That is very good to hear. =)Nobody needs a watered down experience to appeal to a wider market. That's the trick of the lazy and the weak (bundled together with stunning 4D graphics, of course). With quality in the design and acessibility to the game mechanics, the market will find us.
Yeah, thats pretty much what I mean. Also good to hear. Thanks.I don't know what you mean by support, but if you are talking about a mod forum, surely.
BTW, I meant it when I said I asked those questions with all respect. MM the mod is the best mod I have played for any game and it turned EU3 into the best strategy game I have played. I don't know if you meant it with your reply, but you came accross as quite defensive.
Anyway, I have a couple of (hopefully) less controversial questions pertaining to the game.
1) AI: Will the game have a system somewhat similar to the "major powers" system that is in MMP? If yes, will this be a global system, a Europe-only system, or maybe multiple regional systems? I guess I ask if there will be a mechanism to recognise a balance of powers.
2) Minorities: Considering that it had to be made to work on the EU3 engine, the MMP religous minority system was very impressive. Will we see something similar in MM the game? Will we also see such a minority system pertaining to cultures?
EDIT: I thought of another one. =P
3) Wartime alliances: Will you have the option to call or to not call on your allies during the war?










































