Closed Thread
Page 121 of 154 FirstFirst ... 21 46 71 96 111 119 120 121 122 123 131 146 ... LastLast
Results 2,401 to 2,420 of 3064

Thread: Questions to the Developers

  1. #2401
    Arch-priest of Sventevith trybald's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineRome GoldHearts of Iron III
    For The GloryHeir to the ThroneSemper FiDivine WindCrusader Kings II
    For the Motherland

    Join Date
    Apr 2008
    Location
    Land of potato blossom
    Posts
    389
    Quote Originally Posted by Arbus View Post
    congregations are urban jewish neighbourhoods
    Like Kazimierz in Krakow and similar districts in cities like Lublin or Poznan?
    "Our forebears were contented with salty and fetid fishes. But we come for the fresh ones, still thriving in the ocean!
    Our fathers were contented when they were storming burghs. But we ain't scared by sea storms or the fearsome waves!
    Our fathers were contented when they were hunting deers. And we are hunting treasures and monsters that hide deep in the ocean!"

    "On the conquest of the sea coast" - Polish song from 11th century.

  2. #2402
    Duke of Saldanha Arbus's Avatar
    Deus Vult!Europa Universalis: RomeVictoria: RevolutionsEU3 CompleteRome: Vae Victis
    Hearts of Iron IIIFor The GloryHeir to the ThroneEast India Company CollectionSemper Fi
    Victoria 2Commander: Conquest of the AmericasDivine WindMagickaCities in Motion
    EU3: ChroniclesSword of the StarsDarkest HourCrusader Kings IIPride of Nations
    For the MotherlandSupreme Ruler: Cold WarSengokuVictoria II: A House DividedCrusader Kings II Holy Knight
    HOI3: Their Finest HourMarch of the EaglesVictoria 2: Heart of Darkness

    Join Date
    Jun 2009
    Location
    Lisboa, Portugal
    Posts
    968
    I didn't meant that having a congregation means absolutely no jews live in the rural areas, and that having a shtetl means absolutely no jews live in the cities. There are 3 types of jewish settlements, they are a special kind of religious minority, and those 3 types reflect the different treatement of jews across countries. The jewish guetto is the one where jews enjoy less freedoms, they are restricted to a part of the town and pay a special tax. The jewish congregation is when jews have more rights and live without segragtion inside cities. And the shtetl is where the jews enjoy most freedom, predominantly in their own villages. The form of jewish community you have in a province reflects the attitude of the province towards the jewish community. If you change the type of settlement in krakow from shtetl to congregation, that means the jewish community living in shtetls is not very relevant.
    We're still flying

  3. #2403
    Captain Clophiroth's Avatar
    Mount & Blade: WarbandVictoria 2MagickaCities in MotionEU3: Chronicles
    Sword of the StarsCrusader Kings II

    Join Date
    Apr 2010
    Location
    La ciudad de los conejos/ Rabbit´s city
    Posts
    345
    Each modernization level has a maximum breakthrough chance... What will be the minimum breakthrough chance? 0%? 0,1%? Each level has a minimum?

  4. #2404
    Lt. General k_merse's Avatar
    EU3 OwnerEuropa Universalis III: In NomineSupreme Ruler 2020Victoria 2

    Join Date
    Jul 2008
    Location
    Budapest, Hungary
    Posts
    1,435
    The breakthrough chance is mostly based on the technological advancement of the rest of the world. If everyone but you knows how to build Caravels, it is 99.99% that you'll have a breakthrough on that. But if you are the only one who knows how to build Caravels, your chance of breakthrough (to be able to build a more advanced ship) is very small, but never 0%. The more advanced in technology compared to the other parts of the world you are, the less you'll be forced to be innovative and the less chance you'll have to achieve a breakthrough. It works the other way. The less developed you are, the more breakthrough chance you'll get.
    Officially EU4 (but not Euro) skeptic.
    Former MMtG staff member.

  5. #2405
    Captain Caban's Avatar
    Hearts of Iron 2: ArmageddonEU3 CompleteRome: Vae VictisRome GoldHearts of Iron III
    Mount & Blade: WarbandSemper FiVictoria 2MagickaDarkest Hour
    Majesty II CollectionCrusader Kings IIMount & Blade: With Fire and SwordFor the MotherlandSengoku
    Sword of the Stars IIVictoria II: A House DividedCrusader Kings II Holy KnightMarch of the Eagles

    Join Date
    Aug 2010
    Location
    Nashville,TN USA
    Posts
    372
    are we talking 1%, 0.1%, .001%?

