+ Reply to Thread
Page 170 of 176 FirstFirst ... 70 95 120 145 160 168 169 170 171 172 ... LastLast
Results 3,381 to 3,400 of 3515

Thread: Children of the Fatherland: MP conversion game

  1. #3381
    Much like the Yngling diaspora, the last Komnenos will have to take over somewhere so that this game still has a GM. It ain't the same without KoM.

  2. #3382
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,101
    All else failing I, or some remnant of the dynasty, will flee to Oman; Rome is not a place - it is neither the Eternal City nor the City of Men's Desire, and certainly not Nicaea where the exiled court now looks forlornly across the Strait - but an idea. It's a bit like the Ynglinga Rike in that sense, although the ideas are almost the opposite of each other. But I don't think my position is so hopeless as all that. It's maybe not so obvious from the mupdates, but the fighting with Persia is still confined to eastern Anatolia; the blobs of green in the highland plateaus are due to Counts who followed Duke titles that Foels snabbed, and they are all occupied by Roman troops and ready for reannexation whenever it's convenient. Conversely, the eastern border has actually moved a bit east, towards the Caspian, due to Foels's Counts surrendering at the first sight of Roman armies; and while those areas have been reoccupied by the Persians, they are demesne and not vassals, and so can't be reannexed easily. Persian troops will have to reach Nicaea, and indeed Italy where I also have demesne, first. So with Persia we have a stalemate, more or less; and that's before the allied troops arrive in great numbers.

    Then with the Caliphate, it seems to me that I'm winning. I'm not loading up as Frosty since we're at war, but clicking through his provinces all his armies look to be mobilised; I don't see where he can be keeping a strategic reserve. And if I threaten to DOW one of his Counts, the confirmation screen tells me they will get 20k troops to defend them. Now CK manpower estimates are to be taken with a grain of salt, so I don't think that's a good estimate of Caliphate troops in the field, but 20k is a really bad number for a realm the size of the Caliphate. So it seems to me that I still have an opportunity to Win Big. At any rate, I'm throwing the dice: I'll either restore Rome as a significant power, or go down fighting.

    Yngling Norway could survive for some time as a minor, because a) it didn't have anything anyone particularly wanted, and also could defend what there was with a big navy and b) it could follow a long-term strategy of colonising the Americas and thus make a comeback without having to win any big wars. Komnenos Rome, I think, doesn't have that option. It's right in the middle of things with Great Powers all around; it must be able to hold its own in a land struggle, or it'll inexorably go under.
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  3. #3383
    Rättshaverist FrozenWall's Avatar
    HoI AnthologyCrusader Kings IIDeus VultDivine WindHearts of Iron III
    Heir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: Rome
    Semper FiVictoria 2Rome: Vae Victis

    Join Date
    Jun 2005
    Location
    Juridicum
    Posts
    1,232
    Quote Originally Posted by King of Men View Post
    Then with the Caliphate, it seems to me that I'm winning. I'm not loading up as Frosty since we're at war, but clicking through his provinces all his armies look to be mobilised; I don't see where he can be keeping a strategic reserve. And if I threaten to DOW one of his Counts, the confirmation screen tells me they will get 20k troops to defend them. Now CK manpower estimates are to be taken with a grain of salt, so I don't think that's a good estimate of Caliphate troops in the field, but 20k is a really bad number for a realm the size of the Caliphate. So it seems to me that I still have an opportunity to Win Big. At any rate, I'm throwing the dice: I'll either restore Rome as a significant power, or go down fighting.
    My screen shows a quite different number, and with my subs leaving me 0% efficiency and large rebelling vassals I have quite some room to rebound, given a whiff of competence. Surrender now, and Komnenid Oman will be given a fair chance
    GM and Last of the Carolingians in:
    Sunday night MP Megacampaign: God Will Know His Own
    The Great Game III MP Mega-Campaign: Children of the Fatherland , Day of Glory (finished)
    Proprietor of one Lord Strange Cookie. , WritAAR of the Week: Feb. 6, 2011

  4. #3384
    Deutscher Kaiser Fivoin's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEU3 Complete
    Divine WindHeir to the ThroneVictoria: RevolutionsVictoria 2Victoria II: A House Divided
    Victoria II: Heart of Darkness

    Join Date
    Feb 2008
    Location
    Gothenburg, Sweden
    Posts
    243
    Quote Originally Posted by KoM
    And if I threaten to DOW one of his Counts, the confirmation screen tells me they will get 20k troops to defend them. Now CK manpower estimates are to be taken with a grain of salt, so I don't think that's a good estimate of Caliphate troops in the field, but 20k is a really bad number for a realm the size of the Caliphate.
    The amount on the confirmation screen when you threaten to dow a vassal is the amount of unmobilized soldiers across the realm. If you threaten to dow an independent realm the confirmation screen shows the total amount of soldiers across the realm, mobilized or not.
    At least that's how I think it works.

  5. #3385
    Rättshaverist FrozenWall's Avatar
    HoI AnthologyCrusader Kings IIDeus VultDivine WindHearts of Iron III
    Heir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: Rome
    Semper FiVictoria 2Rome: Vae Victis

    Join Date
    Jun 2005
    Location
    Juridicum
    Posts
    1,232
    Quote Originally Posted by Fivoin View Post
    The amount on the confirmation screen when you threaten to dow a vassal is the amount of unmobilized soldiers across the realm. If you threaten to dow an independent realm the confirmation screen shows the total amount of soldiers across the realm, mobilized or not.
    At least that's how I think it works.
    Yes, yes, the point is Death to the Greeks and Gimme my stuff back!
    GM and Last of the Carolingians in:
    Sunday night MP Megacampaign: God Will Know His Own
    The Great Game III MP Mega-Campaign: Children of the Fatherland , Day of Glory (finished)
    Proprietor of one Lord Strange Cookie. , WritAAR of the Week: Feb. 6, 2011

  6. #3386
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,101
    Right, so my point is that Frosty's strategic reserve, his unmobilised soldiers, is really low; and he doesn't seem to have a whole lot of troops in the field. Of course it's possible, even likely, that every African regiment is somewhere in the Med en route for Syria (or perhaps Italy), minus whatever is fighting the remaining rebels; but still, it looks to me as though I've got a fighting chance.

    As for giving stuff back, this is a battle cry that can be shouted by either side. Egypt was Roman for longer than it's been Fatimid, you know.
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  7. #3387
    Rättshaverist FrozenWall's Avatar
    HoI AnthologyCrusader Kings IIDeus VultDivine WindHearts of Iron III
    Heir to the ThroneEuropa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: Rome
    Semper FiVictoria 2Rome: Vae Victis

    Join Date
    Jun 2005
    Location
    Juridicum
    Posts
    1,232
    Right, so my point is that Frosty's strategic reserve, his unmobilised soldiers, is really low; and he doesn't seem to have a whole lot of troops in the field. Of course it's possible, even likely, that every African regiment is somewhere in the Med en route for Syria (or perhaps Italy), minus whatever is fighting the remaining rebels; but still, it looks to me as though I've got a fighting chance.
    There are plenty of troops, just not where they are useful. As soon as the mess I was left gets cleared up things will start looking brighter, or darker, depending on point of view. I for one do not intend to accept the theft of my land, and will take this into EU3 if need be. Surrender now and the Komnenoi will be given free passage to Muscat and promises of EU3 non-agression.

    Quote Originally Posted by King of Men View Post
    As for giving stuff back, this is a battle cry that can be shouted by either side. Egypt was Roman for longer than it's been Fatimid, you know.
    Pff, everybodys a Roman these days. Last I checked your senate was busy crowning the latest contender who rode through the Golden Gate, what right do the Komnenoi hold? Every Patriarch rejects the titles claimed by the Nicaean Impostors, their time has passed.
    GM and Last of the Carolingians in:
    Sunday night MP Megacampaign: God Will Know His Own
    The Great Game III MP Mega-Campaign: Children of the Fatherland , Day of Glory (finished)
    Proprietor of one Lord Strange Cookie. , WritAAR of the Week: Feb. 6, 2011

