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Thread: Achtung Panzer FAQ

  1. #1

    Achtung Panzer FAQ

    Ask questions about Achtung Panzer and we'll do our best to answer.


    Q: Is this CK2?

    A: No, but knowing the community there will probably be a mod.

    Q: Who developed Achtung Panzer?


    A: Achtung Panzer was developed by Graviteam and published by Paradox Interactive.

    Q: When is the game releasing?

    A: The game will be available for digital download on most major digital portals on Feb 25.

    Q: Will there be a demo released?

    A: Yes, that's the plan

    /s
    Last edited by Susana; 15-02-2010 at 14:57.
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  2. #2
    Uncivil Servant Velko's Avatar
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    Is this developed by the same Paradox crew we know? Or what, is this somekind of alien mind-control takeover?
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  3. #3
    So it's not CK2, damn.

    Ya'll can read more about the game here.

    Velko: Developed by Graviteam, see the link above.

  4. #4
    Lt. General Thracian's Avatar
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    "Company Graviteam is the developer of military games and training complexes for Military of Ukraine. "
    You must gather your party before venturing forth!

  5. #5
    Viikinki
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    Quote Originally Posted by The Wookiee View Post
    So it's not CK2, damn.

    Ya'll can read more about the game here.

    Velko: Developed by Graviteam, see the link above.
    hahha!

    Mod for crusader kings..
    Tanks -> heavy cavalry..
    Constantly foiled in my grand plans, palying EU2
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    No quick defeat of manchus, converting capital & release -> christian china as vassal (patched)

    Still can in EU3
    Spam russia with nothing but market-type buildings and ultimately have 300% trade efficiency

  6. #6
    Sergeant Jim Cobb's Avatar
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    How would the Paradox version of the Graviteam product differ from the Lighthouse one?
    Jim Cobb

  7. #7
    Q: Will we get a demo?

  8. #8
    Is this similar to the gameplay in Total War series? From the trailer it seems like you move your units on a turn based map and combat is played out in real time.
    Hab keine Angst, zeig keine Scheu, denn nach der Bombe ist alles neu!

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  9. #9
    -{Kaiserreich Team]- Davisx3m's Avatar
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    How come it has such a bad name? Almost a boring as Kursk 1943

    Wouldn't it be better with like. "Operation Barbarossa: A Kharkov 1943 Saga"
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  10. #10
    Ordnung muß sein Supermoderator Veldmaarschalk's Avatar
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    Quote Originally Posted by Davisx3m View Post
    How come it has such a bad name? Almost a boring as Kursk 1943

    Wouldn't it be better with like. "Operation Barbarossa: A Kharkov 1943 Saga"
    But Operation Barbarossa had already ended in 1941

  11. #11
    Quote Originally Posted by Simon3101 View Post
    Q: Will we get a demo?
    Prior to Graviteam signing up with Paradox there was a demo planned for release in December '09, according to one of the devs frequenting the games official thread at the simulation portal "SimHQ", but I do not know if the demo plans have been completely rejected now with Paradox funding the Western release of the game.

    Could be possible that Paradox feels it's more important to get the full version out first before releasing a demo, whereas the devs previously planned to do an English demo prior to release.

    Would be nice to get an answer to the question though.

  12. #12
    Quote Originally Posted by Jim Cobb View Post
    How would the Paradox version of the Graviteam product differ from the Lighthouse one?
    The Lighthouse release was the Tanksim "SteelFury1942", this is Kharkov1943, the RTS-Wargame.

  13. #13
    Quote Originally Posted by Mædhric View Post
    Is this similar to the gameplay in Total War series? From the trailer it seems like you move your units on a turn based map and combat is played out in real time.
    Yes there is a Turn Based Part where you manage your troops(Ammo,Supply/Fuel,reinforcements,Medalls) move them on the Map, etc..

    Its not so Epic like TW-Serie, more local (Kharkov Area) like in Close Combat. But i like it more than the linear Campaigns in "Theatre of War" where you just play SingleMission after SingleMission.

  14. #14
    Quote Originally Posted by ikki View Post
    hahha!

    Mod for crusader kings..
    Tanks -> heavy cavalry..
    From the russian Forum:

    really want to see in the game wheeled vehicles (trucks and civilian vehicles requisitioned for the army to transport soldiers) and horses.
    Answer from Andrey:
    Horses will sooner or later.

  15. #15
    High Priestess of Paradox Susana's Avatar
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    As always, our ambition is to release a demo prior or around release for our games so you can almost take that as a promise that there will be a demo

  16. #16
    Join date April 2002 Kayapo's Avatar
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    This might just be the first Armor simulation game I ever bought.

  17. #17
    -{Kaiserreich Team]- Davisx3m's Avatar
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    Quote Originally Posted by Veldmaarschalk View Post
    But Operation Barbarossa had already ended in 1941
    So? :P Take the russian name for Barbarossa (Or in russian alphabet atleast) then none will notice it! (But the russians)
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  18. #18
    DONT TREAD ON ME Moderator TheLoneGunman's Avatar
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    Are you sure this isn't CK2?

    In all seriousness the youtube video looks quite epic!

    Will have to add this to my list of PI produced titles I plan on buying.

  19. #19
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    Quote Originally Posted by Shams View Post
    Ask questions about Achtung Panzer and we'll do our best to answer.

    Q: Is this CK2?
    I love your sense of humor!

    Quote Originally Posted by Shams View Post
    A: No, but knowing the community there will probably be a mod.
    Awesome!!

  20. #20
    Homo ludens Demi Moderator nachinus's Avatar
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    AFAIK, this company is the creator of the (reputedly) best tank simulator today -see their webpage-. Unluckily, it didn't make it to the spanish market so I haven't tried it.

    I have a big Q about this new tactical game: is it turn based (á la first Combat Missions) or real time (á la Close Combat and the last Combat Mission)?.
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