How to install this? Just over vanilla AoD?
No patches needed?![]()
How to install this? Just over vanilla AoD?
No patches needed?![]()
Um, you might want to take a copy of the AoD folder and install it there. Unless you don't want to play the WW2 scenarios any more.
15 minutes left and the upload for the new beta is complete.
1914-1964 - the Ultimate Strategy Game
The Broken Star 0.40 'Sickle and Hammer' available for download
http://www.filefront.com/15976679/TBS0.4Sickle.rar/
Doesn't yet include the correct cabinet for the U.S, I'll change that.
Link is also in the first post. RedPhalanx, update your sig.
E: And if you're wondering about the name, I hate timestamps in names like "The Broken Star 0.4 30-3-2010". So I prefer just names.
Last edited by tuore; 30-03-2010 at 20:22.
1914-1964 - the Ultimate Strategy Game
So are we now moving forward with incremental releases (.41, .42 etc) until we get to a playable .50?
Yes, something like that.![]()
1914-1964 - the Ultimate Strategy Game
Musings on Navy:
Historically, the last battleships where built in the mid 1940's and retired for good around 1992 (The US brought a few back from retirement in the 80's, retrofitted them and used them in the Persian Gulf IIRC). So for BB's the chain might look like:
WW2 Era Battleship (Tech Date 1945)
Cold War Retrofitting (Tech Date 1965)
Late Cold War Retrofitting (Tech Date 1980)
Post Cold War Retrofitting (Tech Date 1995)
Future Battleship (Tech Date 2015)
The middle three would just be attachments to existing battleships.
Then, if you'll allow me to copy from MDS, we'll have Aircraft Carriers (CV's), Amphibious Assault Ships (AAV's), Heavy Cruisers (CA's), Guided Missile Cruisers (CG's), Destroyers (DD's), Frigates (FF's), Submarines (SSK) and Nuclear Submarines (SSN).
What changes have you made between .3 and .4 ...i.e. any changes in the csv files?
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. -Voltaire
If you can't get them to salute when they should salute and wear the clothes you tell them to wear, how are you going to get them to die for their country?
- General George Patton Jr
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. -Voltaire
If you can't get them to salute when they should salute and wear the clothes you tell them to wear, how are you going to get them to die for their country?
- General George Patton Jr
From what I can tell from Wikipedia, Woolsey has bipartisan support and had a very limited relationship w/ Clinton. He also endorsed McCain in 2008 and has a neoconservative foreign policy. It might be reasonable to swich him out with Robert Gates (who headed the CIA in the last 2 years of the Bush administration).
Originally Posted by Wikipedia
We are allowed to use MDS stuff, but I don't like copying too much. But if it's about techs, the localisation will most likely be changed.
1914-1964 - the Ultimate Strategy Game
I read the Wiki article firstI agree that he's a reasonable choice for the Republicans as well, but my main concern was why Bush (the ex-CIA man he was) would appoint a non-Party man to lead the CIA and that, after all, he served IRL, so why not shake things up a bit?
EDIT: Another thing that'd be interesting to know...are you planning MDS-style "reaction" events if an unlikely or different president is chosen? You know, affecting things like NAFTA (ratified in '94! We definitely need an event related to that!), sliders (eg., if Buchanan gets elected then an isolationist policy is enacted), foreign relations (again, isolationism if Buchanan or (possibly?) Perot are elected). Similar things should happen "on the other side" if more leftist Democrats/independents are chosen (eg., Brown). Environmental legislation and such. One other note, will we have an event related to the HillaryCare proposals if Clinton, Tsongas, or Brown are elected (though would Tsongas propose such a thing)? Or later political events?
Last edited by truth is life; 31-03-2010 at 07:18.
Okay here's the .50 Version of Infantry Tech Tree Im planning on renaming the tech and the button along the lines of a conflict of the era at least up to 2010. Also Im planning on having a Secret Weapon Requirement for about the 2010 Infantry called Battle field Robots doing some research this is the time that robots are really starting to be seen in several western armies taking up some of the most dangerous roles. ALso I mist say I like the Backgrounds for the tech trees.Any comments or suggestions are welcome so without further ado.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. -Voltaire
If you can't get them to salute when they should salute and wear the clothes you tell them to wear, how are you going to get them to die for their country?
