Will these "achievements" be a toggleable option, or hardwired into the source code?
Will these "achievements" be a toggleable option, or hardwired into the source code?
Judging from Johan's reply about full scriptability, I guess it should be possible to remove them with minimal effort if you don't want them.
"Mankind has only one science. It is the science of discontent." -- Count Hasimir Fenring
The Führer Goes Nuts! (and he's contagious) - An utterly nonsensical HoI 3 AAR.
Danse Macabre - A Victoria: Revolutions / Hearts of Iron III / World of Darkness crossover.
Updates on both AARs resuming in May![]()
Will the AI actively try to achieve those achievements or will it do it just coincidentally?
Very cool idea. Will the AI actively seek to complete and hold these achievements/objectives or will they just sort of stumble on them?
Edit: Emu'd, great minds think alike.
Cool idea. I think the achievements will enhance the complete game flow.
A question by a forum user during the 200k event: "With 200,000 accounts, you must have a fair amount of data to mine. What was the most surprising thing you learned about us, the forumites?" - Johan's answer: "That if someone has not registered a game, he's extremely likely to not have bought it."
I hope the actuall bonuses will make more sense. Having +15% supply throughput for controling Danzig, when you actually occupy half of Europe sounds stupid![]()
Sir NeoCore Slan, OLIR, beta of FtM, appointed judge of Alexspeed's Victoria 2 AAR Contest, Fan of the Week (22-11-2011) and I also play HoItCG.
The Historical Plausibility Project 1.0.4 for HoI3, 2.0 for HoI3 - Semper Fi and 2.7 for FtM
My latest work from my Ink Well (which is post #200 in the Ink Well thread):
Hitler's gamble - An alternative German Strategy (Vanilla HoI3 - Semper Fi 2.03c) finished
Ten Reasons why Europa Universalis III is the worst game EVER (Vanilla EU3 - Divine Wind) finished
The New Adventures of the United Nations... in Space - A Space Empires V AAR canceled after Season I
"Always write things on the forums that you’d be happy for your mom to read." - Fredrik Wester
Achievements, sounds nice.
If I may throw one general interface suggestion around: Making it possible to combine several ground units in a province into one clickable formation in order to make it possible to select and control them together would be a definite plus. Selecting the right units in a crowded front can be quite a hassle, even when using their HQs to do it. It was much easier in HoI 2 with the division stacks.
Typing in all capital letters went out of style with FORTRAN.
Brilliant idea!.
Guys from Paradox are truly genial.
Its historical flavour par excellance and still sandboxers will not feel endangered.
Ah,what a fresh air finely in HOI III,fresh,and in the same time again 70 years old.
Finely.
Link to thread "Toynbee tiles..solved?"http://forum.paradoxplaza.com/forum/.....solved/page1
Link to ancient closed thread "Gobekli Tepe" http://forum.paradoxplaza.com/forum/...G%F6bekli-Tepe
Sounds like an excellent idea, I can't wait to see them in action.
Realy cool innovation. I am looking forward to further DDs![]()
Perfect beginning IMO of Semper-Fi.
I'm sure it'll introduce a very interesting strategical layout in games... specially if you get AI to be sensible to that 'achivements'. Fully moddability in the other hand will help undoubtly both to historical-way-of-things lovers as well as alternative-outcomes fans.
Hold on this way!![]()
Why do you sound surprised? I love America. Just because I think gay dudes should be allowed to adopt kids and we should all have hybrid cars doesn't mean I don't love America - Liz Lemon
Will achievements be used to guide AI the historical direction?
"Our officers of cavalry have acquired a trick of galloping at everything. They never consider the situation, never think of manoeuvring before an enemy, and never keep back or provide a reserve."
I allways hoped to see most optimistic scenario: that problematic HOI III first version will be remembered just as technological demonstrator,a test ground for true HOI III that will evolve over time into new and much playable,matured game.
It seems my hopes are fulfilled,this is the best scenario of HOI III desteny I imagined!
HOI III SF future is bright!
Deterministicaly!
Link to thread "Toynbee tiles..solved?"http://forum.paradoxplaza.com/forum/.....solved/page1
Link to ancient closed thread "Gobekli Tepe" http://forum.paradoxplaza.com/forum/...G%F6bekli-Tepe
After seeing how many people complain that its so hard to play with a minor because they have been nerfed so much in HOI3, wont this just make it worse for them?
I never play minors so it doesn't matter to me, I just going from all the post I'v red
the Original
aka ECLIPSE
Patiently waiting for HOI3 to be what I hoped it would have been back in '09
Making global empire of small nation in ww2 era is sandbox game.
Paradoxaly, maybee a sandbox mod for Semper-Fi ,or fiew, will emerge.
I like sandbox so much that I whish we all see 100 sandbox mods for Semper:Fi,and no single one historical(not needed)Semper-Fi mod.
In real ww2 not everything was possible,especialy for minor nations, and that is the measure of quality SF,if SF will be what is announced.
Link to thread "Toynbee tiles..solved?"http://forum.paradoxplaza.com/forum/.....solved/page1
Link to ancient closed thread "Gobekli Tepe" http://forum.paradoxplaza.com/forum/...G%F6bekli-Tepe
Polish Corridor - So you get those bonuses if they agree to give Germany a corridor to Danzig?
If yes, I assume that stops the Danzig or War event.
Rommel76
Ok, my #1 question regarding achievements:
Will the AI utilize and pursue them?
"also most of paradox rise as a successful company can be attributed to the motivating powers of "Mr Nibbles", a vicious old platypus specimen Johan keep locked in a drawer. Whenever a programmer isn't working fast enough, or introduces a bug Mr Nibbles is let out of the box to give the perpetrator a nasty bite." - podcat
"Mankind has only one science. It is the science of discontent." -- Count Hasimir Fenring
The Führer Goes Nuts! (and he's contagious) - An utterly nonsensical HoI 3 AAR.
Danse Macabre - A Victoria: Revolutions / Hearts of Iron III / World of Darkness crossover.
Updates on both AARs resuming in May![]()
I also would like to know if the AI will take into consideration the achievements and actively try to complete them.