But you do realize the entire "open map" is just a set of places were division can pe anyway, so still provincesThree things I wish for that are to complex for any expansions:
- No provinces
Who wants to keep tabs on 15k+ of them anyways? Well I guess a few can be kept for administrative purposes, but HoI4 would be truly unique as the only realtime wargame of this scale if they allowed division movements to anywhere on an open map.
- Separation of strength into men & materials AT guns or Stukas won't kill large amounts of soldiers just like machine-guns won't kill many tanks. A tank division or airwing can be all out of working vehicles even if most men are still alive. Land divisions dependent on vehicles for say movements would perform like normal infantry without enough available.
- Tank/Plane count By producing individual tanks/planes instead there is no distinctions between reinforcements and new units. You suddenly can't go from no production to hundreds per day/week for reinforcements becoming ready instantly. If your tank/airplane reserves are out and you didn't keep assembly lines running, bad luck for you since a these things can take months to build.
I'm not asking for hundreds of different units and micromanagement to be added, but some basic abstractions like tanks/trucks/guns/fighters/light bombers/heavy bombers unit counts might be enough for example.
No offence but creating a tank takes 2-5 days. so very close to reality.
Even stuff like Tiger took less than week to finish.
Planes even faster.