  8. #3388
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,101
    Eh, Patriarchs appointed by the Fatimid Caliphs naturally would take that position. Their successors will see things my way once the current crop are crucified outside the walls of Nicaea, just as these ones were convinced by the charming burial-customs of the Caliphate; heads on pikes were mentioned, I think. As for who has the more troops, we'll just have to see. Recovering from so large a revolt as your subs allowed to take place is not done in a trice; it's not that it's so very difficult, it's just that every day you are besieging a rebellious vassal is one more in which your Syrian demesne crumbles. What can be done easily in peacetime may take a disastrously long while during a war; even if it happens in the same amount of actual years. "Ask me for anything but time", yes?
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  9. #3389
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,101

    Defiance, part I

    April 3rd, 1380
    Castle Kantara
    Melitene province, Imperium Romaion
    Morning

    "Rome calls, and Kantara shall answer." The hundred-or-so soldiers in the yard waited a few seconds, then - when it became clear that Basil's speech had finally wound down - gave a short, barking cheer and made ready to march. That was Alexa's cue; she stepped out of the portico where she had been waiting, and said her line in a good carrying voice: "With it, or on it, husband." He took the shield from her with a grave nod, eyes blazing.

    He had never looked at her like that before, not even on their wedding night - and why should he? He was a scion of the high Komnenoi; a lack of sex had never been among his concerns. Alexa had known that she was not beautiful as men measured beauty; her waist was not slim, her breasts not high. Komnenoi did not marry for such reasons. Her sons would bring yet another Phokas estate into their gens, and tie that anciently senatorial family still more tightly into subservience to the imperial dynasty. She had known; but it had still hurt, when her husband had looked her over and behaved with coached, courtly politeness and no passion whatever. It had been the same every day in the two years since; even the birth of their son had not roused him as had this call to war.

    Now, at last, she had found a means of exciting his enthusiasm; she had only to play her part well, to support his leading role of Roman Patrician Going to the Wars. The war had enlivened him as nothing else in her experience; glory against the infidel, proving himself in battle - these had become his mistresses now. She supposed she should be grateful that he had not been so enthusiastic about the succession of lovely young servants who had graced his bedroom, more and more openly as her pregnancy progressed; at least he was unlikely to beget any bastards on his glory, to compete with her son for his estate.

    Despite her cynical thoughts, the praise in his eyes for doing her job well warmed her. When had she become so starved for approval that even this tiny crumb made her smile? Basil met her gaze, and for a long moment he actually paid attention to her. "You..." he stopped, unsure what he wanted to say. She waited patiently; why not? No urgent task needed her presence. "If I come back on the shield," he got out at last, "don't let my greedy cousins scare you. Kantara is yours while I'm gone, and Mikael's after you. Hold to that, if all else fails; and - I know you'll do well." Then he turned aside, shrugging his shield into the carrying position on his back, and took his place at the head of the column of troops. She blinked back surprised tears, not quite believing how moved she had been at those few words. Perhaps, after all, there was something to the ennoblement of war; this one seemed not only to have made her husband take her seriously as his wife, but even to have given him the ability to express confidence in her and make her believe it. She straightened her shoulders, and for the first time in two years - even knowing that it was ridiculous to have been so encouraged by three short sentences - she did not feel that the title Lady of Kantara was a silly girl's game that someone would soon order her to stop playing.

    She had thought she was play-acting, when she gave Basil his shield. But perhaps there was some truth to her role. Still standing in the shadowed portico, she nodded respect to her husband, and repeated the words softly, really meaning them this time. "With it, or on it, Basil. And thank you." For if his speech and his playlet had been a little silly, the sort of thing a teenager with a head full of education would come up with, still he was marching off to a war in which quite real steel weapons would punch through genuinely bleeding flesh. And so his role was real; and if he was a true Roman patrician - why then she was a true nobleman's wife; not a play-acting girl, not an unloved necessity going through the motions. "Kantara is mine," she whispered experimentally, and the words did not sound silly at all.
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  10. #3390
    The Awakening of Gregori Rasputin – Text Update II

    Much had to be done to prepare for the battle ahead.

