Playing Germany 1936 at max difficulty, my goal was to bring in as many allies as possible - with long-term attempts on Turkey and the US. This account ends in Nov ‘40 (game crashed on French surrender - I attached a copy to a bug report of that title) with the following Axis allies:
- Italy - Hungary
- Japan - Portugal
- Argentina - Turkey (later surrendered to Greece!)
- Australia - Brazil
- Tibet - Yunnan
Aust., Tibet & Yunnan were the result of Japanese influence.
General:
- send spies to no more than 8 countries any any given time
- send spies only to those countries with whom you are pursuing diplomacy
- when you start to send, do it at max priority, with no mission selected, until you reach 10
- in those countries where you are exerting influence, should use spies for "our party" (i.e., support party closest to our own)
- for those countries where you are exerting influence, ID their highest threat and send spies there with mission "increase threat."
- deactivate spies and end any priority when target joins the Axis
At Start Setup:
- Leadership - 27.81 pts. total
- Research 13.0
- Espionage 8.21
- Diplomacy 6.0
- Officers 0.6
- Intelligence - bring spies up to max and then switch to mission indicated
- France increase threat
- Rep. Spain increase threat
- Turkey our party
- USA our party
- Germany counter espionage
- Politics - select ministers to
- +10% IC
- +10% counter espionage
- +10% susceptibility to axis
- +5% espionage bonus
- Diplomacy - influence
- USA
- Turkey
- Hungary
- Research - need to stick to absolute minimum
- infantry, reg and motorized
- light armor
- artillery, reg and SP
- anti-tank
- engineers
- interceptors
- naval air
- doctrines for the above
- will have to write off CAS, subs and all other naval.
Events:
- Mar '36 - France & Rep. Spain - spies change from none to increase threat
- Turkey - spies change to our party
- Apr '36 - USA - spies change to our party
- Hungary - spies change to our party
- Portugal - spy priority set to max
- Portugal - spies change to our party
- May '36 - Romania - spy priority set to max
- Accept Rhineland
- Romania - spies change to our party
- Argentina - spy priority set to max
- Jul '36 - Accept Spanish Civil war
- Accept Italy (as minor ally)
- Argentina - spies change to our party
- Aug '36 - Accept Hungary - set it's spies to none
- Portugal - exert Influence
- Brazil - spy priority set to max
- Sep '36 - Accept Japan
- Brazil - spies change to our party
- Mar '37 - Accept Portugal - set it's spies to none
- Nat. Spain - spy priority set to max
- Nat. Spain - spies change to our party
- Argentina - exert influence
- Jun '37 - France - change spies to lower national unity (no longer a max threat to Spain)
- Feb '38 - accept Anschluss
- accept 1st Munich
- May '38 - Rep. Spain - spies change to our party (looks like they will win)
- Oct '38 - accept 1st Vienna
- Argentina - terminate influence (no longer beneficial)
- Brazil - exert influence
- Japan - spy priority set to max
- Nat. Spain - spies change to none
- Nov '38 - (made mistake here - forgot to change Japan spies to max threat)
- Jan '39 - decline Molotov and Memel (for now) - continue to build military
- Jun '39 - decline Danzig
- Aug '39 - (at this point, declaring war will bring in Argentina, but Turkey and Brazil will be "impossible," and Germany will be the highest threat to almost everyone - so I pass for now)
- (at this point, approx time remaining before joining the axis
- Argentina 143 days
- Brazil 700 days
- USA 886 days
- Turkey 2,700 days)
- Japan is still the highest threat for all four above
- Oct '39 - accept Argentina - set spies to none
- Romania - exert influence
- Bulgaria - spy priority set to max
- Dec '39 - (at this point, the threat levels (need it down to 50) are:
- Brazil 55.88 Japan max
- Romania 190.54 Ger. max
- Bulgaria 146.43 Italy max
- Turkey 61.85 Japan max - USA 57.29 Japan max
and U.K. is now influencing the US - did not do this for a long time)
- Jan '40 - Molotov disappears as an option
- Italy declares (limited?) war on Greece - U.K. declares war on the axis - all axis and allies now at war (this is the turning point in the game)
- UK becomes aggressor and is now highest threat for:
- Bulgaria - Brazil
- Turkey - Romania
- Feb '40 - accept Turkey - set spies to none
- U.K. - spy priority set to max
- no new influence
- Mar '40 - accept Australia - courtesy Japan - UK was probabaly
max threat
- annex Poland
- May '40 - U.K. - set spies to increase threat (I forgot this for a couple months)
- annex Denmark
- Jun '40 - Turkey surrenders to Greece (which was allied to the U.K.)
- Jul '40 - accept Brazil - set spies to none
- dropped all influence except for USA - need the leadership points!
- Jul '40 - declare war on Netherlands
- Aug '40 - declare war on Belgium
- Oct '40 - accept Tibet - courtesy Japan
- noticed that German-Amercian Bund party in US at 39% popularity!
- changed leadership points
- increased officers and research
- decreased spies and diplomacy
- accept Yunnan - courtesy Japan
- Nov '40 - games crashes on French surrender - what a bitch!
In retrospect, I should have waited to bring in Turkey - just let it sit - apparently the join button stays lit even if the country subsequently drifts away a little.





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. But I'm not convinced the USSR folded because of your diplomacy, but rather because of the flaws in the game always causing them to be weak...
