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I guess you can do anything with a country if you cheat it enough.

I don't see any evidence of cheating. You managed to civilize the Zulus yourself by what, 1877? His shots are 20 years after that. If you really wanted to you could conquer a bunch of uncivs like China, Japan and Panjab too. Once you do that you have more than enough soldier pops to invade 2nd tier countries like Austria or Spain.

The game is just easy.
 
Being able to achieve or even come close to a WC with Zulu highlights how broken the vanilla game is.
 
wow, you are pretty lucky Germany and Italy AND India formed in your game and that early. Usually AI is dumb in this sphere. I've played about 20 games now and yet to see Italy formed by AI. I am trying a Russia WC now and not being able to get even 2/3 of the world to 1875 because of diplomatic points. My huge bloodthirsty armies stand at the borders waiting for a diplomat to be educated enough to tell my new target that we declare war.
 
.....
PS. no.2 You're making me look bad by posting that post Mutha :p.

Well, sorry mate :)

I am an old school guy, with old-school values and admitingly i am very touchy about my personal honour... :rolleyes:

Well you still haven't answered how you managed the diplopoints, jingoism and revolts. I am trying WC myself but I am totally unable to claim all states by 1875 because I simply lack diplomatic points.

ell, no one quite asked till now. :)

First of all, this campaign was played with PoPDemand mod 4.7 (i think) as i already stated (arguably closes few vanilla exploits)
My only game that got significant rebels was as Krakow, and they were only PITA when spawning behind frontlines in never-ending Russia...

Admittingly, my other games were with historically WARRIOR nations (Japan,Zulu,Panjab(Sikhs)), so i guess thats why jingoism was never really a problem for me.

Also i ALWAYS aim for as much priests as possible, they really help keep down MIL & CON(and boosting LIT and research), while enacting a reform basically eliminates a full scale rebellion in one click (i think -10 MIL)

DiploPoints are now a serious impediment as i discovered few posts before. And i though that i know everything about Vicky2 :))
Reason why iit ptobably took so long to find out for me is, i almost NEVER initiate peace talks. I always keep adding WGs and checknig hwen they will accept. Then i wait for their next offer which ALWAYS includes ALL your WGs (but only if they would accept if YOU offered). This and TECH boosts for DP gain are my way of dealing with it. I didnt yet verified the claim that annexing doesnt take up DP, but i m dubious about that one personally.
Also, i only really started WC for real when my LIT reached about 40% and got sufficient tech boost (cca 1880s), conquest makes your LIT gain plumment cause of all colonies, but then i got about +10% increase with conquest of literate eruopean lands...
Any more questions?

P.S.: In the "Challenge: what is the most difficult country.." thread i previously mentioned, there are actually screens from my First Zulu Campaign played in Vanilla, so there will be differences :) but i sure got that save from vanilla, it is about 10 years of lag difference (no as effiecient gameplay, and no WC attempt)

P.S.2: seems like question wasnt for me after all :D im sooo selfcentric apparently :D
 
Hi, this is my French Africa. It is obviously not as impressive as some of the last empires posted here, but this is my first complete game (after a 40-years training with Belgium).

v2mapfra19351291.jpg

v23l.jpg


My only target was to get as much as I could from Africa. If we consider that Sardinia-Piedmont, Ottoman Empire, Papal States, Two Siciles, Luxemburg, Switzerland, Zanzibar and Egypt are in my SoI, then yes I have a big chuck of it. Great Britain scared me too much to attack them, and I would have got the portugese colonies, if I hadn't made some mistakes with my early conquest wargoals (annex uncivs instead of protectorate = too much infamy).

As I rushed through african colonisation, there was not too much action there. The UK was surprisingly very quiet (especially in India), they just took a bit of Mexico and the russian Alaska in the 1920's.

Asia seemed completely asleep for the whole game, so most of the action happended in Europe. And Prussia/Germany was the center of it. They lost early wars against Austria, so Germany was weak when it appeared (8th GP). Then their industry collasped completely (they ended up with 0 industrial score) and dropped to the 9th rank, being overtaken by Mexico.

So this very sweet (for a French) event happened :

v21w.jpg


Actually, with Mexico loosing wars against USA and UK, and Germany building a very strong army to expand through Russia and Austria, the Germans went back in the GP club.

