EPIGONI MOD to the Hindu Kush 2+
Epigoni Mod ttHK 2.0 does not sole use the mod directory, don't put all of the files in the \mod folder. Epigoni Mod uses a combination of the game directory and the mod directory.
1 Make a copy of the vanilla unmodded game, if you don't have a copy, reinstall the game from scratch and patch to 2.32c. ALWAYS INSTALL OVER A FRESH COPY OF THE GAME. NEVER OVER AN OLD MODDED INSTALLATION
2 Be sure your unmodded version of Europa Universalis: Rome is patched to version 2.32c
3 Extract Epigoni Mod ttHK 2.0 over the EUR copy you just created and overwrite when prompted
4a. Delete all of the contents of the Rome\Map\cache\ folder, except for the province_textures folder.
4b. Delete all the texture files from the “Europa Universalis: Rome\Map\cache\province_textures” folder, however keep the now empty texture folder inside the cache folder after deleting the texture files inside this folder.
5. Use your game launcher to start up. pick Epigoni Mod from the drop down list
6. After the game has made the new pat
Pre generated province textures are available in the download thread - for those who's computer systems have difficulty generating the textures. The province textures overwrite the vanilla game texture files.
EPIGONI MOD 1.32i
The installation of Epigoni Mod is the same for all map mods (as long as you are not trying to use the Rivers of Babylon Mini Mod terrain map). These instructions are borrowed from RIMP:
Using the game launcher:
1. Preferably use a clean install of EU: Rome Vae Victis
2. Extract the files and place them inside the mod folder (Paradox
Interactive\Europa Universalis - Rome\mod) of your install of Europa
Universalis: Rome Vae
3. Delete or at least remove all the texture files from the “Europa
Universalis: Rome\Map\cache\province_textures” folder, however keep
the now empty texture folder inside the cache folder after deleting or
removing the texture files inside this folder. This can all be done
automatically by running the batch.exe file by placing it in the “Paradox
Interactive\Europa Universalis – Rome” and activate it by double click.
4. Removed
5. Use your game launcher to start up.
6. After the game has made the new paths and textures (could take 5 or
more minutes) you are ready to play.Victis.
Pre generated province textures are available in the download thread - for those who's computer systems have difficulty generating the textures. The province textures overwrite the vanilla game texture files.
Epigoni Mod ttHK 2.0 does not sole use the mod directory, don't put all of the files in the \mod folder. Epigoni Mod uses a combination of the game directory and the mod directory.
1 Make a copy of the vanilla unmodded game, if you don't have a copy, reinstall the game from scratch and patch to 2.32c. ALWAYS INSTALL OVER A FRESH COPY OF THE GAME. NEVER OVER AN OLD MODDED INSTALLATION
2 Be sure your unmodded version of Europa Universalis: Rome is patched to version 2.32c
3 Extract Epigoni Mod ttHK 2.0 over the EUR copy you just created and overwrite when prompted
4a. Delete all of the contents of the Rome\Map\cache\ folder, except for the province_textures folder.
4b. Delete all the texture files from the “Europa Universalis: Rome\Map\cache\province_textures” folder, however keep the now empty texture folder inside the cache folder after deleting the texture files inside this folder.
5. Use your game launcher to start up. pick Epigoni Mod from the drop down list
6. After the game has made the new pat
Pre generated province textures are available in the download thread - for those who's computer systems have difficulty generating the textures. The province textures overwrite the vanilla game texture files.
EPIGONI MOD 1.32i
The installation of Epigoni Mod is the same for all map mods (as long as you are not trying to use the Rivers of Babylon Mini Mod terrain map). These instructions are borrowed from RIMP:
Using the game launcher:
1. Preferably use a clean install of EU: Rome Vae Victis
2. Extract the files and place them inside the mod folder (Paradox
Interactive\Europa Universalis - Rome\mod) of your install of Europa
Universalis: Rome Vae
3. Delete or at least remove all the texture files from the “Europa
Universalis: Rome\Map\cache\province_textures” folder, however keep
the now empty texture folder inside the cache folder after deleting or
removing the texture files inside this folder. This can all be done
automatically by running the batch.exe file by placing it in the “Paradox
Interactive\Europa Universalis – Rome” and activate it by double click.
4. Removed
5. Use your game launcher to start up.
6. After the game has made the new paths and textures (could take 5 or
more minutes) you are ready to play.Victis.
Pre generated province textures are available in the download thread - for those who's computer systems have difficulty generating the textures. The province textures overwrite the vanilla game texture files.
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