- General George Patton Jr
Ok Initial Thoughts for the Armor
After Korea except in client states the Medium and Heavy tanks vanished from use leaving only the Main Battle Tank and the light tanks. So as you can see my first thought is to eliminate the Medium and heavy tanks from the tree altogether and the light tanks will exsist only as a brigade that according to modern doctrine you see attachable to light units such as Airborne and Air Cavalry. as before fell free to raise any question, comments or concerns.
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. -Voltaire
If you can't get them to salute when they should salute and wear the clothes you tell them to wear, how are you going to get them to die for their country?
- General George Patton Jr
Ok, let's see (Covering Infantry and Armor)
For the tech what about "Robot-Assisted Warfare" ?
For Calvary/Airborne etc, we have three types of units:
Guys that attack from the air (Paratroopers/Airborne)
Guys that travel via air but fight from the ground (Air Calvary)
Guys that travel via land vehicle and fight on the ground (Armored Calvary)
So Calvary might need to be split in two: One with higher attack/defense values and one with higher speed.
Mountain might be renamed "Special" to cover elite units that aren't necessarily "Mountain" troops.
I do not believe that regular artillery and rocket artillery where commonplace in the military citra 1990. At the very least rocket artillery can be removed, regular artillery can be shortened to fit another attachment on the tech tree. I would expand armored cars by 2.
I think the basic "unit" needs to be the Brigade, rather than the Division. The total size of most armies has shrunk significantly since WW2 and if we want an accurate OOB for the US in 1990, we'll only have about 10 units to play with if we use Divisions.
The Main problem I see from using the Brigade as the main unit is that in October 1990 the Soviet Union was according to my books fielding 140 active divisions. Even the Germans had 16 right after reunification. So at two to three brigades units to represent one real world division that's a lot of units. I'm not opposed to it but that should be a consideration. And as to towed Rocket Artillery well China Still fields the type 63 with its mountain divisions and has exported it to several other 2nd and third world nations.
Last edited by kiahoga; 31-03-2010 at 12:46.
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. -Voltaire
If you can't get them to salute when they should salute and wear the clothes you tell them to wear, how are you going to get them to die for their country?
- General George Patton Jr
Good discussion here, keep it up!
1914-1964 - the Ultimate Strategy Game
Here's a list of the active US Army and Marine corps at the start of Broken Star. as you can see there is more than 10 divisions.
Active Duty Division
1st Armored Division
Armored
Germany
1st Cavalry Division
Armored
Fort Hood, Texas
1st Infantry Division
Mechanized
Fort Riley, Kansas
2d Armored Division
Armored
Fort Hood, Texas
2d Infantry Division
Infantry
Korea
3d Armored Division
Armored
Germany
3d Infantry Division
Mechanized
Germany
4th Infantry Division
Mechanized
Fort Carson, Colorado
5th Infantry Division
Mechanized
Fort Polk, Louisiana
6th Infantry Division
Light
Fort Richardson, Arkansas
7th Infantry Division
Light
Fort Ord, California
8th Infantry Division
Mechanized
Germany
9th Infantry Division
Motorized
Fort Lewis, Washington
10th Infantry Division
Light
Fort Drum, New York
24th Infantry Division
Mechanized
Fort Stewart, Georgia
25th Infantry Division
Light
Hawaii
82d Airborne Division
Airborne
Fort Bragg, North Carolina
101st Airborne Division
Air Assault
Fort Campbell, Kentucky
1st Marine Division
Marine
Camp Pendleton, California
2nd Marine Division
Marine
Camp Lejune, North Carolina
3rd Marine Division
Marine
Okinawa Japan
4th Marine Division
Marine
New Orleans, Louisiana
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. -Voltaire
If you can't get them to salute when they should salute and wear the clothes you tell them to wear, how are you going to get them to die for their country?
