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Thread: Creating new units : Is there a limit on their attributes ?

  1. #1
    "General's Baton" holder arbiter6's Avatar
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    Creating new units : Is there a limit on their attributes ?

    Hey guys !

    So, creating a mod to credibly extend the storyline i need new units. I already have most of them texted in but i would like to know if there is an upper threshold for units attributes ? (ie : offensive moral, defensive, shocke etc) What would happen if i used a ridiculous number that could not possibly be graphically represented by the game ? (like 25 ?)
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  2. #2
    I just tested this and apparently they can't have higher than 11 in any one attribute.

  3. #3
    "General's Baton" holder arbiter6's Avatar
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    Quote Originally Posted by Jabarto View Post
    I just tested this and apparently they can't have higher than 11 in any one attribute.
    Aaah thank you very much for trying
    Haikus are easy,
    But sometimes they don't make sense...

    REFRIGERATOR !

  4. #4
    CTD Champion extox's Avatar
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    i thought it just couldnt display more then 11 dots. ill have to test when i get a chance, ie: take unit a make it 3000strength take unit b and make it 6000strength etc, and test results.
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  5. #5
    Ruler of the Queen's Navee George LeS's Avatar
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    You can, however, give them negative numbers. I tried & it worked.
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  6. #6
    I just discovered that it's apparently possible to increase the maximum displayable unit attributes. The Whole World mod has a gfx. file that increases the maximum to 12.

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