I dont see the minors happening (and i do like playing minors!) because first off the game isnt truly based on the data of the times (its not accurate), its simply all some sort of mish mash play balance whereby the Allies and the Soviets are supposed to win, and Minors are supposed to be...minor. Because the game is accurate in regards to its data, if they built up the Minors they would have to turn around and adjust the Majors as well and that sort of defeats the purpose of what you ask. For the most part except for maybe Greece/Italy, Minors tended to not be very good. IN regards to 1933 my concern would be the game isnt accurate in that it is far too easy to conquer nation after nation in a short time, adding more time would likely only create more conquer the world games. Unless if there was some modifiers preventing that (like no early DOWs). Focusing on Diplomacy, Industrial buildup and Infrastructure as well as establishing the direction of your Military (techs & doctrines) could be the focus, that might be interesting. Although the more i read threads it seems like not too many people want more pre-war time, they would rather get right to it. I myself would love to see the game start in say 1925 and you would guide your nation from WW1 technology into whatever direction you choose.