- General George Patton Jr
And here's the US National Guard in 1990
49th Armored Division
Armored
Texas
50th Armored Division
Armored
New Jersey/
Vermont/Texas
26th Infantry Division
Infantry
Massachusetts/
Connecticut/
Rhode Island
28th Infantry Division
Infantry
Pennsylvania
29th Infantry Division
Light Infantry
Virginia/Maryland
35th Infantry Division
Mechanized Infantry
Nebraska/Kansas/
Kentucky
38th Infantry Division
Infantry
Indiana/Michigan
40th Infantry Division
Mechanized Infantry
California
42d Infantry Division
Infantry
New York
47th Infantry Division*
Infantry
Minnesota/
Illinois/Iowa
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. -Voltaire
If you can't get them to salute when they should salute and wear the clothes you tell them to wear, how are you going to get them to die for their country?
- General George Patton Jr
RedPhalanx, your USABETA2 you sent me causes an in-game error "corrupted ministerfile: db/ministers/ministers_usa.csv". Care to check the file?
I can't find anything, but if someone does, here's the file:
E: Wait, now it works fine again!Code:USA;Ruling Cabinet - Start;Name;Pool;Ideology;Personality;Loyalty;Picturename;x 6300;Head of State;George H. W. Bush;36;ML;Powerhungry Demagogue;High;Bush_GeorgeHW_USA;x 6301;Head of State;Bil Clinton;36;SL;Benevolent Gentleman;High;Clinton_Bill_USA;x 6302;Head of State;Ross Perot;36;ML;Die-hard Reformer;High;Perot_Ross_USA;x 6303;Head of State;Patrick Buchanan;36;SC;Pig-headed Isolationist;High;Buchanan_Patrick_USA;x 6304;Head of State;Paul Tsongas;36;ML;Benevolent Gentleman;High;Tsongas_Paul_USA;x 6305;Head of State;Jerry Brown;36;SD;Die-hard Reformer;High;Brown_Jerry_USA;x 6306;Head of Government;George H. W. Bush;36;ML;Political Protege;High;Bush_GeorgeHW_USA;x 6307;Head of Government;Bil Clinton;36;SL;Backroom Backstabber;High;Clinton_Bill_USA;x 6308;Head of Government;Ross Perot;36;ML;Corporate Suit;High;Perot_Ross_USA;x 6309;Head of Government;Patrick Buchanan;36;SC;Flamboyant Tough Guy;High;Buchanan_Patrick_USA;x 6310;Head of Government;Paul Tsongas;36;ML;Naive Optimist;High;Tsongas_Paul_USA;x 6311;Head of Government;Jerry Brown;36;SD;Silent Workhorse;High;Brown_Jerry_USA;x 6312;Foreign Minister;Dick Cheney;36;SC;Ideological Crusader;Very High;Cheney_Dick_USA;x 6313;Minister of Armament;Milton Friedman;36;ML;Laissez Faires Capitalist;High;Friedman_Milton_USA;x 6314;Minister of Security;R. James Woolsey Jr.;36;SC;Silent Lawyer;High;WoolseyJR_RJames_USA;x 6315;Head of Military Intelligence;R. James Woolsey Jr.;36;SC;Dismal Enigma;High;WoolseyJR_RJames_USA;x 6316;Chief of Staff;Colin Powell;36;ML;School of Manoeuvre;High;Powell_Colin_USA;x 6317;Chief of Army;Colin Powell;36;ML;Guns and Butter Doctrine;High;Powell_Colin_USA;x 6318;Chief of Navy;David E. Jeremiah;36;SL;Power Projection Doctrine;High;Jeremiah_DavidE_USA;x 6319;Chief of Air Force;Ronald R. Fogleman;36;ML;Air Superiority Doctrine;Medium;Fogleman_RonaldR_USA;x 6320;Foreign Minister;Warren Christopher;36;SL;Great Compromiser;Very High;Christopher_Warren_USA;x 6321;Minister of Armament;Lloyd Bentsen;36;SD;Resource Industrialist;High;Bentsen_Lloyd_USA;x 