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Thread: HOI 4: What do you want to see?

  1. #61
    Major
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    no hoi4 until at least a few more titles have been out and expansions and several years pass please...

  2. #62
    bucket list
    longer length of game which includes the beginning of the cold war and the space race

    a true representation of the cost of units - a 1000 tonne destroyer uses more than a 1000 tonne of material to produce and a delay for research to upgrading or not being unable to upgrade units out side cores upgrade = training + new equipment

    a stronger logistic element including landing ships, floating docks or railways

    a artillery which can bombard next province and gives a bonus like shore bombardment but the effect depends on terrain, weather, radio range, and diminishing rate of return

    better AI
    i want AI which can learn instead of making the same mistake over and over

    limiting certain ships from doing certain missions such as battleship destroyer group would not go on an asw mission

    develop a use for MP which reflects what they really do provide rear protection, convoy protection, prisoner holding, VIP protection and military policing duty(this really bugs me because this what i do)

    the ability to have a commando units on enemy soil such as the french Resistance which only become visible when after committing to a mission and can be organized by your intelligence units

    new units such as patrol boats, captured equipment unit, landing ships, repair units, new and improved MP unit and supply bases

    no provinces a must with IC displayed as industrial zone on the map and the front line determined by the opposition and the frontage of your units

    captureable leaders

  3. #63
    Goon Gorgo Primus's Avatar
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    You guys DO know that the HOI series is in NO WAY suited to repersent the Cold War in any form other then some fantasy full blown war, right?

    It would be like asking for CK2 to cover the Napoleonic Wars... completely different way of doing things/tech/ideas.

  4. #64
    Sergeant kamikaze470's Avatar
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    I'd like to see that dang US bug fixed when Germany surrenders!

  5. #65
    Major Rich Oliver's Avatar
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    The combat system to be completely redesigned to allow continuous contact. A front could be maintained and held in a retreat for 100's of miles. A Division and certainly a corps could sustain combat over months. Battalions could be rotated. Replacement men and equipment could be fed into the line as needed. If a division did need to be redrawn and refitted, a fresh division could take over its positions.

  6. #66
    Colonel Kaiser Bill's Avatar
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    Quote Originally Posted by Rich Oliver View Post
    The combat system to be completely redesigned to allow continuous contact. A front could be maintained and held in a retreat for 100's of miles. A Division and certainly a corps could sustain combat over months. Battalions could be rotated. Replacement men and equipment could be fed into the line as needed. If a division did need to be redrawn and refitted, a fresh division could take over its positions.
    Poppycock.
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    The Restless Kaiser

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    ... because God doesn't trust the British in the dark.

  7. #67
    Citizen G'Kar's Avatar
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    I don't want to see HoI 4 for several years.

    Typing in all capital letters went out of style with FORTRAN.

  8. #68
    Major Rich Oliver's Avatar
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    I wasn't suggesting that the line should always hold. Sometimes units should be over run. Sometimes the line should be broken. However later in the war, defence in depth and the huge increase in the number of powerful anti tank weapons meant that major breakthroughs were very difficult without very substantial superiority in men and material.

  9. #69
    I would like to see two new province buildings; "Escort Ship Yard" and "Captial Ship Yard". They must be built (or exist) in order to build the respective class of ship and any ship built can only be "launched" (deployed) at a yard capable of building that ship class. Some level of Mechanical Engineering and Naval Techs should be requisite in order to build a Ship Yard. A "Captial Ship Yard" should cost much more IC to build than an "Escort Ship Yard". Building a "Capital Ship Yard" could allow capability of building either class of ship.

    Most minor countries, and probably even a few mid-size countries, should have to research the prerequiste tech(s) (as is usually the case now in HOI3) AND also build the necessary ship yard if they have designs on becoming a sea power. Perhaps also transports would not be subject to requirement of a ship yard existing before they can be built but all combat ships should realistically require it.

  10. #70
    One thing that is annoying in Hoi3 - you cant trade provinces and techs.

  11. #71
    Teach the AI the concept of maintaining a "manpower reserve" instead of having it use all its MP to spam units that it then cannot maintain in the field. I believe this would actually help the AI better manage its forces.

  12. #72
    If PIs design staff for HOI3 keeps insisting that HOI3 is what they currently
    think is a working game and they are happy with it depsite all the game breakers
    and serious issues yet say they might do an "expansion" that would "fix" alot of
    the issues they refuse to acknowlege are game breakers now or fix why on earth
    would i buy an HOI4?

    Who among those who keep blindly supporting PI for HOI3 and keep saying "don't
    worry, it will be fixed soon! PI always takes a while to fix them" will now let PI
    slide on HOI3 and say "don't worry, HOI4 will be a classic!"

    Again after this why would i buy any product from this design staff??

  13. #73
    absolutely agree,

    for wich reason to buy an hoi4 from the staff wich in the third HOI
    did the same design and implementation faults (and a lot of new ones) as in the precessors...No intention to see the same mistakes again.

    3 attemps are enough

  14. #74
    An AI that worked - such as in "Airborne Assault: Red Devils over Arnhem"

  15. #75
    DONT TREAD ON ME Moderator TheLoneGunman's Avatar
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    I want to see HOI3 finished before HOI4 comes out.
    "also most of paradox rise as a successful company can be attributed to the motivating powers of "Mr Nibbles", a vicious old platypus specimen Johan keep locked in a drawer. Whenever a programmer isn't working fast enough, or introduces a bug Mr Nibbles is let out of the box to give the perpetrator a nasty bite." - podcat

  16. #76
    Well I would like to see a game which starts definetely earlier than 1936, something like 1920 would be fine and it would end in 1991, so Cold War Period too, that would be a lot of game. But when I think about bugs and having to wait for like 4 patches to make it work, give me chills

  17. #77
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    The scheming suspicious hedge wizard in me suspects there was planned form the very beginning to have a big diplomacy push in the first expansion. Diplomacy is so much more limited than any previous paradox strategy game title and hey have clearly removed core functions like this.

    Maybe I a too suspicious, but I suspect it is deliberate.

    I am not saying it is all entirely capitalist greed in motivation - maybe some things had to go to get the game out when they needed the cash. This stuff might well have been ditched for those reasons.

    Either way, I doubt they were diliberatley left out because they felt 'these don't fit in this time period'.
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    The Restless Kaiser

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    ... because God doesn't trust the British in the dark.

  18. #78
    Second Lieutenant Magyarvagyok's Avatar

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    I still think that they should add more provinces!! However I like HoI3 (not the bugges though) but I also miss a function of giving some provinces to a country u occupied and take some of them urself!! I play Hungary and I occupy Austria but I only want 3 provinces and the rest I want to give to the Germans but I can't do that!!

  19. #79
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    At first there have to be some expansions for HoI 3 like EU3. And please, a HoI that does not cover 1936-1945 is not HoI. HoI has to stay in WW2. Forever!

  20. #80
    Victoria´s Economy Sytem Diplomacy´s diplomacy system and HoI´s War system
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