Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
I might mod that particular bit of text to be "have become" rather than "have signed up to be" in my copy of the game, if it is possible and I can figure out how. Yeah, I'm picky.
I might mod that particular bit of text to be "have become" rather than "have signed up to be" in my copy of the game, if it is possible and I can figure out how. Yeah, I'm picky.
I understand that having cultures in weird places is par for the course in Vicky, but I think that the Manchu Company of 4 officers and 86 soldiers in Texas in 1840 crosses some kind of line:
EDIT:
This is more 'strange things in the data files', but
decisions/ENG.txt said:
the_scotland_yard = {
potential = {
tag = ENG
NOT = {
has_country_flag = elementary_my_dear_watson # I know, he never says it in the books, yadiyadi.
That's a freak that's carried on from the first game, where very early on if a nation gets an event or invention that gives them a massive prestige boost, they go into the great powers. Later on when more countries have industrialised and large militaries, it stops.
Still considering that being a Great Power actually means something now, i'd be surprised if paradox weren't looking into a solution.
Y'all are making me feel bad about my game, aside from the Ottoman conquest of some random North African state absolutely nothing interesting occurred. I didn't even notice a single war bar that one.