Return to the Blue Lagoon - Brunei HttT AAR
There is a rustle of curtains and sound of tiny leather-claden feet on smooth marble as the little boy sprints across the massive hall. A rumble is still echoing in the room as the boy reaches a window, raises himself to his toes and peeks outside. In the bay below, a mighty ship with unfurled banners is covered in smoke. Boy gazes at the mighty vessel, his eyes wide with amazement as a sound from a second explosion rocks the palace windows.
“Father, what is that?”
“That, my son, is the new ship of our nation. It’s using an invention called the cannon, it has been designed by the Koreans and the Chinese. They shoot metal balls across a great distance. Is it not a grand sight, my son?"
“And the cannons, they hurt… people?”
“Yes, my son. They hurt people.”
For a moment there is silence as the child seems to be engaged in deep thoughts. Finally he speaks.
“I don’t think I like cannons. Do we have to live in a world with cannons?”
The father shook his head, stepping further away from the window. “I don’t know how we could avoid it. Even if we would not use them, others would.”
“But father, if I won them over? Even everyone across the deep blue sea? Could we then live without cannons?”
Wearily, the father nodded. “My son, if you’d do that, then you could live in a world without cannons.”
Goals or rules:
- World conquest
- Difficulty very hard
- No lucky nations
- EU HttT 4.1b.
Note: this is not easy. This is perhaps the fourth game which actually succeeded to some degree. The initial attempts failed because I
a) attacked the Majapahit and Makassar. They spawn huge rebel blobs that are just too difficult to beat.
b) never managed to westernize by repeatedly getting rulers with ADM of less than 6.
Thus, the current AAR is a result of repeated trials and errors.
As to why make a Brunei AAR – first of all, there is only one in the library and even that one was abandoned due to the loss of save game file. The second thing is that in most of my games, they seem to become the superpower of Southeast Asia and I wanted to see how and why. Besides, I very rarely play any countries from the Chinese tech group, although I do have some experience with Indian minors.
Without further ado, let’s get this show on the road! Any comments will be appreciated.
Links to the chapters:
Chapter 1: The road ahead, 1399 -1499
Chapter 2: Progress or death, 1499 - 1554
Chapter 3: Generation Kill, 1554 -1600
Chapter 4: Stepping on European toes, 1600 -1622
Chapter 5: Welcome to the big boys clug, 1622 - 1646
Chapter 6: Pro as f***, 1646 - 1669
Chapter 7: True blue, 1669 - 1696
Chapter 8: It's like that, 1696 - 1709
Chapter 9: It's time to kick ass and chew bubble gum... and I'm all outta gum. 1709-1723
Chapter 10: Swift victory, 1723-1752