  6. #2406
    Lt. General k_merse's Avatar
    EU3 OwnerEuropa Universalis III: In NomineSupreme Ruler 2020Victoria 2

    Join Date
    Jul 2008
    Location
    Budapest, Hungary
    Posts
    1,435
    It depends Seriously, you can't tell exactly. It depends on too many factors. If you are 20 level ahead of everyone, it is almost 0, but if you're just 1 level ahead, it is higher. Of course it is unlikely that you'll be 20 level ahead of everyone. So we can talk about theory and practice. In theory it could be very-very low, but as you start to build a gap between you and the rest of the world your chance of breakthrough will decrease and the chance for the others increase.
    Why is it so important BTW?
    Officially EU4 (but not Euro) skeptic.
    Former MMtG staff member.

  7. #2407
    MM Dev Team
    EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Hearts of Iron 2: ArmageddonEuropa Universalis III: In Nomine
    Heir to the ThroneMount & Blade: WarbandSword of the StarsDarkest Hour

    Join Date
    Dec 2000
    Location
    Lisbon
    Posts
    18,694
    Quote Originally Posted by Clophiroth View Post
    Each modernization level has a maximum breakthrough chance... What will be the minimum breakthrough chance? 0%? 0,1%? Each level has a minimum?
    Yes, absolute minimum is 1% for all Knowledge levels.

    Regarding advancement and such, there is a neighbour bonus effect, but mostly you will rely on infrastructure, advisors and the lifetime choice for each ruler to focus on a particular Knowledge area (for a hefty price, of course) to reach the maximum or close to the maximum of your potential Maximum Chance of Breakthrough.
    == MAGNA MUNDI ==

    PAY GOLD,
    SHED BLOOD,
    INSTILL FEAR,
    PROMISE HOPE


    HISTORY IS YOURS!

  8. #2408
    Second Lieutenant Tapochki's Avatar
    EU3 CompleteHeir to the ThroneDivine Wind

    Join Date
    Mar 2011
    Location
    in the Medium
    Posts
    179
    If I have a province I don't want (it's a strain on administrative need and doesn't produce enough to make up for it), is there a way to dump it besides losing a war or selling it to someone? Assuming nobody I can release as vassal has core on it...

  9. #2409
    Lt. General k_merse's Avatar
    EU3 OwnerEuropa Universalis III: In NomineSupreme Ruler 2020Victoria 2

    Join Date
    Jul 2008
    Location
    Budapest, Hungary
    Posts
    1,435
    Err.... Then how else do you want to get rid of it? Nuke it, or push it into the oblivion? You can "sell" the province for nothing to another country, but there is no other way. You can't create a brand new country, it noone else has core on that province.
    Officially EU4 (but not Euro) skeptic.
    Former MMtG staff member.

  10. #2410
    Second Lieutenant Tapochki's Avatar
    EU3 CompleteHeir to the ThroneDivine Wind

    Join Date
    Mar 2011
    Location
    in the Medium
    Posts
    179
    Quote Originally Posted by k_merse View Post
    Err.... Then how else do you want to get rid of it? Nuke it, or push it into the oblivion? You can "sell" the province for nothing to another country, but there is no other way. You can't create a brand new country, it noone else has core on that province.
    How about something like a province option "withdraw provincial administration", which for all intents and purposes, ceases administration of the province? It still counts as yours, but it gives zero manpower, tax, etc etc but doesn't have administrative need either. Set the defensive garrisons in the province to zero, as well, representing the lack of resistance should any force invade it. Should, for logical purposes, set chance of all non-nationalist rebels to zero...

  11. #2411
    MM Dev Team
    EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Hearts of Iron 2: ArmageddonEuropa Universalis III: In Nomine
    Heir to the ThroneMount & Blade: WarbandSword of the StarsDarkest Hour

    Join Date
    Dec 2000
    Location
    Lisbon
    Posts
    18,694
    Quote Originally Posted by Tapochki View Post
    How about something like a province option "withdraw provincial administration", which for all intents and purposes, ceases administration of the province? It still counts as yours, but it gives zero manpower, tax, etc etc but doesn't have administrative need either. Set the defensive garrisons in the province to zero, as well, representing the lack of resistance should any force invade it. Should, for logical purposes, set chance of all non-nationalist rebels to zero...
    How long do you think you could keep control of the province if you planned to expend absolutely nothing on it? It would rebel over next month.
    == MAGNA MUNDI ==

    PAY GOLD,
    SHED BLOOD,
    INSTILL FEAR,
    PROMISE HOPE


    HISTORY IS YOURS!

