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Thread: Guide - International Organisations/Alliances: the European Union

  1. #1
    European Confederal President Convictolitavis's Avatar
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    Guide - International Organisations/Alliances: the European Union



    This guide tells, how to found the EU, become a member and to leave that alliance.

    The EU is build by decisions and events.


    1. Founding the EU
    Possible if:
    -the year is 1951 or later
    -your country is France, (West) Germany, Italy, Belgium, Luxemburg or the Netherlands
    -the EU is not already founded
    -if one of the countries mentioned above, that is played by the AI, exists and is a monarchy, a socialist republic or a dictatorship, the EU can't get founded; it needs to change its government or must be destroyed
    -your country is not a member of the Warsaw Pact and is not a monarchy, a dictatorship, a socialist or a theocratic country
    -your country is not at war
    Effects:
    -prestige +20
    -some countries can join the EU by decision
    -your country becomes a member of the EU
    -the countries mentioned above become EU members, if they have the correct government

    2. Joining the EU
    Possible if:
    -the EU is founded
    -your country is no EU member
    -you have a 'good' government
    -you are no member of the Warsaw Pact
    -if the founder countries (see above) are still EU members, you need a neutral or good relation to them (better than 0)
    -every country can join after a specific year:
    1973: Denmark, Ireland, Great Britain
    1981: Greece
    1986: Portugal, Spain
    1995: Austria, Sweden, Finland
    2004: Estonia, Latvia, Lithuania, Poland, Czechnia, Slovenia, Slovakia, Hungary, Malta, (South) Cyprus
    2007: Bulgaria, Romania
    2012: Iceland, Croatia
    2015: Macedonia
    2020: Turkey, Bosnia, Serbia, Albania, Montenegro
    2030: Kosovo, Switzerland, Norway, Ukraine, Belorussia, Moldavia
    Effects:
    -diplomats + 2
    -war exhaustion -1
    -prestige +20
    -badboy -2
    -becoming EU member

    3. Leaving the EU:
    Possible if:
    -you are a EU member
    Effects:
    -you leave the EU
    (the AI just leaves the EU if it is not the EU founder and has a 'bad' government)

    4. Effects of the membership:
    -all EU members get permanently allied to each other, if the bilateral relations are not too bad (-0)
    (the AI sometimes breaks this alliance that had been forced by event, which gets bad for the relations; - the forced alliance ends at a relation of -0)

    5. Kicking members:
    -EU members get automatically kicked, if they change their government to a 'bad' one and do not leave the EU by themselves (which they normally do, but this is mainly for human players)

    6. intended for future mod versions:
    -economic effects for member countries


    Screenshots:




    Last edited by Convictolitavis; 10-04-2010 at 17:00.

  2. #2
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    would be really cool to include the Benelux (economic and political collaboration between Belgium, the Netherlands and Luxembourg)
    The condition to forming the EU could then be the existence of the Benelux and France or Germany wanting to join this economic/political alliance, reforming it into a more military-minded collaboration.
    I think this would be a better representation of how the EU actually formed and would also address your wish to better implement economic effects of the EU.

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