    Koschei was an Immortal.

    To which dark god he received this power from he did not know, but there was one thing in his favor.

    Rasputin was extremely clever and was confident that skill would prevail over Koschei's experience.

    The study was unsuitable for their duel, due to the small size would constrain his ability to trade space for time and secondly because Koschei could have various unimaginable magicks hidden away or even in plain sight ready to come to his aid.

    Only one room within this tower would do, the Observatory.

    At the apex of the tower was a large doomed room, enchanted observatory designed to allow for unimpeded study of the heavens.

    On the floor of the observatory was an intricate mural that was in reality the fabric of the spell powering and controlling the Observatory's functions.

    Getting to work Rasputin began to subtly alter the magic woven into the floor, an act that would have taken dozens of normal mages months to complete.

    But Rasputin was not a normal mage, he has past the Test of High Sorcery, something only a small fraction of the worlds mages take and much less pass. Most are scarred, some inspired and the remainder run from whatever fate or inner truth revealed to them.

    Rasputin bended the Test to his will, showing him the truth of the universe and embraced it.

    He gazed into the eyes of the personification of magic itself, a physical god taken form just for him.

    If this wasn't the winds of fate propelling him and his destiny what else could it be?

    And of course secondly he had the phylactery. A temporary boost in knowledge.


    /***********************/

    A single lone cold figure walked into the tower.

    Koschei has returned.

    Koschei the Immortal!

    Koschei had striven for years to access immortality, the ability to remain alive forever ever increasing his knowledge of the magical arts.


    Koschei's ambition had at the time proven too much for him, he was defeated by a wandering warrior cleric and cast down broken into a ravine that brought him at the edge of life to the shores of the White Sea.

    Off the coast on an island only he could access he met his dark salvation.

    A dark god with dark energies swirling around him was waiting for him.

    There was an altar there long ago used and left abandoned to old pagan gods now possessed by the tinniest filament of this gods power.

    He never knew its name, never asked, never will.

    It offered him power and the chance to be there to rebuild the world in his image, to grant him the powers of a god, to take his rightful place as the arbitrator of all magic.

    He only had to serve him and allow him into the world.

    Koschei had accepted, granted the power to abandon his body for another. A trespassing fisherman oblivious to the island sufficed at the time.

    But the spell to open the World Gate would slay a lesser mage, he needed the body of a mage who had passed the test, whose very veins were opened up and able to handle the vast magical energies to fuel the spell.

    While Koschei could cast any spell he knew or could learn on his own in the bodies he took there was always something missing...

    Koschei hadn't expected the Balrog to escape, nor did he honestly expect to find the handmaidens who followed it out. The balrog was unfortunate and was slain, but the fiends survived, by the time Koschei found them he was in good humour and spared them his wrath and had them teach the boy instead.

    Now something though was amiss, the tower was empty but that was to be expected, it was closed for much of the year afterall.

    Rasputin had passed the Test, this was also to be expected.

    Something had changed in Rasputin's demeanour, more reserved, greeting him cooly but respectfully.

    This was secretly worrying, if Rasputin decided to leave it would be troublesome to track him down... It was just about time to transfer bodies and he didn't have much to wait.

    They had been walking, side by side, in near silence for much time that Koschei hadn't realized, since he was deep in thought he was being gradually guided to the Observatory.

    Upon reaching the room it finally struck him that something indeed was wrong.

    “Why are we here Gregori? I do not recall...”

    “Choose your next words carefully Koschei, for they may be your last.”

    Sputtering with rage Koschei was nearly speachless.

    “Wha~t!? How DARE you utter such words to me!? I could destroy you in an instant! I picked you up from the rubble of your VILLAGE! I taught you MAGIC how dare you speak to me with such arrogant threats!”

    “Saved me?” He laughed. “As far as I know you are the CAUSE of that incident, my family weren't even KILLED in it, my grandmother had died only last winter!”

    Koschei was taken aback.

    “How did you...?”

