I would like a fully and easily customized UI as well as a default one which looks like the King UI for AoC. I actually started working on a version of it for CK but never got around to finishing it sadly enough. I think such a UI would do the CK brand justice.
The most difficult pain a man can suffer is to have knowledge of much and power over little - Herodotus
Just for example's sake, something with this color tone and style..
I'm also hoping that there can be some random transparent (.png's again) pics of people, so it doesn't look desolate and empty, each time the city loads it just tosses in a few people in the background so it looks different each time. The castle/manor/church or whatever the 'main' structure is for the province can be in the back middle, and you see it rising up over the other parts of the city. If the castle/manor/church is upgradable, as well as the buildings you can see the differences as well.
There's a good feature in Rome: interface skin depends on country. In CK2 it could be taken forward so that orthodox guys see stylish greek churches with domes and TRUE crosses (our crosses have extra perch, take that, papal heretics!). Maybe something like Hearts of Iron different wallpapers in game screens (dunno if it's still in HoI3 but it was there in HoI2).
And I think P-x now has a good interface attitude and should concentrate more on sound. I remember CK1 tortured me with awful demonic sound of trumpets everytime I check state panel. But generally it was better than other P-x games ("Bring out your dead!") More sounds, please. Moooore, they add much more flavor than graphics since you can't give us Dragon Age graphics.
LordofSaxony, good thinking. I hope P-x won't make province screen in 3D like it was in EU and in Rome. In Rome they even haven't shown you it till you ask but it has eaten much of memory and loading time anyway. So you either spend a lot of time and memory on feature that nobody needs or make it look ugly.
I'd like a medieval style.
The red seal/stamp from CK was better than the "Ok" box in CKV, for example.
Why, Thor, god of thunder, is trying to break into my building!
But seriously, I don't see any reason to radically change the design from CK1. The GUI was simple and self-explanatory. They'll probably need to add and/or remove a few parts and maybe update it a bit to look nicer, but other than that I think that if it ain't broke, don't fix it.
The portraits could probably use some work. On the other hand, the cartoony people who all have enormous noses is pretty funny...
They'll definitely have to do something about the Crusade banner. Please no more, "The Pope has called a crusade! Now you can't see half your screen for the next 50 years." Or was that supposed to motivate players to go crusading, just to get rid of the banner. If so, it worked on me a few times.
Hey look, sjones25 made an EU3 AAR:
Unhinged Loons (Finished!)
WritAAR of the Week: June 6, 2010
@LordofSaxony: Excellent thinking! I'd personally love something different than the old province pic (such as the picture you posted), as long as it's an actual painting, and not the crude and ugly 3d models of EUIII and Rome.
What do you thing about a window/icon/whatever in which put the character(s) one want to follow during gameplay?
A portrait with name, loyalty, and few other parameters should be enough. Perhaps they may have marks/icons(/comics text balloons ) when something important they regards change. Just to skip to use the character screen so frequently.
PS: it maybe looks like a medieval twitter...
Last edited by telesien; 27-08-2010 at 15:54.
"I now say that the world has the technology – either available or well advanced in the research pipeline – to feed on a sustainable basis a population of 10 billion people. The more pertinent question today is whether farmers and ranchers will be permitted to use this new technology? While the affluent nations can certainly afford to adopt ultra low-risk positions, and pay more for food produced by the so-called “organic” methods, the one billion chronically undernourished people of the low income, food-deficit nations cannot."
I'd like to see sea monsters at the nautical edges of the map.