  12. #2412
    Second Lieutenant Tapochki's Avatar
    EU3 CompleteHeir to the ThroneDivine Wind

    Join Date
    Mar 2011
    Location
    in the Medium
    Posts
    179
    Quote Originally Posted by ubik View Post
    How long do you think you could keep control of the province if you planned to expend absolutely nothing on it? It would rebel over next month.
    Not caring about keeping it/wanting to get rid of it is the entire point of withdrawing administration.

  13. #2413
    Lt. General k_merse's Avatar
    EU3 OwnerEuropa Universalis III: In NomineSupreme Ruler 2020Victoria 2

    Join Date
    Jul 2008
    Location
    Budapest, Hungary
    Posts
    1,435
    I can't find any reason why would anyone do that. And where? Maybe a worthless colony would worth to be abandoned but with any other province it does not. And it would look really silly as well. That would mean that most of Lithuania, some of the Balkans and Africa would be deserted in every game.
    Officially EU4 (but not Euro) skeptic.
    Former MMtG staff member.

  14. #2414
    Quote Originally Posted by Tapochki View Post
    Not caring about keeping it/wanting to get rid of it is the entire point of withdrawing administration.
    This is the sort of min/maxing we don't support. If this really is a big concern, then perhaps the use of the console or editing the saved game file would be what you desire.

    In a normal game, min/maxing of this nature only leads to results that are both ahistorical and non-plausible.

  15. #2415
    Edit. Short on sleep and posting in the wrong forum.
    Last edited by Euronyme; 03-01-2012 at 06:56.

  16. #2416
    Quote Originally Posted by Euronyme View Post
    I'm wondering about these strange missions you get as sertain countries. For instance the Austrian mission to vassilize Burgundy.. That's litterally impossible from the get go as even with the CB, you need a 150%+ peace deal... What's the thought behind this? Are you supposed to chip them down, eating 4 infamy hits?
    Same kind of goes for the missions to conquer a country's capitol. For instace when France is supposed to conquer Lombardia :/
    I am unsure where this question originates from. MMtG does not have these types of missions, the last I looked.

  17. #2417
    I think it will be sweet to have the urban pop percentage of the province and also tags for every regions (not provinces), to make them releasable

  18. #2418
    Špekulant
    Europa Universalis: RomeEU3 CompleteMagickaHearts of Iron: The Card Game

    Join Date
    Dec 2008
    Location
    City of a Hundred Spires
    Posts
    1,232
    Quote Originally Posted by Tapochki View Post
    If I have a province I don't want (it's a strain on administrative need and doesn't produce enough to make up for it), is there a way to dump it besides losing a war or selling it to someone? Assuming nobody I can release as vassal has core on it...
    You can mod in a diplomatic option where you give it away as a dowry for your daughter. Any HRE noble would be thrilled to marry a woman with vast estates in Kanem Bornu

  19. #2419
    Second Lieutenant Blaze86420's Avatar

    Join Date
    Oct 2010
    Location
    Edmonton, Alberta
    Posts
    148
    Can non-European states still form personal unions?

  20. #2420
    Captain
    Hearts of Iron IIISemper FiVictoria 2Darkest HourCrusader Kings II
    Pride of NationsFor the MotherlandCrusader Kings II Holy KnightHOI3: Their Finest Hour

    Join Date
    Mar 2009
    Location
    Antwerpen ,Belgium
    Posts
    479
    if you conquer a province will you have to deal with the factions of the original nation? like preserving city rights, lower taxes for the aristocrats, making the province somewhat autonomous,etc?
    Just because everyone is capable of having an opinion doesn't mean that nobody is full of shit.

    The lack of Belgian patriotism is easily demonstrated by this: there is 1 somewhat succesfull (AKA it's sometimes heard on radios) pro-belgium song and it's sung and written by a dutch man (not an immigrant either, someone who still lives in the Netherlands)

Closed Thread
Page 121 of 154 FirstFirst ... 21 46 71 96 111 119 120 121 122 123 131 146 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts