> post troops on the Spanish European border" ploys, crushing them won't be possible before I'm much more advanced in several ways. Of course, I could invade Europe somewhere else first...

    I fear it doesn't come across in the update(s), but at one point I was actually damn close to paying them the 25 ducats it would have taken to get them off my back thanks to annoying naval landings, rebels due to WE and seemingly no progress in getting them to the table. But then I had a PrawnStarian cup of tea and it all seemed more manageable again.

    Quote Originally Posted by Grunthex View Post
    Primitives don't get Holy War CB. Only Christians and Muslims, I think. Pretty sure the Hindu don't from a Vij* game I played a while back, no idea about the Buddhists.

    This is for HTTT anyway, things may have changed for DW, I dunnO!
    This, and yes only Christians and Muslims.

    Also, who are you calling primitive?
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  13. #813
    You should try to draw next AAR in flagland style
    Nothing to say.

    Fan of the Week - 31 July, 2011

  14. #814
    Field Marshal blsteen's Avatar
    Europa Universalis 3EU3 CompleteDivine WindFor The GloryHearts of Iron III Collection

    Join Date
    Aug 2007
    Location
    Eastern part of Western Canada
    Posts
    2,634
    PrawnStarian Tea
    The Tea of Rebel bashing Horde lovin' gamers
    I was Sir blsteen, Knight of the Eastern West... in :One Last HurRAAh: A Milanese Empire Interactive AAR:

    I was FOTW 11/25/09 and 9/12/10

  15. #815
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Quote Originally Posted by FinnishFish View Post
    You should try to draw next AAR in flagland style
    While generally an artistic guy, I really, really, REALLY can't draw. Doesn't matter if it's on paper or computer, it looks horrible. So I'll leave that side to others. I'm a decent photoshopper though, we'll see if I ever make heavier use of that in an AAR.

    Quote Originally Posted by blsteen View Post
    PrawnStarian Tea
    The Tea of Rebel bashing Horde lovin' gamers
    AARland should be more mainstream - imagine the endorsement deal possibilities!
    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  16. #816
    Field Marshal Malurous's Avatar
    200k clubHoI AnthologyCities in MotionCrusader Kings IICommander: Conquest of the Americas
    Deus VultEast India CompanyEU3 CompleteDivine WindHeir to the Throne
    LegioMagickaEuropa Universalis: RomeSengokuSword of the Stars
    The Showdown EffectVictoria 2Victoria II: A House DividedRome: Vae VictisWarlock: Master of the Arcane
    CK2: Holy KnightEU3 Collectors Edition500k club

    Join Date
    Jun 2007
    Location
    Helsinki, Finland
    Posts
    3,645
    Chapter Forty-two
    1609-1614


    I have over 50000 men in hostile Chibchan, which probably isn't smart in the long run. I alleviate the situation a bit by quickly assaulting so that it's at least an occupied province. I then start sending armies away, some home and some to take Spanish territory.

    Full stability is reached in August. Apparently my people are happier with the threat removed, makes sense.

    Small Spanish armies are beaten in many provinces, while the enemy siege of Quibdo is lifted. I move an army to Chocoan and successfully assault that province.

    Also, some tech:



    My artillery army isn't going to fight any time soon so I switch the unit type. The morale bonus is of course good to have.

    A glorious monument is built in Tikal. We'll hopefully have infamy soon for a change, so it's prudent to get ready to lower it when we do.

    In September, Cueva and Bucaramanga are assaulted (I'm probably hurrying too much, but it's nice to have the chokepoint entry to Central America in my hands before there are Spanish reinforcements), while Xalapa converts. The next month, we get a core on Tamaholipa - another Tlacopan conquest - and Wayuu falls to our hands.

    In November, three provinces fall, including Kamemtxa which we've been sieging for pretty much the whole war.



    We get naval tech 8 in December. That enables Early Carrack and Small Caravel, the first non-galley battle ships that we have available.

    We occupy more and more provinces in early 1610, but Spain still won't negotiate at warscore 24. The problem is that these provinces give me nonexistant warscore, it's pretty much only battles. At least Naples' efforts in Greece give some warscore.



    In May we get colonial news: Atroari will produce maize.

    In June the Spanish land troops in Yabaraya, Venezuela, attempting to retake the province. Unfortunately, they get a patriot rebel revolt in the province to support them. I'm able to send an army to lift the siege in October.



    That army is eliminated months later.

    Also in October, a Glorious Monument is built in Texcoco.

    Land tech 22 is reached in November, giving another +0.25 morale and enabling regiment camps. We really don't need them with our manpower reserves.

    I move my national focus to Tlaxcallan in February 1611, reaching most of the remaining richer provinces that aren't distant overseas.

    Also in February, my frontline army deep in Spanish Central America gets into trouble (note that the rest of this area has now been explored).



    The Spanish navy, becoming visible to me too late to react, landed thirteen almost fresh regiments into that province south of my men, bouncing my siege force to that northern province. Combined with the force that I already had there, that's 17 damaged regiments sitting in one poor enemy province. They can't beat that Spanish army so they're stuck, while having all those men in one province kills me with attrition. All options are bad but the best one is disbanding the army.

    Overall, they're rebuilding their army: I see lots of men recruited in Europe, waiting to be shipped like those thirteen regiments were.

    Atroari becomes a city in March - Wai Wai, the province directly east of it, is the next target. We have fully blocked the Spanish from colonizing any further.

    Meanwhile, the fall of Waimiri in April means that all of Spanish South America is under Inca occupation. That doesn't help in getting the Spanish to the table.



    Production tech 16 gives +2 % PE in May, while June features government tech 23. That enables tax assessors and, more importantly, another idea.

    We choose Bill of Rights, mostly for the CB. I don't want to start every war without one, and I see limited options to get them against Europeans. In addition, the RR bonus is very useful right now with our problematic WE.



    In the very late summer, the Spanish start retaking the provinces we've occupied.



    We let them come. They're going to get WE while we're sitting in our territory getting a nice -0.1 per month. And we'll have to fight them more anyway in order to get warscore.

    Caxcan converts in October, while the next month the Spanish are a bit silly and send their twenty-five regiment main stack to northern Chocoan, leaving the way towards Central America open for me. I spend the next months picking off stray regiments in Chibchan and Cueva for easy warscore.



    Spain has recovered pretty well - they have around 100000 men in March 1612. Good, I need more cannon fodder in order to get the battle warscore up. Hmm, funny, if they just kept their troops away and did nothing, there'd be nothing I could do here.

    Sugar becomes Wai Wai's resource, and also replaces maize in Atroari.

    In July we get surprise news:



    Spain has landed 11000 men in my southern tip. I didn't even know they knew that place. It will take a long time to intercept, but I send two of my rebel patrol armies towards the far south.

    Switzerland finally becomes dishonorable scum in August. That was inevitable, we'll see how they handle the situation.

    This battle in Cueva looks pretty innocent, doesn't it?



    A standard stray regiment case, yes, but that gets warscore to stab hit territory! I start immediately.

    Chocoan falls in October, and the Spanish army moves on to Chibchan. My reaction is unsurprising: I let them siege but move a force around them to assault Chocoan before the garrison recovers.



    Tuscany is the next country to become dishonorable scum in December. Meanwhile, the operation to retake Chocoan seems to have been the last straw as far as WE goes - the revolts are getting nastier.

    Azcaptzalco converts in January 1613, while Spain reaches stability -3 days later.

    Huilliche is reached in late February, after a march of over half a year, and the battle goes well against the weary enemy army.



    The enemy army is eliminated in July in Mapuche.

    Meanwhile, we continue destroying any small Spanish forces. Battle warscore is close to max, so it's time to finish this. I chase the enemy from Chibchan in August.



    They ping pong to Chocoan, where they're badly damaged the next month. Their artillery is slowing them down, allowing my non-artillery armies to get the defensive side every time.

