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Thread: Questions to the Developers

  1. #2901
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    A bit of a silly question, but since I never saw any zoomed out screenshots, I was wondering if it would be like EU3 and you see the nation name across it's lands.
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  2. #2902
    Lt. General k_merse's Avatar
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    As we received the new renderer relatively late, we had to discuss about this one a lot. Now I think this feature will come only with a patch possibily within the first month after the release. We barely have time to finish the vital tasks before the release, so some of the fancy features have to wait for a while. I know it's not the answer most of you are expecting, we were very disappointed about it too, but a day is only 24 hours long for us too, and even our days till the release are tightly counted.
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  3. #2903
    Forum's #1 Irishman Demi Moderator RedRalphWiggum's Avatar

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    Quote Originally Posted by k_merse View Post
    As we received the new renderer relatively late, we had to discuss about this one a lot. Now I think this feature will come only with a patch possibily within the first month after the release. We barely have time to finish the vital tasks before the release, so some of the fancy features have to wait for a while. I know it's not the answer most of you are expecting, we were very disappointed about it too, but a day is only 24 hours long for us too, and even our days till the release are tightly counted.
    Meh, it's a cool feature but the lack of it won't exactly be a major hindrance to gameplay.

  4. #2904
    Quote Originally Posted by thrashing mad View Post
    That's a shame really. I guess that ideas would be semi-randomly chosen by AI? Would be weird to find that, for example, 17th century Russia is trade focused, religiously tolerant, bureaucratic state. Any chances of patching it up eventually? After all national ideas are primary thing which defines any given state, more so than sliders or form of government.
    Each tradition has an ai_weight which uses standard formula modifiers. So right now, in addition to other considerations, RUS and MOS do have a bonus for taking army-related traditions.

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  5. #2905
    On Probation thrashing mad's Avatar

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    Quote Originally Posted by MichaelM View Post
    Each tradition has an ai_weight which uses standard formula modifiers. So right now, in addition to other considerations, RUS and MOS do have a bonus for taking army-related traditions.
    I know - I tried to play MM-mod at later dates, and AI is trying to pick up best ideas/traditions given a lot of factors at which given country is at. Still - historically countries didn't follow optimal path most of the time, read - they didn't pick most beneficial traditions most suited to their current situation. IMHO you should declare 'start at later date' feature as unfinished, if you want to be sincere with the players, until you complete national ideas/ and or factions setup at later ages.

  6. #2906
    Quote Originally Posted by thrashing mad View Post
    I know - I tried to play MM-mod at later dates, and AI is trying to pick up best ideas/traditions given a lot of factors at which given country is at. Still - historically countries didn't follow optimal path most of the time, read - they didn't pick most beneficial traditions most suited to their current situation. IMHO you should declare 'start at later date' feature as unfinished, if you want to be sincere with the players, until you complete national ideas/ and or factions setup at later ages.
    1st: What Michael was talking about is beyond and further developed than what was in the mod. We chose an approach that allowed us to focus on other things .. perhaps we will expand things in the future, but perhaps not.

    and

    2nd: "Start at a Later Date" feature is finished - perhaps it is not what you want - but it is as finished as it will be for the foreseeable future.

  7. #2907
    Soo the next DD....

  8. #2908
    On Probation thrashing mad's Avatar

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    Quote Originally Posted by Zolotaya View Post
    2nd: "Start at a Later Date" feature is finished - perhaps it is not what you want - but it is as finished as it will be for the foreseeable future.
    Perhaps, but it is regression from vanilla EU3, where historical national ideas were defined for all countries. You axed them in the mod (apart from 3 starting ones) because it wasn't intended to play after 1453 start dates - MMtG is.
    Last edited by thrashing mad; 15-05-2012 at 21:39.

  9. #2909
    Quote Originally Posted by thrashing mad View Post
    IMHO you should declare 'start at later date' feature as unfinished, if you want to be sincere with the players, until you complete national ideas/ and or factions setup at later ages.
    These setups are complete for any start date!

    The one thing that may not get done is to have a complete set of active wars at any given date; but there will be on every bookmarked date
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  11. #2911
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    Nah I don't think so.
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  12. #2912
    Lt. General k_merse's Avatar
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    When I last checked it, you couldn't, but you can zoom out significantly more than you could in MMtM.
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  13. #2913
    On Probation thrashing mad's Avatar

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    Quote Originally Posted by Helius View Post
    These setups are complete for any start date!
    Ah - great, no problem then.

  14. #2914
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    Quote Originally Posted by k_merse View Post
    When I last checked it, you couldn't, but you can zoom out significantly more than you could in MMtM.
    MMtM is not a game to comparison (and zoom levels were not moddable). AFAIK latest MMtM was made for Eu3 Heir to the Throne. With Divine Wind expansion, farthest zoom level greatly increased. It seems MMtG will has same with Eu3: DW.

  15. #2915
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    Which is pretty good and all I really want anyways.
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  16. #2916
    Advocate of Mercantilism jhanso's Avatar
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    helius if you are saying that there may not be more than one war at a time running on any day, then that is really game breaking. is the game just going to queue wars up to happen date after date? or is it just currently crashing constantly.....

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  17. #2917
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    Where did you get that idea? There can be several wars at a time of course.
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  18. #2918
    Quote Originally Posted by jhanso View Post
    helius if you are saying that there may not be more than one war at a time running on any day, then that is really game breaking. is the game just going to queue wars up to happen date after date? or is it just currently crashing constantly.....

    If that were the case, you can be sure we would not be talking about release dates right now.

    Helius was only referring to historical wars; while they should be there for all bookmarked dates, starting at a random date may or may not include all the wars that were occurring on that day in real life.

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  19. #2919
    Quote Originally Posted by Helius View Post
    These setups are complete for any start date!

    The one thing that may not get done is to have a complete set of active wars at any given date; but there will be on every bookmarked date
    Perhaps I was unclear. Thank you for restating it in a manner that was better understood.

  20. #2920
    Quote Originally Posted by MichaelM View Post
    ... Helius was only referring to historical wars; while they should be there for all bookmarked dates, starting at a random date may or may not include all the wars that were occurring on that day in real life.
    As one of the people working on this, I can say with certainty that a lot of time was spent here. Helius and the others have been doing as much as is humanly possible to get a more historic/reality based history/start-up for non 1453 games; although nothing will be perfect, they have done a wonderful job getting it as near as possible.

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