This is AI related and not an area SMEP changes.
This is AI related and not an area SMEP changes.
How compatible is SMEP with the 1.08 beta patch?
"The problem with socialism is that eventually you run out of other people's money."
Margaret Thatcher
I think it works ok, but there are no guarantees of course. Just try it, but install SMEP last after the patch.
I think all these event changes should have been implemented with the new 1.08 patch. Shame that it's left out.
12*80=960
After several games I'm pretty certain that SMEP works fine with 1.08.
One game as US got more or less screwed up as the Axis won the war by late '41 before I could even join. :-D
This has got nothing to do with SMEP, just a lucky AI...
Mod works fine, no event collisions, crashes or db isssues.
I the edited the game start file to remove the port at Malta to stop this. I believe that it really works. I have not tested this with SEMP but only with the final 1.08 AOD game. I posted this INFO because I stumbled across this comment while revisiting SEMP for event ideas.
IRL Malta was not a safe place to dock ships at anyhow during wartime.
"The problem with socialism is that eventually you run out of other people's money [to spend]." Margaret Thatcher
"Socialism only works in two places: Heaven where they don't need it and hell where they already have it" Ronald Reagan
That is true. However, I don't really believe that the men get stuck on Malta by design. My bet is that they are sailing somewhere and land on Malta after a naval retreat -- and there they sit. Then the AI forgets about their prior mission and the rest is history.
Since I took the port away, no stack of tropps has ended up in Malta yet. So it seems to work.
"The problem with socialism is that eventually you run out of other people's money [to spend]." Margaret Thatcher
"Socialism only works in two places: Heaven where they don't need it and hell where they already have it" Ronald Reagan
Changing the staging province has helped in my games. I think England AI uses Malta for landings in mainland Italy and Africa.
BTW the reason I changed it in the first place was because in my hands off games I noticed that Italy was quite often rampaging in Africa and a lot of British troops were just waiting idly at Malta. Probably most of their transports were sunk and they couldn't start any bigger landings.
EDIT: I just remembered that I have also removed Malta from the "province_priorities" and "area_multiplier" lists in the eng_1936.ai file.
Last edited by Julle64; 22-11-2012 at 21:28.
Who is General Failure and why is he reading my hard disk?
My buddies and I also noticed that the purge in SEMP with AOD 108 does not seem to work.
I noticed that:
SEMP uses in event 70148:
trigger = {
minister = 4002 #Iosif in charge
}
Whereas AOD in event 2609 uses:
trigger = {
incabinet = 4002 # Iosif in charge
}
Can this be why? In theory, either should work unless the new exe file with 108 has changed that.
"The problem with socialism is that eventually you run out of other people's money [to spend]." Margaret Thatcher
"Socialism only works in two places: Heaven where they don't need it and hell where they already have it" Ronald Reagan
In my games with 1.08+SMEP, the Purge fired as it should.
It killed Zhukov ... :-(
The difference in event numbers may be because SMEP sleeps some vanilla events and activates some of its own instead.
"The problem with socialism is that eventually you run out of other people's money [to spend]." Margaret Thatcher
"Socialism only works in two places: Heaven where they don't need it and hell where they already have it" Ronald Reagan
Sounds like a cool mod. Will try it out when I'm done with my current game![]()
My AARs (latest): <- link to my Inkwell, to see full list
The Marshall18 Family Story CK2 AAR <- Season 2: Coming July
The Franco-British Union AoD MP AAR <- Completed 2013
The Third German Empire AoD AAR <- Completed 2013
My Mods:
Ecuadorian–Peruvian War v.0.02 for Darkest Hour












Playing with 1.08 and no problems.
Robert Glaub
robert.glaub@verizon.net
Doing a hands off game as Switzerland. Japan gave in at the 2-26 incident, Sino-Japanese War started June 6, 1936 after Nat. China chose the prepare for war option with Japan reinforcing their army. Commies and Yunnan allied with China. Other history went as normal until Germany honored the Munich agreement and let Czechoslovakia live. They then concluded historical Molotov Ribbentrop, but the Poles gave in over Danzig. Outside of event, the Germans demanded and got Poznan, Torun, and Bydgoszcz. As a result, no Winter War. Italians never went at Albania until after the war had started. Same with the soviets and the Baltic states
Japan made a peace treaty with China in 1940, where they got Jiangmen near Macao, which they had taken via event. Mengkukuo kept existing. And that was it.
WW2 started June 1, 1940 over Alsace-Lorraine. France got it's butt kicked in about a month after the blitz of the Low Countries started. Italy joined the war on Germany's side. The Egyptians revolted and defected to the Axis Powers due to Italian advances in Egypt. USA elected Wendell Willkie in 1940. Siam took over Cambodia. The Blitz of Yugoslavia and Fall Weserebung happened about the same time in 1941.
When the time for Operation Barbarossa rolled around in May 1942, the Soviets declared war on neutral Poland. Germany got a conditional alliance with the Poles and installed a puppet government. Spain, Portugal, and Czechoslovakia joined the Axis Powers. After an interlude where the Soviets kicked Polish butt, the Germans came in, kicked them out, and took Moscow. Meanwhile, the Italians went on a rampage through the Middle East, causing Saudi Arabia to join the Axis. Italy and Germany met up in Persia, which had been occupied by the British and Soviets. and in 1943, the Soviets surrendered.
Iran joined the Axis, while Tannu Tuva and Mongolia broke off their alliances. Britain regained ground in Africa while the Germans went for a stroll through India. Hungary and Romania left the Axis to kill each other over Transylvania. After losing Delhi, the British bitter peace fired and they signed an armistice with the Germans. Burma, Palestine, Iraq, India, Jordan, Syria, and Lebanon got independence, and Britain left the Allies. France reunited with Vichy France, Italy set up a puppet in Egypt (again), as well as Jordan, Palestine, Syria, and Lebanon, and Germany puppeted Iraq and India. And with that, the allies collapsed, and World war 2 was over, in 1943. The Germans did not go for Mittelafrika, and annexed Belgium.
Pearl Harbor never happened. so the USA never joined the war.
Map 1, map 2 ,map 3, map 4, for postwar
History doesn't repeat itself, It rhymes - Mark Twain





Thats interesting, it does seem like a lot of cool new things can happen, not sure if its this mod or whatever other mods I through together. Anyway coolest thing I have seen happen is I was playing a USA game, and UK joined the axis very early on! It was fun to play against all of them though
This is where SMEP really shines: it covers an amazing range of possible developments and has events in store for them. In vanilla, your game was basically screwed, once two or three things went the ahistorical way. Not so in SMEP. It as an end in store for nearly all possible developments.
Oh, forgot to mention. That splattering of green in the Europe map is land owned by Czechoslovakia, who didn't get included in the Bitter Peace, and are still at war with the USSR.
History doesn't repeat itself, It rhymes - Mark Twain
we need someone to fix the errors, CTDs and dead AI in SMEP![]()