Please report any Bugs that you find in the Mod in this thread.
Your help is appreciated.
Please report any Bugs that you find in the Mod in this thread.
Your help is appreciated.
Last edited by Hardradi; 03-02-2010 at 13:37.
There is a bug with Characene that was stuffing up my game for a bit. In common\countries\Characene.txt they have CHA as their civil_war_faction, while Characene Revolt.txt has CH1 as their civil_war_faction (it should be the other way around). This is causing the game to think that the country is always in a civil war with itself, but automatically ends because one of the factions controls all of the country's provinces. This means that civil war breaks out and ends every day, proclaiming a new ruler and spamming the player with civil war messages for several days until the game freezes.
Simple fix, but damn it confused me for a bit![]()
EU: Rome, the way it should have been.
Europa Imperialis Map Mod v0.1d







Not exactly a bug, but more of a consequence of design.
With the way that title_concubine and title_concubine1 is implemented, it's possible to have both at the same time since each has its own grant_limit. It also seems a little strange to have a friend of the ruler with a negative wealth/prominence.
A workaround might be to use the title/decision model similiar to the *_to_be titles that add an additional willing/unwilling flag to the character that can be attached to other events (more court intrigue). Unwilling concubine with high finesse or ambitious trait is more willing to poison the ruler. High Charisma ruler can win them over, etc...
It's also not possible to remove an Unwilling Concubine (decision is based upon the willing).
mp_region_cilicia is missing localization.
Last edited by stryhf; 03-02-2010 at 01:07.
I'm assuming the "Egyption Kingdom" that can form from the former Ptolemaic Empire should be the Egyptian Kingdom?
Great, thank you Cheexsta, stryhf and Gabeed for the bug reports. Changes are ready for release, except:
Ok, I have added this to the (willing) Concubine title in the allow section:
And this to Unwilling Concubine as you suggested in the main thread in the allow section:Code:NOT = { OR = { has_title = title_consort has_title = title_concubine1 has_title = title_ruler_bride_to_be has_title = title_heir_bride_to_be } }
I think this will stop them from being able to rewarded to the same women. It will have to be tested.Code:NOT = { has_objective = obj_become_concubine OR = { has_title = title_consort has_title = title_concubine has_title = title_ruler_bride_to_be has_title = title_heir_bride_to_be } # Added in 1.31 }
Some good thoughts, about events triggers. Ultimately I would like to include some events. I wouldnt mind if someone else had a shot at it
Not sure what you mean by this one, I dont think I have any map modding in EM 1.3. Can you elaborate ?







Ah, I know what it is now, a bit of work that shouldnt be there.
Cheers
Thebias (it somehow formed from the Potolimic Rebels) continuously enacts the Lower Egypt decision, canceling its trade routes every time. Basically makes it impossible for them to trade with anyone.
I've had instances of rebelling nations reappearing immediately again after having been conquered, leading to an endless cycle of war and conquering until the dominant nation is preoccupied and lets the rebels exist. In particular I've seen this problem with the Mauri appearing several times from Carthage's control. Not sure if this is a 2.31 bug, or something to do with Epigoni, though.
Actually, I've seen it with the Iadopes as well.
In addition, I had an issue in a game with Thebaid endlessly morphing back and forth from Thebaid to the Egyptian Kingdom (it had pretty much taken all of the Ptolemaic possessions), which sounds similar to JeffSteel's bug above (If not the same one).
Thanks, I thought I had fixed the Iapodes one a while back.
With the Thebiad to Egyptian morphing, are you sure it was Egyptian Kingdom rather than Upper Egypt or Lower Egypt ?
Certain of it--that's when I saw that it was spelled "the Egyption Kingdom" in the first place.![]()
I was hoping you werent going to say that. At least the spelling mistake helped out
I havent been able to find what would cause it yet. There are a lot of files and stuff in this mod now and its getting harder to keep track of it. Time for a re-organisation.
I will test it out with both countries owning the relevant parts of egypt and see if I can get it happening on my system.
Looks like it will be the weekend for 1.31 - it has two new countries but no Sparta yet.
Can we expect the Euphrates/Tigris/Zagros fix with the new patch?
Later on, the ptolamoi family lose the family trait, so if you start from a later date there is no way to continue the line
Just uploaded version 1.31. I think I got all bugs mentioned above.
Thanks gain to everyone.
Version 1.31 is ready for the improved terrain map but I still havent succesfully uploaded it to file front. I am going to have to try another site or method.
Thanks Jak. I have fixed this in 1.31 for the male Ptolemies but it has also made me think that I need to do something for the Queens as well.
I've got a fun bug already! When I, as the Arevaci, did the decision to become "Celtiberia," I became Celtiberia and then immediately lost the game. In addition, the decision is missing the localization, as it doesn't say "Form Celtiberian Nation."
Thanks Gabeed. New version to be posted shortly.




It's not a bug per se, but...
With the martial system, I'm finding it difficult to help along prestigious families who aren't connected to dynasties in a monarchy (probably also affects Tribal nations). Unless their sons receive military education, or I happen to have an open governor or ministry spot, there's little I can do to assist them with marriage or progeny until their 30s and a tech magistrate happens to die.
Is there any other way that prominence could be gained?