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Thread: MODS Megathread: MODS, Modding Guides & FAQ

  1. #1

  2. #2

    The Modders FAQ for Vicky2

    The Modders FAQ for Vicky2
    I noticed that there was nothing that resembled a FAQ for modders of Victoria II, so I put this together. These are some of the most frequently asked questions I seen on the forum.
    Feel free to give me your feedback and propose questions or guides I should add to the list.

    Index
    How do I change the start date or end date of Victoria II?

    How do I make a new province/edit the map?

    How do I add a new country?

    How do I add a new government type?

    How do I add an event or decision?

    How do I add a culture?

    How do I add make an uncivilized nation civilized?

    Where can I find a list of commands and triggers for writing events?

    What is this Clausewitz Positions Editor I’ve heard about?

    How do I make a mod file? (For AHD 2.2 and above)

    How do I add my own music?

    How do I change the map fonts?

    What are PDM, APD, Divergences and VRRP?

    What is an AlterVicky?

    How do I add a new state/region?
    Last edited by Anjwalker; 27-05-2012 at 14:51.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  3. #3
    How do I edit the start date or end date of Victoria II?

    First, go to your Victoria II files, wherever you put them. Normally on Windows 7 computers this is C:\Program Files (x86)\Victoria II, or similar. It might be different depending on your computer or what you selected when installing Victoria II.

    Once you have your Victoria II directory open, find the folder named "common". Inside this, find the file defines (or defines.lua).

    Just open defines in notepad, and on the first four lines you'll see the following:

    Code:
    defines = {
    
    start_date = '1836.1.1',
    end_date = '1935.12.31',
    Simply edit these dates to whatever you desire, and your done.
    But do remember to keep a backup of the original version of defines.lua.
    Last edited by Anjwalker; 10-05-2012 at 05:05.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  4. #4
    How do I make an uncivilized nation civilized?

    Find your Victoria II file directory, which is normally C:\Program Files (x86)\Victoria II or similar on Windows 7. Inside this, find the folder "history". Once inside the history folder, find the sub-folder "countries".

    Now, select the file for the country you wish to make civilized and open it in Notepad.

    The first few lines will read as following, with variations on what fills each of the fields. I'm using the file of Bhutan for this.

    Code:
    capital = 1329
    primary_culture = tibetan
    religion = mahayana
    government = absolute_monarchy
    plurality = 0.0
    nationalvalue = nv_order
    literacy = 0.02
    Now, add civilized = yes to the last line, to get the following.

    Code:
    capital = 1329
    primary_culture = tibetan
    religion = mahayana
    government = absolute_monarchy
    plurality = 0.0
    nationalvalue = nv_order
    literacy = 0.02
    civilized = yes


    Save the file, and your all done.
    Last edited by Anjwalker; 10-05-2012 at 05:10.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  5. #5
    What is this Clausewitz Positions Editor I've heard about?

    The Clausewitz Positions Editor is a program that allows you to easily edit the positions of structures (forts, ports, factories, capitals) inside a province, without hassle. It works for all Clausewitz engine games (the game engine which Victoria II and various other Paradox Interactive games are built on).

    It can be found here.
    Last edited by Anjwalker; 10-05-2012 at 05:16.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  6. #6
    What are PDM, APD, Divergences and VRPP?

    PDM - The Pop Demand Mod is one of Victoria II's biggest, most successful mods which is always ongoing and even has its own dedicated subforum (found here). PDM originally focused mainly on rebuilding and rebalancing the Victoria II economy, but has it has evolved many other changes have been made to systems ranging from national unification to combat. You can find out the details of what it changes here.

    APD - APD is PDM (Pop Demand Mod) for the A House Divided expansion pack of Victoria II.

    Divergences - Divergences is Victoria II's largest, most famous perhaps its only completed AlterVicky mod. Divergences alters the map to an entirely different timeline, while also rebalancing power blocs in order to avoid such static places as India in Victoria II vanilla. It is a world encompassing mod, worth trying out. All the details of the history behind it, and details on where you can download it can be found here.

