The idea that i have is to use the victoria 2 pop and system to recreate the evolution of mankind from mere tribes to ancient empires.
The game would start with countries being tribes of 2 or 3 provinces, more or less advanced, (f.e.: egipt tribes would be a little more advanced than american tribes.).
The techs would be adapted to the timeline from mere stone tools, to advanced construction and writing.
Cultural techs would have a religion section with several triggered decisions that allow the player to build the nation´s religion, anything is posible.
Industry is mainly dominated by artisans with factories replaced by artisan's guilds in bigger cities.
Completely modified combat, starting from hand to hand fights for cattle to epic wars for money and glory.
Colonization sistem properly used to represent migration and territorial growth.
I have more and more ideas, but here is the problen, i don't know a s**t about modding and less about programming so i would be glad to receive help from anyone who wants to make this mod.