+ Reply to Thread
Results 1 to 6 of 6

Thread: Creating new units : Is there a limit on their attributes ?

  1. #1
    "General's Baton" holder arbiter6's Avatar
    HoI AnthologyCrusader Kings IIDeus VultEU3 CompleteDivine Wind
    For the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneMagicka
    Europa Universalis: RomeRome GoldSemper FiVictoria 2Rome: Vae Victis
    Mount & Blade: WarbandMount & Blade: With Fire and SwordWar of the Roses500k clubEuropa Universalis IV

    Join Date
    Oct 2008
    Posts
    748

    Creating new units : Is there a limit on their attributes ?

    Hey guys !

    So, creating a mod to credibly extend the storyline i need new units. I already have most of them texted in but i would like to know if there is an upper threshold for units attributes ? (ie : offensive moral, defensive, shocke etc) What would happen if i used a ridiculous number that could not possibly be graphically represented by the game ? (like 25 ?)
    Haikus are easy,
    But sometimes they don't make sense...

    REFRIGERATOR !

  2. #2
    I just tested this and apparently they can't have higher than 11 in any one attribute.

  3. #3
    "General's Baton" holder arbiter6's Avatar
    HoI AnthologyCrusader Kings IIDeus VultEU3 CompleteDivine Wind
    For the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneMagicka
    Europa Universalis: RomeRome GoldSemper FiVictoria 2Rome: Vae Victis
    Mount & Blade: WarbandMount & Blade: With Fire and SwordWar of the Roses500k clubEuropa Universalis IV

    Join Date
    Oct 2008
    Posts
    748
    Quote Originally Posted by Jabarto View Post
    I just tested this and apparently they can't have higher than 11 in any one attribute.
    Aaah thank you very much for trying
    Haikus are easy,
    But sometimes they don't make sense...

    REFRIGERATOR !

  4. #4
    CTD Champion extox's Avatar
    Crusader Kings IIEuropa Universalis 3Divine WindHeir to the ThroneMajesty 2
    EU3 Napoleon's AmbitionVictoria: RevolutionsVictoria 2500k clubEuropa Universalis IV: Pre-order

    Join Date
    Sep 2005
    Location
    Cambridge, Ma, USA
    Posts
    814
    i thought it just couldnt display more then 11 dots. ill have to test when i get a chance, ie: take unit a make it 3000strength take unit b and make it 6000strength etc, and test results.
    There once was a man from Nantucket, His .....

  5. #5
    Ruler of the Queen's Navee George LeS's Avatar
    Europa Universalis 3Divine WindHeir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's Ambition

    Join Date
    Feb 2004
    Location
    Richmond, VA
    Posts
    4,609
    You can, however, give them negative numbers. I tried & it worked.
    'Believe me, my young friend, there is nothing--absolutely nothing--half so much worth doing as simply messing about in boats.' -- the Water Rat

    GRIN Mod--Historical leaders mods: http://forum.paradoxplaza.com/forum/...46994-GRIN-Mod

    Rex Maris--SRI-based naval and exploration mod. http://forum.paradoxplaza.com/forum/...4#post11451354

  6. #6
    I just discovered that it's apparently possible to increase the maximum displayable unit attributes. The Whole World mod has a gfx. file that increases the maximum to 12.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts