Hi everybody, I'm Johan and I wanted to give you a first development diary.
The expansion team here at Paradox consists of Doomdark, Birken and Solsara, and they have been working hard at designing and creating quite alot of features that I hope you will all like.
One of the complaints I've seen here on the forum is the lack of "historical flavor", so the first development diary here is focused on one of these aspects.
Achievements are a kind of bonuses; if you, for example, have control over the Panama Channel, you will get a small increase in drift speed and global resources. However, these Achievements may also give you a disadvantage; if you have control over the Panama Channel and someone blockades the channel, you will gain a couple of bad modifiers which decreases the good ones. Having a Great Army increases your war exhaustion but gives you a boost in Leadership and Organisation Regain Rate. The Achievements might be both good and bad for your country, but you will have a chance to see what you'll need to get one of them and decide whether or not your country would benefit from them. Current effects are still placeholders, and subject to change during the beta.
Of course, there are different achievements for each country, and you may gain, lose or regain them depending on what happens.
And yes, its opened by one of the buttons on the right.