
Originally Posted by
Mooncabbage
Right so what I'm saying is, the Manchu were basically a combination of the earlier Yuan Mongols and the Jurchen Chinese "Jin" dynasty emperors, or atleast that was their claim. My understanding is that the Munchu Emperor or what have you, unified the various jurchen tribes, and formed the State of Manchu, encouraging the marrying of the descendants of the Yuan rulers for legitimacy. They went to war with the crumbling ming empire and in 1644, the last ming emperor commited suicide when they took his capital, and so they joined forces with a Ming general to become the new Emperor of China or what have you, and went about pacifying the rest of the Ming holdings, becoming Qing China.
I'm not sure how to represent that exactly in game, but I would suggest that Manchu, at game start, should infact be Yuan.
Also Korea is still noculture for me. Could "East Asian" culture group be renamed to chinese, since that's exactly what it is? Chihan should also be Han, I think more to save confusion than anything else as they are entirely refered to as Han Chinese in everything I have read so far (atleast I think that's what Chihan is). And if the East Asian/Chinese culture group could be recoloured to something less orange and more gold/yellow, that'd be great too. Also I think the Cantonese sub-group should be... Yue? Probably not the most accurate but certainly more accurate than Cantonese :P
Hey I hadn't thought of that, I don't know if it's even possible. So if you do it the credit for the idea is all yours :P
I was thinking more along the lines of a "Mission" that never expires, because it is, in essence, a decision. It won't muck with the AI because it's not actually a mission, but human players can see it and work towards it. Your idea is good too though.
I would suggest changing "Grand Army" to a professional army idea of some sort "Professional Army" maybe... lower army limit, but more professional troops. Higher morale/discipline etc. Lower war exhaustion, or faster recovery, something like that. Military Tradition might get a bonus as well, to slow it's decay. Conscription becomes "Conscript Army" or... "National Service"... or best yet, "Citizen Army". Super fast recruitment times, low cost (Troops provide their own equipment), but high war exhaustion and low quality. I would suggest scrapping the current revolt risk penalty from the conscription idea entirely, as it's better conveyed by war exhaustion (if noone has ever had to fight a war, they care a lot less that they might be called up). The ideas should be mutually exclusive, but still a net benefit over no idea at all, since the lack of an idea represents no clear military system (they are busy focusing on national bank ideas or something :P).
Another Idea might be worth persuing if you want to replace another idea... The italian city states were known to use mercenary armies almost exclusively to fight their wars, so perhaps you could provide an idea that would allow cheaper mercenaries?
I noticed that Esprit de Corps, has been changed to Pride and Training. I would suggest that Training is covered by the Drill idea, so perhaps this should be called something else. Also Liberte, Egalate, Fraternite, which you have translated obviously, should still be capitalised at the start :P
I noticed that there is an idea called Improved Foraging, I think it would be much better to consider this idea to be Military Logistics, providing troops with food rather than pinching it as was normally the case.