I decided to make another AAR now that I've rested a bit since my last one. This one is with Tunisia and starts in 1474, I started in 1399 so you missed the first struggling years but basically I allied Morocco early on and then we crushed Algiers from both sides. Me using Blitzkrieg and Morocco using their large armies. then I force-vassalised Tripoli and later on diplo-annexed them.
This is my neck of the woods, still allied to Morocco and Granada. Granada has managed to escape annexation because Castille got in a PU under Portugal, and Portugal had no interest in them. What you can't see is that I own Alexandria, wich I took from England when they declared a crusade on Morocco, England had taken it earlier from Mamluks.
And the world. A few interesting blobs.
My goals are to keep all Europeans and Christians out of Africa. I'm going to focus on trade and I'll conquer CoTs that are stealing trade from my CoT in Tripolitania. If you can come up with any more interesting/challenging goals please do share.
I'm playing with IN 3.2 and Eriks Mod, which is a unreleased personal mod. It doesn't affect gameplay because the only thing I did was take every flag and redraw it in Paint.NET. This makes the game run smoother because I have reduced the size of the flags from 17 kb to 3-4 kb.
This is my neck of the woods, still allied to Morocco and Granada. Granada has managed to escape annexation because Castille got in a PU under Portugal, and Portugal had no interest in them. What you can't see is that I own Alexandria, wich I took from England when they declared a crusade on Morocco, England had taken it earlier from Mamluks.
And the world. A few interesting blobs.
My goals are to keep all Europeans and Christians out of Africa. I'm going to focus on trade and I'll conquer CoTs that are stealing trade from my CoT in Tripolitania. If you can come up with any more interesting/challenging goals please do share.
I'm playing with IN 3.2 and Eriks Mod, which is a unreleased personal mod. It doesn't affect gameplay because the only thing I did was take every flag and redraw it in Paint.NET. This makes the game run smoother because I have reduced the size of the flags from 17 kb to 3-4 kb.