6322;Minister of Security;Louis Freeh;36;ML;Silent Lawyer;High;Freeh_Louis_USA;x 6323;Head of Military Intelligence;Louis Freeh;36;ML;Political Specialist;High;Freeh_Louis_USA;x 6324;Chief of Staff;John Shalikashvili;36;SL;School of Manoeuvre;High;Shalikashvili_John_USA;x 6325;Chief of Army;John Shalikashvili;36;SL;Decisive Battle Doctrine;High;Shalikashvili_John_USA;x 6326;Chief of Navy;Jeremy M. Boorda;36;SL;Power Projection Doctrine;High;Boorda_JeremyM_USA;x 6327;Foreign Minister;Dick Gephardt;36;SC;Ideological Crusader;Very High;Gephardt_Dick_USA;x 6328;Minister of Armament;Alan Greenspan;36;ML;Laissez Faires Capitalist;High;Greenspan_Alan_USA;x 6329;Minister of Armament;Ron Paul;36;ML;Laissez Faires Capitalist;High;Paul_Ron_USA;x 6330;Foreign Minister;Madeleine Albright;36;SD;Great Compromiser;Very High;Albright_Madeleine_USA;x 6331;Chief of Army;Gordon Sullivan;36;SL;Guns and Butter Doctrine;Very High;Sullivan_Gordon_USA;x 6332;Foreign Minister;Richard N. Haass;36;PA;Iron Fisted Brute;Very High;Haass_RichardN_USA;x 6333;Minister of Armament;Paul Wolfowitz;36;PA;Military Entrepreneur;High;Wolfowitz_Paul_USA;x 6334;Head of State;Ralph Nader;36;LWR;Die-hard Reformer;High;Nader_Ralph_USA;x 6334;Head of Government;Ralph Nader;36;LWR;Silent Workhorse;High;Nader_Ralph_USA;x 6334;Head of State;Samuel Webb;36;ST;Insignificant Layman;High;Webb_Samuel_USA;x 6334;Head of Government;Samuel Webb;36;ST;Silent Workhorse;High;Webb_Samuel_USA;x 6335;Foreign Minister;James Baker;36;ML;Biased Intellectual;Very High;Baker_James_USA;x 6336;Foreign Minister;Lawrence Eagleburger;36;SC;Iron Fisted Brute;Very High;Eagleburger_Lawrence_USA;x 6337;Chief of Air Force;Merrill McPeak;36;SL;Air Superiority Doctrine;Medium;McPeak_Merrill_USA;x 6338;Head of Military Intelligence;Robert Gates;36;SL;Logistics Specialist;High;Gates_Robert_USA;x 6339;Head of Military Intelligence;John M. Deutch;36;SL;Technical Specialist;High;Deutch_JohnM_USA;x 6340;Head of Military Intelligence;George Tenet;36;ML;Technical Specialist;High;Tenet_George_USA;x 6341;Minister of Armament;Robert Rubin;36;SL;Resource Industrialist;High;Rubin_Robert_USA;x 6342;Minister of Armament;Lawrence Summers;36;SL;Theoretical Scientist;High;Summers_Lawrence_USA;x 6343;Foreign Minister;Newt Gingrich;36;SC;Biased Intellectual;Very High;Gingrich_Newt_USA;x 6344;Head of State;Bob Dole;36;ML;Benevolent Gentleman;High;Dole_Bob_USA;x 6345;Head of Government;Bob Dole;36;ML;Corporate Suit;High;Dole_Bob_USA;x 6346;Chief of Air Force;Thomas S. Moorman;36;SL;Carpet Bombing Doctrine;High;Moorman_ThomasS_USA;x 6347;Chief of Army;Carl E. Vuono;36;SL;Armored Spearhead Doctrine;Very High;Sullivan_Gordon_USA;x 6348;Minister of Armament;Nicholas F. Brady;36;SC;Resource Industrialist;High;Brady_NicholasF_USA;x 6349;Minister of Security;William H. Webster;36;ML;Silent Lawyer;High;Webster_WilliamH_USA;x 6350;Head of Military Intelligence;William H. Webster;36;ML;Dismal Enigma;High;Webster_WilliamH_USA;x 6351;Chief of Navy;Frank Kelso;36;SL;Power Projection Doctrine;High;Kelso_Frank_USA;x
Last edited by tuore; 31-03-2010 at 16:07.
1914-1964 - the Ultimate Strategy Game