    “The Test.” He answered.

    Now it all made sense, it was always a risk he supposed letting Rasputin take the test, he had always suspected that magic itself was working slowly against him, subtly, the odd spell not quite working to his specifications but it was always hard to pin down, too many variables that prevented narrowing down.

    But now it all made sense, during the Test magic itself must have spoke to Rasputin, giving him visions of the past and future.

    “So now what?” Koschei asked, voice a deadly growl.

    “Now I will destroy you, the magic wills it.” And with that up came Rasputin's hands drawing arcane symbols in the air or rather one symbol... An arc of brilliant white lightning leaped instantly from Rasputin's outstretched hand and into Koschei's chest blowing him away and into the wall.

    Koschei was stunned as he slid to the ground rubble dropping next to him, he didn't recognize that spell and it should've been deflected by his defensive enchantments.

    Rasputin raised up his hand for moment considering the spell he just cast; impressive. The first of his arsenal expunged from his temporary armoury.

    Koschei shakily raised himself off the ground and responded, gathering in a great breath of air and exhaling a piercingly loud wail of the kind banshees would use. This sound would be instantly deadly to anyone who heard it unawares.

    Rasputin had no way of dodging it of course, who would? The spell was of the ninth circle and Rasputin could only possibly know of fourth circle spells at most...

    Rasputin lurched backwards in pain but otherwise not dead.

    A cascade of what appeared to be a glass like dome of material flickered around Rasputin and shattered into a million pieces before dissipating into nothingness.

    Shaken Rasputin got back to his feet before unleashing a vast storm of missiles at first extending outwards for several meters in an upward direction before finally all turning as one towards Koschei aiming straight for his black heart.

    Buying time Koschei clapped his hands to instantly teleport to the centre of the room where he awaited for the missiles to reach him. Raising his hands he spoke the words of power and broughly forth a shimmering rainbow coloured dome of energy intercepted the missiles with a pffzzt.

    Rasputin had been fumbling in his robes for spell foci when Koschei left the protection of his dome with grim murder present in his eyes.

    Snapping off a multisyllabic spell several molten fiery rocks exploded forth from the aether from his outstretched arms spiralling quickly towards Rasputin. Rasputin repeating Koschei's earlier actions and clapped his hands teleporting himself away, an impossible spell for his level...

    But Koschei wasn't done, normally this spell would travel in an unchanging arc and explode on contact, with a wave of his hands gesturing quickly Koschei brought the spell back under his control and angled it towards Rasputin's new position.

    Surprisingly calm Rasputin repeated the gesture, phylactery flaring green before growing dimmer than it was before and teleported once again less disoriented than before.

    Curiously Rasputin changed the direction and faced the meteors directly waiting until the last possible moment before clapping once again green phylactery flaring-

    -and the molten missiles disappeared and appeared in front of Koschei.

    Boom.

    Coughing and sputtering Koschei vacated the smoke moving more towards the rooms center, eyes watering and blinded.

    “I'll rend your soul for this Rasputin! You will WISH you could die.” He continued to cough.

    Rasputin grabbed the phylactery and held it up regarding it solemnly.

    It was no longer glowing a vibrant green but was now a dead kind of dark, depleted.

    “You are finished Koschei, the spell is complete.” He said, pointing his index finger Koschei.

    “What!? What spell? I've been regarding you the entire time you have no time for any spell that could actually HARM me!”

    “Incorrect assumption, all of this time with each movement I've been slowly activating portions of a spell I had hidden within the floor.” He gestured.

    “It required two conditions to be met, one; that I deplete this phylactery gifted upon me by the personification of magic of its spells, I only had so many powerful spells to cast before it depletes and a portion of it was depleted just modifying the spells woven into this Observatory.”

    He continued.

    “The second that I exhaust you of YOUR spells.”

    Impossible.

    “I have only casted a fraction of my vast knowledge!” He objected.

    “But you are standing within the circle.” He pointed.

    The pattern on the floor Koschei had finally noticed had been subtly moving approaching the center for quite some time and just as Koschei had moved to try to clap once again to move from that spot.

