Click on the image above to download latest version (1.8) DVIP events
For a while now I've been working on a completely new map for CK, based on my Western Europe map. I did want to call it 'Mappa Mundi', but seeing as that's a bit too close to a rather famous EU3 mod I went instead with Mappa Regnorum, which roughly translates as 'Map/Chart of the Realms' in medieval Latin. So far I've done the colorscales and the province id map, so it works although nothing is set up properly yet. There's still the borders, shield/army/terrain co-ordinates and scenario set up still to do, so there's still a long way till it's in a fit state to be released.
Here's how it's looking at the moment:
More screenshots will follow. Nothing is set in stone province-wise, so suggestions for changes are welcome. There are no rivers and I've combined all the lakes into a single province (+ defined it as a river so as to make it unaccessible to armies), so there are a number of free province ids, so that's something to bear in mind.
Holy crap this looks good. My only immediate issue with it (from map view -- haven't gotten a chance to try it in-game): where are the Canarias? They don't need to be a province, but should be on the map... even if as part of the Moroccan coast (like the Channel Isles in vanilla).
I also would like to know if Orkney and Shetland are on the map.
I really want to adapt DVIP to this... looks like I finally have a proper France setup (Reims), Italian setup (Amalfi), etc. but when? Agh!
I need some weeks off from work, even just making a 1:1 mapping and just assigning new provinces to neighbours would take more time than I can afford
Thanks for the interest! Jord: The Canaries are on the map, just south of where the screenshot cuts off, and it's still a province. Shetlands, Orkney and Faroes are on the map as well, but Iceland is not.
So, I looked a bit for a better setup. Think this could feat. Some changes are quite important (for example, Livonia: 'coz with the present setup it would be not possible to represent the Ugric Livs tribe lands, or better representation for the Russian princedoms).
Oh this looks soooo good, great work FP, really really great work!
'What a piece of work is a man! How noble in reason, how infinite in faculty! In form and moving how express and admirable! In action how like an Angel, in apprehension how like a god! The beauty of the world! The paragon of animals! And yet to me, what is this quintessence of dust?
This looks great, Fiftypence, I am particularly amazed that you are the first map modder for a Paradox game to properly divide Corsica. This will allow for a correct setup for scenarios starting between 1133 and 1284 when the island was divided between Pisa and Genoa.
Herr Doctor: Thanks, I've implemented your changes and it definitely looks better. I admit Russia is probably the weakest part of the set up, so any improvements there are useful.
Hasimir Fenring: I considered doing something like that for the Western Europe mod, so it's definitely something I would like to implement. It would be good if the terrain map was actually useful for identifying terrain at a glance!
Third Angel: Yeah, that's the main reason I split Corsica.
Woody Man & ZmajOgnjeniVuk: Cheers
Update: I've mostly done the shield, army and terrain placement, which only took me about 8 hours or so. Now would be a good time to implement changes, before I start on the borders. I'll post some more detailed screenshots shortly.