The UK was the only major nation to go communist (Sweden was the second biggest I think), and from this point their score seemed to flatten out, being almost overtaken by the USA in the end.

Catalonia was the first independant nation to be released, and spend most of the game quietly in Spain's SoI. Scotland, Slovenia and Ukraine also appeared, but didn't survive for long. Latvia, Estonia, Finland, Bohemia, Croatia, Bosnia, Iraq and Azerbaïdjan managed to stay alive.

I understood Victoria II much more after this game, so I know I could have done much better. But more importantly, I had a lot of fun. Thanks Paradox!
 
I'm pretty sure in EUIII there was a way to get a map with just your country. I assume there is in Vicky 2, but I don't know how.
Shift + f12? Or was it strg + f12?
 
Oh, and here's an update on my quest to rebuild the Roman Empire as Two Sicilies -> Italy.

v2mapita1922791.jpg


I'm only interested in lands that belonged to the Roman Empire, so no conquering China for the omgwtf hordes of soldiers, WC blah blah. I wish I could release more of Africa as satellites and stay within the borders of the Empire, but sadly that can't be done, and in order to get Lisboa, Paris and London I'll need to strip them of their colonies. France might be doable, Portugal certainly will be, but the UK will take too long, I just don't have enough jingo for it. Don't know how you WC guys pull that off. Anyways, I've annexed Spain, the OE and Austria (as well as a bunch of minor nations of course).

v2mapita19227121.jpg


EDIT: This is in 1927 btw.
 
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If you want to always have jingo remember about those things.

1. Always choose stuff that is rightist. Never choose free trade, full citizenship, etc. in election events.

2. Support soldiers at every chance you get.


Then of course, the conservative party of Italy might have Pro Military instead of Jingo so, that's a setback.
 
If you want to always have jingo remember about those things.

1. Always choose stuff that is rightist. Never choose free trade, full citizenship, etc. in election events.

2. Support soldiers at every chance you get.


Then of course, the conservative party of Italy might have Pro Military instead of Jingo so, that's a setback.

I've had the reactionaries in power for the entire game, but that doesn't really help me. I've tried to get the socialist party in power and thus chosen leftist issues in everything except military. I'm not really sure as why it should help to choose rightist options, is it to get the POPs rightist ideology which might somehow boost jingo?
 
I've had the reactionaries in power for the entire game, but that doesn't really help me. I've tried to get the socialist party in power and thus chosen leftist issues in everything except military. I'm not really sure as why it should help to choose rightist options, is it to get the POPs rightist ideology which might somehow boost jingo?

From my experience in the UK, a rightist population is almost always supportive of wars. Plus, the rightist parties tend to be more jingo than liberals or even the socialists.
 
From my experience in the UK, a rightist population is almost always supportive of wars. Plus, the rightist parties tend to be more jingo than liberals or even the socialists.

Yeah, but the parties don't decide if I can add war goals, the people do. But I guess you're right, if I want to game my way to world dominance, I ought to try and get more rightist ideology among my POPs in hope of them getting the issues connected to it. Though since I'm a leftist myself, I prefer my people to be such, rather than to powergame.

One thing though, they're more than 60% socialist but still vote in the reactionaries in every election, I find that a bit weird.
 
Check your Population tab, theres a pie chart in the lower-right of all the charts.

I go by that to see who's gonna get into power, it seems to be more accurate.

I know how to see that, but I still find it weird that the overwhelmingly socialist population keep voting in the reactionaries. I'm wondering though if they're confused by the fact that there are duplicates of all parties, stemming from the tag change from Two Sicilies to Italy.
 
Or maybe your wars are not as decisively victorious?
I always harbored a suspicion, that Jingo renewal rate depend on your war exhaustion AND relative military/occupation victories. Not sure about it.
But what iam pretty sure about, is this:
1. Always wage several wars at once
2. Always pause game before adding wargoal or declaring war
3. When paused, you can add several wargoals at once at SAME JINGO COST

At least it seems like it 'cause i've never done it other way and tested it... I ALWAYS pause game and mostly do things in a batch when doing anything in-game, it is just the way i play for years, but it occured to me now that this probbly should help... :)

P.S.: I mostly also DONT grant voting rights to populus..NO ONE there can know better than me, right?! :D