    He froze.

    “What trickery is this!” He raged.

    “My last spell from this crystal. Notice I had been pointing at you all this time?”

    “No.” He growled, but it was futile. The final bit of energy had finally reached the central circle and exploded in a brilliant technicolour display of light and electrical discharges before finally materializing as a great ebony hand grasping within Koschei-

    -and began draging from Koschei his soul, all of his knowledge, all of his spells and memories... Slowly slipping.

    Lowering his arm Rasputin slowly approached Koschei.

    “You! You can't do this! You cannot do this to me!” But his words were becoming fainter, his power was being drained.

    “I can do more.”

    Sighing heavily, Rasputin gazed into the cloud of magic, knowing that just outside his perception was that Personification, that physical god, regarding him.

    “I'm sorry.” He said.

    And Rasputin raised the phylactery and stabbed it into Koschei's chest piercing his heart.

    The draining process sputtered and then for moment did nothing... Swaying for a single instant in limbo before finally making up its mind and began moving away from the cloud like portal and into the phylactery crystal. Glaring a bright sickly green light it began to be refilled of power, filled with more power than it ever was before.

    Rasputin was draining the magical lifeforce of the being for his own purposes. Shuddering it closed off its connection to the world in an instant life or death decision to protect itself and the magic.

    Koschei collapsed to the floor dissipating into dust, dead forevermore.

    Rasputin held aloft his magic phylactery, filled to the brim with power and with one action stabbed it into his own heart.

    And a new Immortal was born.

    Elsewhere a portal opened.

    And out stretched forth a eldritch being, human in shape and drabbed in purple robes, notable for his angular features and almond shaped eyes filled with memory.

    It sighed.

    He had startled a little girl who had been picking mushrooms nearby.

    Too young to worry about the risks and dangers of talking to strangers she approached the tired figure and asked its name.

    It looked around confused for a moment, forgetting his mission and his presence before regaining his wits.

    “I am... Raenir Salazar. And I am a Wizard.”
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  11. #3391
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,101
    Edits:
    • Bugfix: Catholic Shiites become plain Catholics.
    • Urbino to Croatia, as agreed
    • Oddman AAR: Stab
    • Frosty AAR: Remove wound from 1592134
    • KoM and Blayne AARs: Heal wound and illness of Demetrios
    • Immortals
    • Inconsistent lieges

    That's all in 'noclaims'; 'final' has, in addition, got the Rus/Byz exchange. I did that separately since vR didn't confirm in the edits thread; we'll use 'final' unless vR says otherwise.
    Last edited by King of Men; 30-04-2011 at 05:39.
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  12. #3392
    Deutscher Kaiser Fivoin's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEU3 Complete
    Divine WindHeir to the ThroneVictoria: RevolutionsVictoria 2Victoria II: A House Divided
    Victoria II: Heart of Darkness

    Join Date
    Feb 2008
    Location
    Gothenburg, Sweden
    Posts
    243
    Endsave:
    Last edited by Fivoin; 30-04-2011 at 20:04.

  13. #3393
    Mushroom Korps Field Marshal OrangeYoshi's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEU3 Complete
    Divine WindHearts of Iron IIIHeir to the ThroneIron CrossLegio
    Victoria: RevolutionsRome GoldSemper FiVictoria 2500k club
    Europa Universalis IV

    Join Date
    Mar 2009
    Location
    In your computer screen
    Posts
    9,720
    Blog Entries
    21
    There Will Be... one more Ck session...
    On Ubik: "HE GETS TO BE SMUG AFTER CARVING THE FACE OF PERFECTION USING THE SPOON OF INSPIRATION UPON THE BUTTOCKS OF AN ANGEL"

    ────── OrangeYoshi's Newbie Sig Information Center: Help is just a click away...™ ──────
    EU3 Wiki lll Paradox Acronyms lll FAQ Forum lll General FAQ lll Siege FAQ lll Patrolling Guidelines
    No Time Limit Mod lll Quick Questions Quick Answers

  14. #3394
    Yours is no Disgrace Gollevainen's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDarkest HourDeus Vult
    Europa Universalis 3Divine WindHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria: RevolutionsVictoria 2

    Join Date
    Mar 2007
    Location
    In Finland
    Posts
    2,026
    3 hours 3 years!!!!
    I could go on like this forever!!

    bloody king died
    The Professor wrote:
    Also is there a site somewhere where I can google the acronyms you use.