    VRRP - The Victoria 2 Realism and Rebalance Project is a vast mechanics mod, fine tuning Victoria II's economy, system of war and various other features of Victoria II. It's dedicated subforum can be found here.
    Last edited by Anjwalker; 10-05-2012 at 05:38.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  7. #7
    What is an AlterVicky?

    An AlterVicky is an alternate timeline mod, using Victoria II to create a whole different world by changing history at any point. Some ofs these mods make small changes, while others rebuild the entire world working from the few points in history that changed. The most famous AlterVicky mod is Divergences but many other great AlterVicky's exist.
    Last edited by Anjwalker; 10-05-2012 at 05:43.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  8. #8
    Reserved.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  9. #9
    Reserved..
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  10. #10
    Reserved for later use.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  11. #11
    An excellent initiative, and something I probably ought to have put together myself months ago. Request a sticky for this.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  12. #12
    Thanks for your comments.
    AARs
    Kingdom of Croatia - A Croatian AAR - V2, 1.1 + 1.3 - In Progress / AAR Weekly Showcase, 23rd of April, 2012
    Green and Gold - Australia's Rise to Glory - V2, 1.3 - In Progress
    A Quest to Survive - A tag hopping AAR - EU3 In Nomine, 3.2 - In Progress

    Mods
    The Forgotten Nations Mod - For V2 Vanilla 1.3

    Interactive AAR
    Alexite Wardoxan, Senator in Rebirth of the Forgotten Continent

  13. #13
    I editted the timeline to start -before- 1836, but when I start up the game, it won't let me choose a country. Is this because the game uses a different scenario time, somewhere else than the default defines.lua? Is it even possible to make the game start before the original 1836?
    EUI: Holland
    EUII: USA
    EUIII: Netherlands
    Victoria I: Netherlands
    Victoria II: Brazil
    HoI1: Germany

  14. #14
    Are there are commands to give a tag techs? I want to give the rebels better weapons and tactics as the game goes on to stop them being a walkover. If giving techs isn't possible are there any other ways to do that?

  15. #15
    I need a little more clarification on how to create a new countries .oob file. It would really help me.

  16. #16
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    I think it would be very good if this excellent post by Naselus describing the functioning of factories were referred to in this sticky:

    http://forum.paradoxplaza.com/forum/...1#post14925824
    Imperium 1.4 (Mod for Victoria II)

    "Are you Polish?" asked the Italian queen.
    "I am from Galicia, Your Majesty."
    "But surely that is Poland?" insisted the Italian monarch.
    "It is the Austrian province of Galicia" responded Wisniewski.

  17. #17
    I've put a modified version of it on V2wiki here: http://www.paradoxian.org/vicky2wiki/Production with a more concrete example, showing how pops modify it. Tho I must say, I'm surprised it wasn't already on there.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  18. #18
    Can anyone tell me, how to change the main menu picture? I know very much, i can make new nations, decisions, events etc, but i have no clue how change the damn picture...
    Nationality: German
    Religion: Agnostic Atheism
    Political Party: National Liberal
    Policys: State Capitalism, Pluralism, Free Trade, Pro Military, and Limited citizenship
    Country: Germany
    Militancy and Consciousness: 1 and 8

  19. #19
    Can anyone tell me how to mod the behavior of the ai? I would realy like to give GB some Balls, but i don't know how.
    Nationality/Religion: East_German/Atheist
    Ideology: Socialist
    Issues: State_Capitalism/Full_Citizenship
    Cash Reserves: $ 3
    Revoltrisk: 0.55%
    Militancy/Consciousness: 1 (+0.04) / 9 (+1.32)

  20. #20
    Is there a list somewhere for the tags used for various things? (Tags is probably the wrong word)

    For example, state_equal_weight for 2 votes per state.

    I can't find one anywhere.

    EDIT: I found it. It starts some way down the page in common/issues.
    Last edited by TheOnlyChris; 02-04-2013 at 22:02.

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