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Thread: Ask Paradox (almost) Anything Thread (no support/tech or code questions)

  1. #7201
    Major Centurion1973's Avatar
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    Merry Christmas and happy new year to all Paradox employees and fans.


  2. #7202
    Unpaid Ulm PR employee Svip's Avatar
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    Quote Originally Posted by Centurion1973 View Post
    VAT is around 20%
    Where? The new EU VAT laws means that Steam now has to pay the VAT in the respective seller's country.

    Before that they could charge VAT in Luxembourg (3%) where Valve was based in Europe. But now they have to charge me 25% VAT, because I live in Denmark, and so on.

    You may say, 'ah, that's good those big American companies can't trick the VAT by simply placing their companies' European headquarters in Luxembourg', but look at this perspective: What about smaller companies who sell digital goods? Do you think they have the money to deal with this extra bureaucracy overload? Probably not. But the new VAT laws will be successful in what they set out to achieve, ensure EU member countries get their share of big American companies' profit in Europe. Even if it'll kill small European software companies in the process.

    Ask Shams or someone working in the financial department at Paradox, I don't think they are happy. I realise they don't sell directly to consumers, but they certainly do sell and buy some other stuff themselves.
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  3. #7203
    Major Centurion1973's Avatar
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    I know, that Valve has been using Luxemburg tax loophole since Q3 2012, but historical explanation always was VAT and prices are set not by Valve, but by publisher.

  4. #7204
    Resident WW Foreigner Wagonlitz's Avatar
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    Quote Originally Posted by Centurion1973 View Post
    VAT is around 20%
    But that isn't the reason. They also used 1€=1$ when 1€ was worth 1.5$. It is simply a conincidence that the difference at the moment approximately corresponds to VAT.

    Quote Originally Posted by Centurion1973 View Post
    I know, that Valve has been using Luxemburg tax loophole since Q3 2012, but historical explanation always was VAT and prices are set not by Valve, but by publisher.
    So where have they had a 50% VAT previously; because there need to have been such a place for your story to hold.

  5. #7205
    Major Centurion1973's Avatar
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    Quote Originally Posted by Wagonlitz View Post
    But that isn't the reason. They also used 1€=1$ when 1€ was worth 1.5$. It is simply a conincidence that the difference at the moment approximately corresponds to VAT.

    So where have they had a 50% VAT previously; because there need to have been such a place for your story to hold.
    I am saying, that general pricing policy was implemented before move to Luxemburg and didnt change since - it should have, but didnt.

    I dont enjoy paying more for the games, than I have to.

  6. #7206
    Resident WW Foreigner Wagonlitz's Avatar
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    Quote Originally Posted by Centurion1973 View Post
    I am saying, that general pricing policy was implemented before move to Luxemburg and didnt change since - it should have, but didnt.

    I dont enjoy paying more for the games, than I have to.
    No you claimed that the historical explanation for the price difference is VAT; that just isn't true unless you can come up with a place which has a VAT corresponding with the €$ exchange rate and which fluctuates just as much as it. I.e. it was 50% a while ago and since then has been going down to follow the drop in the value of the €.

  7. #7207
    V g H Moderator Had a dad's Avatar
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    Guys, this really isn't the thread to discuss VAT
    Why can't we give love that one more chance?

  8. #7208
    Second Lieutenant MihaiROU's Avatar
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    Meanwhile on the internutz(see the images). Please specify that your games are only based on history, or correct the mistakes in new patches/new games, thanks.

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  9. #7209
    Lt. General Mef's Avatar
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    Quote Originally Posted by MihaiROU View Post
    Meanwhile on the internutz(see the images). Please specify that your games are only based on history, or correct the mistakes in new patches/new games, thanks.]
    This thread is for asking the publisher Paradox Interactive. EU4 is developed by Paradox Development Studio, so use the thread in their forum to ask questions to them. Questions specific to a game go into the game's forum, in this case EU4.

    It should be obvious that no historical game can represent actual history in full detail. There are not only gameplay limitations, but in many cases we simply don't know all the details about what happened hundreds of years ago.

  10. #7210
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    Quote Originally Posted by Mef View Post
    This thread is for asking the publisher Paradox Interactive. EU4 is developed by Paradox Development Studio, so use the thread in their forum to ask questions to them. Questions specific to a game go into the game's forum, in this case EU4.

    It should be obvious that no historical game can represent actual history in full detail. There are not only gameplay limitations, but in many cases we simply don't know all the details about what happened hundreds of years ago.
    Or there might be disagreement over what actually happened.

  11. #7211
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    The games represent the reality, they are not exact copies. Game mechanics limit how well the actual events that happened can be represented.
    For a while Moldau might have been in a march-like relationship with Poland, Paradox choosing them to be a march in 1444 because it better represents the historical situation than a start where Moldova is just a vassal, or just an ally. The game is a model, it is not a copy of reality. Models are just models, and thus never perfect images of real world.
    There is stuff that can be never modelled perfectly, but remembering how Eu2 was, Eu4 is a sharper, higher quality advanced model of the period in hand.
    And Paradox is constantly trying to build ever better models, games, to make the gaming more challenging and fun.

    The diplomatic relationship between Moldova and Poland not being probably the highest priority of the Eu4 dev team.

  12. #7212
    General jrgen3's Avatar
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    My guess is that Moldavia is a march to avoid Poland integrating them after 10 years like they did before it was turned into a march.
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  13. #7213
    Second Lieutenant MihaiROU's Avatar
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    Quote Originally Posted by Mef View Post
    This thread is for asking the publisher Paradox Interactive. EU4 is developed by Paradox Development Studio, so use the thread in their forum to ask questions to them. Questions specific to a game go into the game's forum, in this case EU4.

    It should be obvious that no historical game can represent actual history in full detail. There are not only gameplay limitations, but in many cases we simply don't know all the details about what happened hundreds of years ago.
    Thanks for the clarification. It's like you said, but look at the fools insisting that EU4 is 100% the true depiction of history. When was Moldavia a march in real life? never of course(or Hungary 100% Hungarian for that matter, in EU2 it's just like in real life, mostly Romanian Orthodox, but that would weaken Hungary with rebellions that might make Transylvania unhistorically form Romania or join Wallachia), you just accept it as part of the gameplay mechanism to represent that Moldavia, in real life, was a loose vassal of Poland(and a normal vassal easily gets annexed in the game), but try telling that to the mindless that believe a video game, that constantly changes and improves, is historically factual(soon I'll be told Romanian is a South Slavic language, I bet).
    Maybe in some patches they will find another vassalage format, then at least I won't have to read replies like that again.
    Last edited by MihaiROU; 20-12-2014 at 17:24.

  14. #7214
    Lt. General Mef's Avatar
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    Quote Originally Posted by MihaiROU View Post
    in EU2 it's just like in real life, mostly Romanian Orthodox
    Actually, there is quite a bit of disagreement between historians about just how many Romanians lived in Transylvania during EU4 times.

    Wikipedia has a table that estimates that at the start of EU4 Transylvania was 50% Hungarian and only 20% Romanian.
    So the setup in the game seems pretty accurate.

    But, yeah, that has nothing to do with ask PI anything...

  15. #7215
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    Why are there so many expansions / DLCs for Crusader Kings? Is it the most profitable / most played Paradox game ever? How does EU4 compare to it in that regard?
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