    Ulmont wrote:
    Yes. The site is available at www.google.com.

  15. #3395
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,101
    Gah, we seem to be approaching 1399 asymptotically. We got to 1387. Also, Rome is pretty well done for, although I will fight to the end. My calculations did not account for my allies only sending about a tenth of their army, each. And yet, if only they would put some actual effort into it, I say it is still winnable. Come, gentlemen, we can recover Anatolia relatively easily! Fifty thousand troops would do it!
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  16. #3396
    Mushroom Korps Field Marshal OrangeYoshi's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEU3 Complete
    Divine WindHearts of Iron IIIHeir to the ThroneIron CrossLegio
    Victoria: RevolutionsRome GoldSemper FiVictoria 2500k club
    Europa Universalis IV

    Join Date
    Mar 2009
    Location
    In your computer screen
    Posts
    9,720
    Blog Entries
    21
    50,000 troops would certainly free your demesne. But then they have to walk all the way to the Caspian Sea to be effective further. That is not something I'd be willing to do.
    On Ubik: "HE GETS TO BE SMUG AFTER CARVING THE FACE OF PERFECTION USING THE SPOON OF INSPIRATION UPON THE BUTTOCKS OF AN ANGEL"

    ────── OrangeYoshi's Newbie Sig Information Center: Help is just a click away...™ ──────
    EU3 Wiki lll Paradox Acronyms lll FAQ Forum lll General FAQ lll Siege FAQ lll Patrolling Guidelines
    No Time Limit Mod lll Quick Questions Quick Answers

  17. #3397
    Yours is no Disgrace Gollevainen's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDarkest HourDeus Vult
    Europa Universalis 3Divine WindHearts of Iron IIIHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria: RevolutionsVictoria 2

    Join Date
    Mar 2007
    Location
    In Finland
    Posts
    2,026
    If there wouldn't be morale bugs and huge attrition, Denmark's troops could have actually done something usefull there... But this game is just too crappy for distant overseas interventions
    The Professor wrote:
    Also is there a site somewhere where I can google the acronyms you use.

    Ulmont wrote:
    Yes. The site is available at www.google.com.

  18. #3398
    Quote Originally Posted by OrangeYoshi View Post
    50,000 troops would certainly free your demesne. But then they have to walk all the way to the Caspian Sea to be effective further. That is not something I'd be willing to do.
    You dont have to walk to the caspain sea, liberate anatolia would be sufficient; is foels *really* demanding KoM's annexation? Will he actually fight to the end for it?
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
    -Sun Tzu, the Art of War

  19. #3399
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,101
    Quote Originally Posted by OrangeYoshi View Post
    50,000 troops would certainly free your demesne. But then they have to walk all the way to the Caspian Sea to be effective further. That is not something I'd be willing to do.
    I disagree; if you could free my demesne and then defend Anatolia, I believe I could carry on the fight. I observe that if I go down, you have Foels for a neighbour, and you've seen how pleasant that is.
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  20. #3400
    Manners Makyth Man Demi Moderator Lord Strange's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeSemper Fi
    Victoria 2Victoria II: A House DividedRome: Vae VictisCK2: Holy Knight500k club
    Europa Universalis IV

    Join Date
    Nov 2007
    Location
    No place for fop or idler
    Posts
    1,691
    Nooo! Rome is falling!
    Will you flee to Oman and build an Indian Ocean Empire?
    Founder of the Lord Strange School of Thought

    If I'm speaking in Gold, it means I'm speaking in my capacity as a Demi-Mod.
    Any other colour, it's your choice whether to pay attention or not

+ Reply to Thread
Page 170 of 176 FirstFirst ... 70 95 120 145 160 168 169 170 171 172 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts