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Thread: Small utility to mass-secede provinces

  1. #1
    Major Bizon's Avatar
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    Small utility to mass-secede provinces

    Thought I'd share a small utility that I wrote and used when making my surrender events mod. Something to stay in my signature as a link for someone to use one day. It can be used when writing/editing events.

    The utility reads province.csv and province_names.csv and then lets you choose what areas/regions/provinces you would like to secede and upon a final click generates (copies to clipboard) an elegant batch of "secedeprovince" commands.

    Example:


    Generates:
    Code:
    command = { type = secedeprovince which = GER value = 62 } #Auxerre 
    command = { type = secedeprovince which = GER value = 380 } #Ljubljana 
    command = { type = secedeprovince which = GER value = 381 } #Rijeka 
    command = { type = secedeprovince which = GER value = 382 } #Zagreb 
    command = { type = secedeprovince which = GER value = 383 } #Banja Luka 
    command = { type = secedeprovince which = GER value = 384 } #Split 
    command = { type = secedeprovince which = GER value = 385 } #Zenica 
    command = { type = secedeprovince which = GER value = 386 } #Sarajevo 
    command = { type = secedeprovince which = GER value = 387 } #Mostar 
    command = { type = secedeprovince which = GER value = 388 } #Dubrovnik 
    command = { type = secedeprovince which = GER value = 389 } #Podgorica 
    command = { type = secedeprovince which = GER value = 390 } #Tirana 
    command = { type = secedeprovince which = GER value = 391 } #Vlor? 
    command = { type = secedeprovince which = GER value = 392 } #Ioannina 
    command = { type = secedeprovince which = GER value = 393 } #Kefalonia 
    command = { type = secedeprovince which = GER value = 394 } #Patras 
    command = { type = secedeprovince which = GER value = 395 } #Corinthe 
    command = { type = secedeprovince which = GER value = 396 } #Crete 
    command = { type = secedeprovince which = GER value = 398 } #Dodecanese 
    command = { type = secedeprovince which = GER value = 399 } #Rhodes 
    command = { type = secedeprovince which = GER value = 400 } #The Cyclades 
    command = { type = secedeprovince which = GER value = 401 } #Athens 
    command = { type = secedeprovince which = GER value = 402 } #Agrinio 
    command = { type = secedeprovince which = GER value = 403 } #Larisa 
    command = { type = secedeprovince which = GER value = 405 } #The Dardanelles 
    command = { type = secedeprovince which = GER value = 410 } #Kavala 
    command = { type = secedeprovince which = GER value = 411 } #Salonika 
    command = { type = secedeprovince which = GER value = 412 } #Edessa 
    command = { type = secedeprovince which = GER value = 413 } #Skopje 
    command = { type = secedeprovince which = GER value = 414 } #Stip 
    command = { type = secedeprovince which = GER value = 415 } #Pristina 
    command = { type = secedeprovince which = GER value = 416 } #Gorna Dzhumaya 
    command = { type = secedeprovince which = GER value = 417 } #Sofia 
    command = { type = secedeprovince which = GER value = 418 } #Nis 
    command = { type = secedeprovince which = GER value = 419 } #Vraca 
    command = { type = secedeprovince which = GER value = 420 } #Pleven 
    command = { type = secedeprovince which = GER value = 421 } #Plovdiv 
    command = { type = secedeprovince which = GER value = 422 } #Varna 
    command = { type = secedeprovince which = GER value = 451 } #Novi Pazar 
    command = { type = secedeprovince which = GER value = 452 } #Uzice 
    command = { type = secedeprovince which = GER value = 453 } #Belgrade 
    command = { type = secedeprovince which = GER value = 454 } #Osijek 
    command = { type = secedeprovince which = GER value = 455 } #Bjelovar 
    command = { type = secedeprovince which = GER value = 459 } #Maribor 
    command = { type = secedeprovince which = GER value = 493 } #Novi Sad 
    command = { type = secedeprovince which = GER value = 494 } #Zrenjanin
    Download:
    http://codeofwar.tk/index.php/compon...apps/5-seceder

    It's a single EXE file, no installation, if you have AoD installed outside default location it asks you to specify locations of files every time. .NET Framework is needed for this to work.
    Last edited by Bizon; 01-01-2013 at 20:31.
    www.codeofwar.tk
    Look for my various Paradox games-related mods and programs

    Some of my projects:
    DH Companion for Darkest Hour - a savegame viewer and game stats extracting application
    New World Order 2 for Darkest Hour - historical modification for years 1945-1963 using DH Full map
    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1963 playable scenario

    Alternative download location for my files: https://skydrive.live.com/?cid=a80a3...Mp0fiO8XZayZuc

  2. #2

  3. #3
    Quote Originally Posted by elryacko View Post
    God bless you.
    Second. I wnat to know this:

    If you just pick a region, would it just give you all the provinces in that region or I have to tell it witch province it needs to give?
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  4. #4
    Major Bizon's Avatar
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    If you select area or region all the provinces from this area or region are automatically taken into account and you do not have to select any provinces in the third column. Doing this however wouldn't cause a problem, the entries shouldn't get duplicated.

    It works this way: provinces from selected regions + provinces from selected areas + selected provinces from the third column.
    www.codeofwar.tk
    Look for my various Paradox games-related mods and programs

    Some of my projects:
    DH Companion for Darkest Hour - a savegame viewer and game stats extracting application
    New World Order 2 for Darkest Hour - historical modification for years 1945-1963 using DH Full map
    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1963 playable scenario

    Alternative download location for my files: https://skydrive.live.com/?cid=a80a3...Mp0fiO8XZayZuc

  5. #5
    Quote Originally Posted by Bizon View Post
    If you select area or region all the provinces from this area or region are automatically taken into account and you do not have to select any provinces in the third column. Doing this however wouldn't cause a problem, the entries shouldn't get duplicated.

    It works this way: provinces from selected regions + provinces from selected areas + selected provinces from the third column.
    Ah ok. thanks.
    Darkest Hour Helpful Links:
    How to modify the Darkest Hour Technology Tree:

    http://forum.paradoxplaza.com/forum/...-the-tech-tree.
    A collection of Blank Graphic files for Darkest Hour.
    http://forum.paradoxplaza.com/forum/...lank-Gfx-files

  6. #6
    Quote Originally Posted by elryacko View Post
    god bless you.
    +1

    This will make adapting events to a new map quite easy.

  7. #7
    does this work for hoi2 arma also?

  8. #8
    Major Bizon's Avatar
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    Should work. Most certainly it won't automatically recognize where CSVs with province data and names are so it will ask you about their locations. But apart from this I can't think of any possible problem.
    www.codeofwar.tk
    Look for my various Paradox games-related mods and programs

    Some of my projects:
    DH Companion for Darkest Hour - a savegame viewer and game stats extracting application
    New World Order 2 for Darkest Hour - historical modification for years 1945-1963 using DH Full map
    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1963 playable scenario

    Alternative download location for my files: https://skydrive.live.com/?cid=a80a3...Mp0fiO8XZayZuc

  9. #9

    Thumbs up

    Thank you, Bizon, very usefull!


  10. #10
    East vs West developer Leonaru's Avatar
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    Nice tool. Will you add more commands (addcore etc.)?
    East vs. West - A Hearts of Iron Game | Forum | Teaser | Trailer | FAQ

  11. #11
    East vs West developer Leonaru's Avatar
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    Unfortunately, it does not work for me. I click on "Perform (to Clipboard)" and nothing happened.
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  12. #12
    East vs West developer DvD-IT's Avatar
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    Perform to clipboard means that the data is in the clipboard, awaiting to be pasted somewhere. Open up Notepad and try to paste the data there.

  13. #13
    East vs West developer Leonaru's Avatar
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    Quote Originally Posted by DvD-IT View Post
    Perform to clipboard means that the data is in the clipboard, awaiting to be pasted somewhere. Open up Notepad and try to paste the data there.
    Ooooh, now I see.

    East vs. West - A Hearts of Iron Game | Forum | Teaser | Trailer | FAQ

  14. #14
    Quote Originally Posted by DvD-IT View Post
    Perform to clipboard means that the data is in the clipboard, awaiting to be pasted somewhere. Open up Notepad and try to paste the data there.
    Cool, then is this little gem even better than I already had expected. Exchanging the secedeprovince commands with addcore or removecore commands is easily done. I'll use it next week to fix the Bitter Peace for the E3 map. Many thanks, Bizon!
    Adaptation of the E3 Map to AOD -- December 22, 2012

    armynames/navynames/airnames XXL -- December 09, 2012

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