The tutorials are awesome![]()
When I speak in regal, manly grey I do so as a moderator.
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How to give a proper man-to-man hug
Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)
Ha!
To bad it crashed after I unpaused
Latinia Universalis
A total conversion mod for EU3 IN, taking place in the Roman Era
User Made Nations mod
Create an entire new world for Victoria 2!

















When you have a province selected there's a button just to the right of the pie charts that'll jump you to the pop screen with that state/province selected.
How are you recruiting units, from the build army screen or the province menu? With the former you should see plenty of Dixe units too, with the latter you'll only see what's in that province.
Relentless madman.
In my game the CSA quickly recruited some 60k or more soldiers, so it can't be the lack of POPs, maybe in the recruitement screen, the first ones are always the northern POPs, so you finish the recruiting before reaching the southern ones.
Having played the demo until 1st of july 1840, i noticed a couple of things:
- Zero state-bugs in messages: Some of the messages contain the string ´in zero state´, instead of presenting the proper state name of the event´s occurance.
- A LOT of events. I really enjoy the events. Still. But i wonder already, how repetitive and maybe even annoying they could get after the ´honeymoon´. But i figure that the rate at which events occur is somewhat related to the nation´s size (number of states), so once i get to play a smaller nation, they wont come up as much, i recon.
- The engine works really good, it seems. In stark contrast to HoI3 (1.x), the game is completely play- and enjoyable from a user-interface point of view. I only have two suggestions for improvement:
a) Game-Speed: Take it down a notch. I mostly played on the slowest and still at times it seemed fast to me. That is of course, because i still have to take note of all the info presented, and it will get better once i figure what´s important with a glance, but still, i could imagine for the slower MP-lers a speed setting below one chevron would be appreciated.
b) Scalable tab-screens: Something the clausewitz-engine seems to be lacking is the ability to scale the tab-panels to screen-resolution. If you run the game on 1680x1050 (which isnt luxury anymore), half the screen gets ´wasted´ when you work on one of the eight tabs (production, techonlogy...). The overall screen-utilization of V2 is really good, though. Playing on 1280x800 you wonder, where the 32 vertical pixels for 1024x768 can be saved. Still, it would be even better, if the outliner would move up, next to the tab-bar, instead of below and next to it, when the horizontal resolution allows for it, and extent vertically accordingly. For the tab-panels: They just need to have their content put into a WPF (windows presentation foundation) style panel, part of the .net-framework, in order to scale automatically. That would be a big visual engine-enhancement for all PI-games, enabling them to take full advantage of higher screen-resolutions. (XP-stuff? : ´Victory 2 - Resolutions´ ;P)
Overall, the session last night seemed a tad too easy. I had Cuba and Texas by mid-1840 (sooner actually), Haiti and the USCA in my sphere, an allience with colombia, was getting hawaii in my sphere... it all went a tad too quick, i think. But then again, i faced no opposition and it might still be too early to judge the games´ balance.
I think i will order today.
When I speak in regal, manly grey I do so as a moderator.
Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).
--
How to give a proper man-to-man hug
Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)
--From ..A book Bernard Cornwell's Vagabond.
"...They tried to ambush the coin for my ransom, if you believe it! It was just envy, it seems, for he was poor."
"And now he's dead, my lord?" Thomas asked, amused.
"Dear me, no" his lordship said reprovingly, "he's in a very deep hole in the bottom of my keep. Deep down with the rats. I throw him coins every now and then to remind him why he's there."
Time of Reckoning: Of Diplomacy, Empire and Intrigue AAR Thread
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