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Thread: The Yamato Destiny: A Japan HTTT AAR

  1. #261
    Historically plausible Dewirix's Avatar
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    Quote Originally Posted by morningSIDEr View Post
    Sounds as if everything is going swimmingly. I've no idea what VBA stands for (I am useless when it comes to any computing matters), but it sounds suitably impressive! As too does the list of what you have managed to do thus far. Will the colonial POP tweaking take long? Hopefully not, then onwards to more Yamato goodness!
    Visual Basic for Applications, which I've done more with in the past month or so then ever before. I'm still learning the ropes (and in fact now I've got it to do what I want I've pretty much left the rest of it alone), but it's sped up the conversion process considerably, even if my wife thinks I should be learning .NET instead.

    The most distressing thing from my novice point of view is that I can spend an hour or so struggling to write a program to do what I want and when it's finished its about ten lines long. Were I writing in plain English I'd have banged out about 2,000 words in the same time.

    Thanks to making a computer do all the hard work I've managed to get the POP tweaking done in a handful of days rather than the weeks or months it would have taken to do it manually. I think a manual approach would probably provide better overall results, but you can't argue with timesavings like that.

    Quote Originally Posted by Malurous View Post
    Let's just say that it's a sign of some dedication if Dewirix decided to learn it just because of this.

    It's great to hear that this is close to V2 now.
    I've used it a bit at work - although it's really nothing to do with my job, which is writing about politics and policy. However, we do have a lot of spreadsheets here (like any office) and it's handy to have a bit of an idea of what can be done.

    Close is right. As of now I've pretty much done everything I was planning on doing, save finding a good way to represent the HRE. In the end I might just end up coming up with some plausible reason for its collapse. Part of the problem is that it's absolutely huge, stretching from western France to the Baltic States and incorporating the modern Netherlands, all Italy bar the Papal States, and chunks of the Balkans. I do have some wiggle room as Modena is the HRE, but Austria is quite clearly the regional hegemon, so I might play up the tension as Austria going rogue and wrecking the whole show.

    Apart from that, everything's pretty much done. I've shifted versions from my test to a 1.4 beta (June's I think) and made a few tweaks as needed. I'll hopefully be able to start the AAR off sometime this week. We have visitors this weekend though, so I can't guarantee anything.

    The potential snag is that both Madurai and Sindh look like very interesting games. Either of the two could form India, and they're well-matched (25 brigades for Sindh versus 27 for Madurai, but the latter is more spread out). If I actually managed to finish the Yamato AAR I might go back and do an Indian unification game.
    AAR in progress
    Yet this will go onward the same: the Yamato Destiny - Continuation of the last AAR in Victoria 2. Last updated 17th October 2012

    Completed AAR
    The Yamato Destiny: A Japan HTTT AAR

  2. #262
    Field Marshal loki100's Avatar
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    do admire your dedication with this ... the good thing of course with any EU-V2 converter is the missing 15 years. You can use that to hide all sorts of events to smooth out the rough edges.

  3. #263
    Historically plausible Dewirix's Avatar
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    Quote Originally Posted by loki100 View Post
    do admire your dedication with this ... the good thing of course with any EU-V2 converter is the missing 15 years. You can use that to hide all sorts of events to smooth out the rough edges.
    Thanks. I'm certainly relying on the fifteen years in the first update to paper over the cracks between the two games.


    Which brings me on to this: I've just added the first post to the new AAR over in the Victoria 2 sub-forum. Hope to see you all there!

    Edit: Just added the mod as an attachment.
    Attached Files
    Last edited by Dewirix; 01-12-2011 at 08:48.
    AAR in progress
    Yet this will go onward the same: the Yamato Destiny - Continuation of the last AAR in Victoria 2. Last updated 17th October 2012

    Completed AAR
    The Yamato Destiny: A Japan HTTT AAR

  4. #264
    Captain Beelz's Avatar
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    Wow

    Great stuff, love the background you give all the events.

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