Like Kazimierz in Krakow and similar districts in cities like Lublin or Poznan?
Like Kazimierz in Krakow and similar districts in cities like Lublin or Poznan?
"Our forebears were contented with salty and fetid fishes. But we come for the fresh ones, still thriving in the ocean!
Our fathers were contented when they were storming burghs. But we ain't scared by sea storms or the fearsome waves!
Our fathers were contented when they were hunting deers. And we are hunting treasures and monsters that hide deep in the ocean!"
"On the conquest of the sea coast" - Polish song from 11th century.
I didn't meant that having a congregation means absolutely no jews live in the rural areas, and that having a shtetl means absolutely no jews live in the cities. There are 3 types of jewish settlements, they are a special kind of religious minority, and those 3 types reflect the different treatement of jews across countries. The jewish guetto is the one where jews enjoy less freedoms, they are restricted to a part of the town and pay a special tax. The jewish congregation is when jews have more rights and live without segragtion inside cities. And the shtetl is where the jews enjoy most freedom, predominantly in their own villages. The form of jewish community you have in a province reflects the attitude of the province towards the jewish community. If you change the type of settlement in krakow from shtetl to congregation, that means the jewish community living in shtetls is not very relevant.
We're still flying
Each modernization level has a maximum breakthrough chance... What will be the minimum breakthrough chance? 0%? 0,1%? Each level has a minimum?
The breakthrough chance is mostly based on the technological advancement of the rest of the world. If everyone but you knows how to build Caravels, it is 99.99% that you'll have a breakthrough on that. But if you are the only one who knows how to build Caravels, your chance of breakthrough (to be able to build a more advanced ship) is very small, but never 0%. The more advanced in technology compared to the other parts of the world you are, the less you'll be forced to be innovative and the less chance you'll have to achieve a breakthrough. It works the other way. The less developed you are, the more breakthrough chance you'll get.
Officially EU4 (but not Euro) skeptic.
Former MMtG staff member.
It dependsSeriously, you can't tell exactly. It depends on too many factors. If you are 20 level ahead of everyone, it is almost 0, but if you're just 1 level ahead, it is higher. Of course it is unlikely that you'll be 20 level ahead of everyone. So we can talk about theory and practice. In theory it could be very-very low, but as you start to build a gap between you and the rest of the world your chance of breakthrough will decrease and the chance for the others increase.
Why is it so important BTW?
Officially EU4 (but not Euro) skeptic.
Former MMtG staff member.



Yes, absolute minimum is 1% for all Knowledge levels.
Regarding advancement and such, there is a neighbour bonus effect, but mostly you will rely on infrastructure, advisors and the lifetime choice for each ruler to focus on a particular Knowledge area (for a hefty price, of course) to reach the maximum or close to the maximum of your potential Maximum Chance of Breakthrough.
If I have a province I don't want (it's a strain on administrative need and doesn't produce enough to make up for it), is there a way to dump it besides losing a war or selling it to someone? Assuming nobody I can release as vassal has core on it...
Err.... Then how else do you want to get rid of it? Nuke it, or push it into the oblivion?You can "sell" the province for nothing to another country, but there is no other way. You can't create a brand new country, it noone else has core on that province.
Officially EU4 (but not Euro) skeptic.
Former MMtG staff member.
How about something like a province option "withdraw provincial administration", which for all intents and purposes, ceases administration of the province? It still counts as yours, but it gives zero manpower, tax, etc etc but doesn't have administrative need either. Set the defensive garrisons in the province to zero, as well, representing the lack of resistance should any force invade it. Should, for logical purposes, set chance of all non-nationalist rebels to zero...



I can't find any reason why would anyone do that. And where? Maybe a worthless colony would worth to be abandoned but with any other province it does not. And it would look really silly as well. That would mean that most of Lithuania, some of the Balkans and Africa would be deserted in every game.
Officially EU4 (but not Euro) skeptic.
Former MMtG staff member.
This is the sort of min/maxing we don't support. If this really is a big concern, then perhaps the use of the console or editing the saved game file would be what you desire.
In a normal game, min/maxing of this nature only leads to results that are both ahistorical and non-plausible.
Edit. Short on sleep and posting in the wrong forum.
Last edited by Euronyme; 03-01-2012 at 06:56.

I think it will be sweet to have the urban pop percentage of the province and also tags for every regions (not provinces), to make them releasable



Can non-European states still form personal unions?




if you conquer a province will you have to deal with the factions of the original nation? like preserving city rights, lower taxes for the aristocrats, making the province somewhat autonomous,etc?
Just because everyone is capable of having an opinion doesn't mean that nobody is full of shit.
The lack of Belgian patriotism is easily demonstrated by this: there is 1 somewhat succesfull (AKA it's sometimes heard on radios) pro-belgium song and it's sung and written by a dutch man (not an immigrant either, someone who still lives in the Netherlands)