    I happened to check the units during the battle, and you know what's funny? I'd say that all things considered, I have better units than the Spanish. Yeah, they have better infantry, but I have a very nice advantage where it counts - cavalry shock.

    Also in September, we get trade tech 22 (+2 % TE), while land tech 24 (+0.25 morale) is finished the next month.

    With their new main army almost gone after another battle, the Spanish have had enough in late November.



    I surprise everyone by declining.

    The Spanish have some 10000 reinforcements coming from Central America, but I make sure that their armies can't combine. The next couple of months are spent throwing enemy armies around, culminating in the destruction of the two larger armies eight days apart in April 1614.



    Wai Wai becomes a city and Cempaloa converts in May, while my armies start moving west and assaulting. Right now I don't give a damn about WE because I can actually end this soon.

    Maku is the next colony. Natives are encountered there in July, and we open trade relations.



    That's gotta be one heck of a trade proposal - permanent base tax despite the fact that, having actually noticed them now thanks to the event, I kill the natives a month later. You'd think the trade would suffer from that, but apparently not.

    By August I've assaulted my way to the Portuguese border, so it's time to sign peace.



    Very nice. The Spanish part of the land connection is now done.

    Read my Cuzco MEIOU AAR Children of the Sun! (ongoing)
    AARland Choice AwAARd: EU Gameplay Q1 & Q2 2011, Weekly AAR Showcase 17-10-2010,


    Follow Gentlemen in Germany - a Brunswick AAR! (ongoing)

    Participating in 1001 Sultans - A Jalayirids Succession AAR (ongoing)

    WritAAR of the Week 24-5-2011, Fan of the Week 3-12-2009 & 15-1-2012
    Speed - A Castille (mini-?)AAR (finished)
    Took part in the HT Succession Game (finished)

  17. #817

  18. #818
    Next time you shall invade their main land ;D

    And take Gibraltar
    Nothing to say.

    Fan of the Week - 31 July, 2011

  19. #819
    Slacker Extraordinaire Zzzzz...'s Avatar
    67 games registered

    67

    Achtung PanzerA Game of DwarvesHoI AnthologyArsenal of DemocracyHearts of Iron 2: Armageddon
    Cities in MotionCities in Motion 2Crusader Kings IICommander: Conquest of the AmericasDarkest Hour
    Deus VultDiplomacyEast India Company CollectionElven Legacy CollectionEuropa Universalis 3
    Europa Universalis: ChroniclesEU3 CompleteDivine WindFor The GloryFor the Motherland
    Hearts of Iron III CollectionHeir to the ThroneEuropa Universalis III: In NomineIron CrossKing Arthur II
    MagickaMajesty II CollectionMarch of the EaglesEU3 Napoleon's AmbitionPenumbra - Black Plague
    Victoria: RevolutionsEuropa Universalis: RomeRome GoldSemper FiSengoku
    Supreme Ruler 2020 GoldSupreme Ruler: Cold WarVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Rome: Vae VictisMount & Blade: WarbandWarlock: Master of the ArcaneMount & Blade: With Fire and SwordPride of Nations
    CK2: Holy KnightEU Rome Collectors EditionEU3 Collectors Edition500k clubEuropa Universalis IV

    Join Date
    Feb 2008
    Location
    If the place is comfy to sleep in, yes, you can find me there!
    Posts
    2,317
    Soon, our lands will unite!!!

  20. #820
    Black Hound of Han Enewald's Avatar
    200k clubArsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings II
    Darkest HourDeus VultDungeonlandEU3 CompleteDivine Wind
    For The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineIron CrossLeviathan: WarshipsThe Kings CrusadeMagicka
    EU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeThe Showdown EffectVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisWarlock: Master of the ArcaneWar of the Roses
    EU Rome Collectors EditionEU3 Collectors Edition500k clubEuropa Universalis IV: Pre-order

    Join Date
    Oct 2007
    Location
    Hellsinki,Finland
    Posts
    22,185
    I also demand Gibraltar as the next war goal.

+ Reply to Thread
Page 41 of 77 FirstFirst ... 16 31 39 40 41 42 43 51 66 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts