EU3 - (Rotw focus)
Rome -(Alexander era, revised map)
HoI3 - (Expanded timelines, battlescenarios)
Victoria 2 - (US Civil War)
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Would love to see more love for Rome. Alexander Era could be nice, but I'd rather see the timeline expanded to, say, 500 AD.
An EU3 expansion I could see work. On the one hand it is the most "working" game, and so there's no real *need* to expand it, on the other I could certainly see adding features (especially as mentioned, ROTW-centric ones) could be worthwhile. Better modelling of India and China would be fantastic.
Vicky 2 I can already see a few improvements of the "things that they didn't get into vanilla" and it will probably need an XP just to fix the major issues/design flaws that inevitably seem to pop up in Paradox games.
Rome... Rome could use an expansion, expanding various features. (a full, CK-style family mechanic would help!) but it's not something I'd be very interested in personally (Rome just wasn't very fun, most notably there's something of a cause-effect disconnect, IE: It's hard to figure out how your actions affect stuff)
HOI3... Well, this one is hard. Semper Fi really seems to be a "fix xp", with mostly AI and a few interface improvements (very few actual "feature improvements") OTOH I'm not really clear on *how* you would expand HOI3 much. Expanding the timeframe wouldn't work well (Cold War mechanics are very different from WWI ones...) and it already covers most WWII stuff reasonably (just needs more tweaking) so I'm somewhat at a loss at what kind of "meaty" improvements you could get out of it.
Basically I could see EU3 (or Vicky 2) being the "easiest" ones to expand (IE: providing new, fun game mechanics that slot well into existing gameplay) while Rome and HOI3 would be "harder" (for you guys) to expand and for possibly less reward (for us gamers) but OTOH they seem more *needed*.
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First of all I liked it because the modern area style. The enlarged Timeline with new techs and weapons, new generals. I liked it to go on with the "next big War" after WW2. It was interesting to see how the new two big blocks where formed after the WW2 via Event when you were playing a '36 Campaign. Playing in MP against friends the WW2 "loosers" got a 2nd chance. This was great too. And the race to get more and more nukes was cool
Argh, I mean Alexander!
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Is there any chance we could have a thread on this forum that doesn't turn into and argument about HoI3?
Needs some love too.
I like EU III best and while I'd love a new expansion, it's already received a lot of love
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EU3 Rest of the World for sure!
EDIT: I'll add in my reasoning. EU3 is one of my fav games ever, of any genre. In Europe and the Middle East is is fantastically detailed. Beyond that it is still detailed, but there is none of those wonderful little tweaks that would make Japan a really fun nation to unite and play. Since this is not a historical game, per se, but a game about changing history, there's no reason why a nation shouldn't have the ability to ascend, regardless of location.
My biggest point would be the changing of the pagan countries to make their culture stay like anyone else's after conversion, and giving them the ability to expand beyond Terra Incognita provinces too.
There's a lot of options here for EU3, and it could be marvellous. The events and missions added in HTTT were excellent.
Last edited by Ashantai; 27-05-2010 at 11:43.
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I'd love to see more done for non-Europe in EU3, so I throw down a vote for that. Especially if there are already ideas floating around.
EU3 is winning. Again. The mistreated step child that is Rome needs some love too.
I voted for new EU3 expansion (Rotw focus).
Also I think you should model Nomadic tribes very well and it's relationship with other Nomadic and Cosmopolitan cultures.
I'd buy an EU3 XP if it came out, but I do think that game has got enough XPs already. I voted Vicky as I love the game, but my second choice would be Rome. Never played it and as I may get the main game soon anyhow, might be cool for it to get an XP.
From a financial POV, I'm guessing EU3 makes by far and away the most sense.
Absolutely EU: Rome
It's undoubtedly the Pdox game with most growth potential in various areas.
I'm not particularly interested in the Alexander thingie, though. Better expand game features and mechanics, getting deeper in the uniqueness of the timeframe depicted, its warfare, political and social disctinctiveness. Improve and deepen the treatment of barbarians and the relations with them. And ofc reach the full potential of the character system both in internal and external politics and relations.
There are many threads in the Rome forum with suggestions for features, rebalancing and expansion possibilities in general. Just a few examples:
Last edited by nachinus; 27-05-2010 at 11:50.
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